The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]
View Single Post
June 24th, 2013 (1:12 PM).
im sexy and i know it
Join Date: May 2007
Location: Taylor Swift
Originally Posted by
Yes, I perfectly understand what you're saying. I based my White Kyurem backsprites on the 3D Pro model, too, but back then I didn't know you used a specific shading style for your sprites. Now, I'm attempting to see how I could improve my sprite; should I use the shading of White Kyurem's B2W2 backsprite?
All of my backsprites are in the style of the 4th Gen games.
By the way, you may have heard of a ROM hack named Pokémon Vega. That game has a small amount of Unova Pokémon, but most of them have entirely new poses, such as Ferrothorn and Eelektross, as well as unique backsprites. I could send you a PM featuring several of those Pokémon, if you'd like.
No, that would be stealing.
Untitled Pokémon fangame (pictured above) |
Final Fantasy II NES retranslation
Mother 1/EarthBound Beginnings Color Restoration for GBA
Non-Pokémon hacks I support:
Sonic Classic Heroes
Sonic 3 Complete
View Public Profile
Find all posts by Chaos Rush
Find threads started by Chaos Rush