Interest in a Java Pokemon API?
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May 1st, 2013 (11:53 AM).
Join Date: Sep 2009
Why hardcoding the abilities and moves? Register all the altering effects you need these skills (we'll call abilities and moves "skills") to know about then create a small program to create skills and register effects to them. Good abstraction will be needed in this scenario and this kind of system is exactly what I am planning for in PokeSharp.
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