Thread: FRLG: Removal of Time
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Old July 16th, 2013 (06:42 PM).
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Quote originally posted by Sydian:
omg aaron did u rly lol

The removal of time I thought was kind of...not the right move. It's one thing that night and day were removed in RSE, but there was still a clock and certain times of the day. You just had to check your clock and make sure you were on the right end, of course. FRLG though...I feel bad for people trying to complete they're Pokedex back then on FRLG, considering you can't evolve Eevee into Umbreon or Espeon there, and without a friend or yourself to trade with, you were screwed over. I understand the reasons they didn't add a clock, trying to stay authentic with being a remake of a game that didn't have a time feature, but with the changes made in generation II with two evolutions that required a certain time, it should have been added. This is part of the reason I don't like FRLG as a remake. It stuck to RG way too strictly in this aspect.
Yeah I was kinda sad there was no proper time system in 3rd Gen, especially given how hard it is to evolve Eevee into Umbreon or Espeon. I understand that with FR/LG they were trying to keep to the roots of the original games but it wouldn't have hurt to have added time in. It really screwed over FR/LG players trying to complete the Pokedex yet had no-one to trade with.

At least Game Freak learned their lesson and re-implemented time in 4th Gen, but made it better.
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