View Single Post
  #8658    
Old August 11th, 2013 (06:40 PM).
karatekid552's Avatar
karatekid552 karatekid552 is offline
What happens if I push it?....
 
Join Date: Nov 2012
Location: Do you really want to know? Really?
Gender: Male
Nature: Bold
Posts: 1,767
Send a message via AIM to karatekid552 Send a message via Windows Live Messenger to karatekid552 Send a message via Skype™ to karatekid552
Quote originally posted by destinedjagold:
studying your script, i found out that the grunt is hidden and then you 'showed him up' via movement scripts. that works, only if you add #raw 0x61 to every single applymovement of your grunt, preferably, the very first movement on your movement address.

example...
Code:
...
#org 0x80174A
#raw 0x61 'Show
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0xFE 'End of Movements
...
do note that he will also disappear in every other applymovement commands, even if he's not included, so you better add him in every applymovement group scripts.

example...
Code:
...
#org 0x801647
applymovement 0x4 0x8801747
waitmovement 0x0
msgbox 0x880186D MSG_NORMAL '"Oh darn...\nWell...\pOff the boat ..."
applymovement 0x4 0x8801747
applymovement 0x5 0x8801747
waitmovement 0x0
applymovement 0x4 0x8801747
applymovement 0x5 0x8801735
waitmovement 0x0
...

...
#org 0x801747
#raw 0x61 'Show
#raw 0xFE 'End of Movements
...
and that's how annoying the 'hidden' behavior in a-map is. :3
Thanks DJG, I didn't have time to study his long script.
__________________

Paired with Simba