I hope this project starts to lift and get off the ground, i don't see many team rocket hacks out there. and the prospectus that if you get far enough along and can also take police enforcement as an alternative role, adds to the replay ability in a good way.
I'm not a hacker at all... but I feel this might be a valid question or suggestion.
I don't know the complexity of hacking a game or pokemon game besides knowing there's some neat tools out there for it. (haha fiddled with Advance Map I believe it was but never tried anything major)
But might it be easier to construct to parallel hacks? Following the same events using the same new redesigned maps and etc, for the most part but differering based on your status as a Rocket / Police Enforcement.
Like i said i'm not an experienced hacker, so i don't know...
My logic is it may take longer to work on two hacks in some aspects. But I think it'd make code structure simpler without having to make something Like
"If Rocket trigger Event X"
"If Enforcement trigger Event Z"
I know it's probably abit more involved then that but that's my basic take on it...
But then I don't know if you planned on being able to switch roles either I saw someone suggest it. which could make more variables but if this is possible then I guess it wouldnt matter to have just one hack lol.
another real basic Example
"If Rocket turned into Law Enforcement trigger Event Y" or vice verse.