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Old June 5th, 2013 (01:36 PM).
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Join Date: Aug 2010
Location: Canada
Age: 21
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Quote originally posted by ProfGrove:
I'm just wondering if this would be a good Emboar set, trying to do something different. Rollout would be doubled by the Defense Curl while both Work Up and Flame Charge are used to boost Spe. and Att. with a balanced build looking for power in a Rollout and multiturn use by staying alive with Leftovers.


Defense Curl, Rollout, Work Up, Flame Charge
Defense Curl/Rollout isn't a good strategy because it takes time to set up, and the time that Emboar spends on the field is better off done by spamming Flare Blitz or a coverage move. Rollout also forces Emboar to stay on the field until it misses, making it prone to being revenge killed, and its low Speed doesn't help the issue. This set is ideal on what Emboar does best: hitting hard with base 123 Attack:
-Flare Blitz
-Wild Charge
-Sleep Talk
Nature: Jolly/Adamant
EVs: 252 Atk/4 SDef/252 Spe (Jolly) or 236 HP/252 Atk/20 Spe (Adamant)
Item: Choice Scarf (Jolly)/Choice Band (Adamant)