Breaking down maps in Essentials
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May 30th, 2013 (06:21 AM).
Horizon Seeker - Symphonic Horizon Lead Dev.
Join Date: May 2011
Quote originally posted by
I wouldn't suggest breaking up maps that small. I try to keep my maps to a maximum of four 30x30 blocks each, including connected maps. This is where it becomes handy to employ the gatehouses seen prominently in the DS games, as you can give the appearance of connected maps without actually connecting them in the editor. Of course, I suppose it depends on the severity of the lag you experience, which its worth noting varies from person to person.
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The problem that I see with that when you have a connected beach across several maps, because when you have surf you have to cross over to that map at some point.
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