Flags, Vars, & Script Tiles
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May 29th, 2013, 04:50 AM
➜is not the last B E A C O N
Join Date: Feb 2013
Yey, I was the second person (after karatekid) to view this thread! Heads up to 2 views!
This is IMMENSELY useful. I'm saying this, because I had a confusion about going-out-of-map-resetting flags. This is what I need.
And vars is something I used to avoid when I was a beginner, and only recently discovered the magic of script-tile vars.
But I do think there is SOME use of the Unknown? Or is there? I'm just really curious.
I'm gonna constantly check this for safe flags/variables.
But can you tell me more about the trainer flags which are 500-700. I want to know if they're safe with JPAN's Hacked FireRed Engine.
Previously known as Elaitenstile
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