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Old June 17th, 2013, 04:39 PM
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Hey guys, I finally finished up version 1.2!! In this update, the palette table has been repointed to an empty bank and expanded so that every single Pokemon and trainer sprite get their own palette! Now no more sprites are sharing palettes that were tweaked to help accommodate! All palette information is 100% accurate for trainers and for Pokemon!

I also replaced Poketto's Cueball recolor with my Firered/Leafgreen Cueball devamp.

The last update is really important for anyone playing this on Meboy or any other emulator that only plays the game in monochrome! I fixed 20+ Pokemon's sprite and palette data so that the two shades of grey are switched and now the sprite for these Pokemon display correctly in black and white, while the sprites still look exactly the same while played in SGB mode!

Let me know what you think!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM

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