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Old July 25th, 2013, 10:03 AM
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Cassino
Meduka Meguca
 
Join Date: Oct 2006
Gender:
Nature: Serious
Generally Bite, but I wouldn't pass up Faint Attack if I have no other no-miss move on my team, and I'd still consider it even if I had one — depends on the user's species. Double Teamers are rare and are often specific trainers, but when one does finally come across one it can be a bothersome waste of time. Of course there's also X Accuracy for such times, but that relies on the monster I'm using being able to stay in against the odd time its foe does throw out an attack.

The choice of Bite or Crunch is a little more interesting, I think. One would do more damage with two Bites if they get a flinch, but that's not entirely likely.
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