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Old June 10th, 2013, 06:45 PM
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PlatinumDude
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Quote:
Originally Posted by WolfMirage View Post
i read an interesting ideal on smogon, well 2 sum it fast
use lvl 1 aaron with sturdy ability and item shell bell and move endeavor, the plan is 2 let aaron get hit, have its strudy ability kick in and leave it with 1 hp and then use endeavor and let shell bell hell it up.

jw will this really work

i read an interesting ideal on smogon, well 2 sum it fast
use lvl 1 aaron with sturdy ability and item shell bell and move endeavor, the plan is 2 let aaron get hit, have its strudy ability kick in and leave it with 1 hp and then use endeavor and let shell bell hell it up.

jw will this really work
Some people have used FEAR Aron to some degree of success, though it does require a bit of team support to work. Tyranitar/Hippowdon must be on the team to let the sandstorm chip away the last bit of the opponent's health, provided it isn't Rock/Ground/Steel. Entry hazards must be off the field, since they ruin Sturdy, so Rapid Spin/Magic Bounce support is absolutely mandatory:
-Endeavor
-Protect
-Toxic
-Hidden Power (Rock)
Nature: Timid
EVs: 252 SAtk/252 Spe
Item: Shell Bell
Ability: Sturdy
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