BRAILLEMON: Pokémon port accessible for the blind and visually impaired
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May 31st, 2013, 08:13 PM
too much water
Join Date: Feb 2009
Location: With the Birds
NOTE TO MODS: Please DO NOT LOCK THIS TOPIC, I want it to remain open if anyone has any questions or comments. YES I AM STILL WORKING ON THE PROJECT. I usually post my updates on my blog and Audiogames.net though due to more reception.
I don't know if this has been done before (and honestly I don't care) but...
BRAILLEMON: POKEMON FOR THE BLIND AND VISUALLY IMPAIRED
Excuse the cheesy name, please. Harhar. Does not actually utilize Braille printing technology.
Beta has been ongoing since 11/10/2013
Most Recent Available Gym Battle:
-I have done all the way up to Route 3 (The route where you find
Jigglypuff) This means that you can indeed get your Boulder Badge.
A lot of bug fixes have been made as well as a couple of minor
features and an update to the audio system, allowing better
3D sound support.
AS OF 5/18/2014
-Up to Route 25 done (This includes Mt. Moon, Cerulean City, Route 24 and Route 25)
-Able to get the Cascade Badge
-Bug fixes galore
-YOU CAN SAVE THE GAME
So what is this?!
Do you know that one guy who always wanted to be a Pokémon Master, but is blind as a bat
and can't even tell you what Pikachu looks like? Well THIS IS FOR HIM.
This game, programmed in
, utilizes the TTS extension to have menus and
text read to the player. It can be played completely without vision (and the game has
Why, you may ask?
I have three blind friends who are bored as all hell and they need something besides Monopoly
to play, of course!
You just turned 10! You are on your way to Professor Oak's lab to get your very first Pokémon.
It could be Bulbasaur, the Seed Pokémon. Or maybe Charmander, the Lizard Pokémon? Can't
go wrong with the Tinyturtle Squirtle though. Yup - that's right, this game is a port of
Pokémon Red and Blue for the Gameboy!
There are some differences though - the game is more like a blend between Red/Blue
Text to Speech functionality
Initial release will include 251 Pokémon and 249 moves.
EVs/IVs based on Gen III and higher formulas.
Accurate damage, stat, catch rate ect. formulas
Plotline based off of Pokemon R/B/Y
Rachel Merryfield (Corvidae)
Resources extracted from Pokémon Blue/Red by GAMEFREAK/Nintendo. Pokémon is
copyright GAMEFREAK 1995-2013.
SUPER DOOPER SPECIAL THANKS TO KYLE FROWNFELTER FOR TAKING THE
TIME TO DEVELOP THE SAPI5 DLL, I OWE YOU ONE DUDE.
But I'm not blind! Can I play it too?
Of course! In the end I want to add networking capabilities to connect players of all
types, eyes functioning or not. The game will be condensed to be playable without
requiring graphics. Towns will be menu based, and routes will be greatly simplified. Items
and Trainers will be able to be detected from sound.
If you get an error after booting up saying that you don't have a Text to Speech engine
installed, make sure you read through readme.txt and TTS_help.html provided in the file.
Check your Text to Speech settings and see if they work. The game uses the
Microsoft voices as default and hasn't been tested with anything else just yet.
ANY OTHER ERRORS SHOULD BE POSTED HERE! Braillemon.exe will produce an error
log for every error that pops up in a session, so post its contents there so I can
In fact, it'd really benefit me if you want to test this with perfectly fine vision, it allows
me to test on even more kinds of computers! Make sure your Text-to-Speech software
is configured or else this program will not run.
Hold your horses! This is in DEVELOPMENT for a reason! The game is going to be in a
development phase for a while, so some features may not be implemented yet. This page
will show development additions. There will also be an update file included in releases to
show what's new!
MOST RECENT UPDATE
Tech Release 6 (intermediate tech
releases available on zonebbs.com
THIS UPDATE INCLUDES:
-Mainly just move stuff. Finished all the moves!
-a bazillion glitches fixed
-Added evasion checks (not that it mattered before considering no evasion moves were added yet)
-Fixed move calculation
-End Turn Effects
-added pretty sound effects
-Physical Descriptions for EVERY POKEMON
-SAPI5 COMPATIBILITY OH MY GOD - Special thanks to my main man Kyle Frownfelter
for throwing this together
THIS RELEASE DOES NOT WORK ON WINDOWS XP
yes we are working on that
These require SAPI4 to work.
Tech Release 3
Tech Release 2
Tech Release 1
THIS RELEASE DOES NOT WORK ON 64BIT SYSTEMS.
Braillemon: Pokemon Port for the Blind and Visually Impaired
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