Map Showcase and Review Thread
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July 4th, 2013 (01:18 PM).
Lead developer for Pokémon Millennium
Join Date: Mar 2010
Location: United States Of America.
Quote originally posted by
There's no problem with being a lousy mapper, you haven't been here in ages. The shadows need to be the same shade of grey and semi-transparent. There is also some empty space. Maybe compress the map a bit. There is also a house in front of the exit.
Your mapping skills will return soon with practice and support from the game dev community.
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Thanks Ray, the house in front of the exit, it's not actually a exit it's in front of, I actually did select the wrong type of house to put there though :I But, anyway, the shadows I shall fix right now. I used old tilesets from Apexin in this along with new ones I'm inputting, the empty space I shall fill now, along with the secondary spot you see the tree's lined up in a complete row, with the gap in it is actually the exit to the town, exiting into a forest (Old style from Dark Earth, the original way I wanted a game to go) through the forest and into the route. (Short route leading to the next town/city.) Thanks for the reply, I shall fix what is needed now.
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