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Old July 10th, 2013, 12:05 AM
Rayquaza.'s Avatar
Rayquaza.
Lead Dev in Pokémon Chaos
 
Join Date: Sep 2011
Location: United Kingdom
Age: 17
Gender: Male
Nature: Adamant
Quote:
Originally Posted by pokemoner2500 View Post
Here's my Route 3. I'm trying to get better tilesets but anyways...


@pokemoner2500, the may is wayyyyy too straight and empty and the patches of grass are pretty randomly placed; on every route a play should be forced to walk through grass and here the player can avoid all of it.

I suggest using flowers, ledges, pathways and less random patches of grass. Also try to make the map more natural by removing the 'man-made' feel to it. Maybe by putting in more trees or maybe by removing some.

http://callmegav.deviantart.com/art/Route-One-265599445

This map here is one of Abnegation's maps and although this is a big map it has no empty space which the player could be lost in. It doesn't have to look like this but could have more shape to it.

Hope this advice helps.
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