Up, Down, Left, Right... Diagonal!?
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May 15th, 2013 (12:34 PM).
Originally Posted by
To me it seems like the game will run on a sort of isometric plane.
So in theory there would be diagonal movement, still on a grid that governs placement (of the characters, NPCs, objects, etc).
If that's the case it's more of a 2.5D style game, which I'm perfectly fine with.
You see in the trailer that the guy moves slightly and stays in that direction, as if his finger moved slightly and it was mirrored by the character's movement, suggestion full movement control. Maybe they will have a grid toggle option for people who want the old system or their newer one.
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