Cap guest connections
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July 15th, 2013 (9:35 PM).
lost ten leagues beyond the wide world's end
Join Date: May 2005
The Frozen North
We have almost 300 new members every day. It would take
to manually approve them. No way that's happening, haha.
The system we have in place right now is based on server load, which is a much better way to handle heavy traffic than just sheer number. It doesn't make sense to reject all connections over
amount because if the existing
connections aren't straining the hardware, there would be no need to reject anything at all. By doing it based on load, the server is literally telling us when it's too busy so that we can throw the message up asking guests to register or come back later.
Definitely appreciate the thought, though. We're working on making the forums load more smoothly, it's just a matter of time. 8)
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