Script assistance (@pokemon, message/choice windows)
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July 25th, 2013, 06:55 AM
Join Date: Jul 2009
Ah, thank you so much! Those instance variables worked a treat! I've got it up and running and working successfully with any given Pokémon, though I've noticed the species number has to be exactly three digits regardless of value; it makes playing the the rand() function slightly less amusing than it should be. In any case, it works exactly as I intended it to work. Again, thanks a bunch!
I'm considering making it public. It's not the prettiest thing in the world, but it should be robust enough to withstand some modifications. Thoughts?
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