Thread: Development: Trainers with EVs
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  #7    
Old August 22nd, 2013 (11:07 AM).
Aruaruu Aruaruu is offline
 
Join Date: Sep 2011
Gender: Male
Posts: 187
Quote originally posted by DoesntKnowHowToPlay:
Since the method is in three parts, you'll need to go to each of them and put them where they belong.
I think I am lost.
By parts you mean the offsets in the asm code?
I have a feeling you mean these three...
Spoiler:
0x38936
0x67d68
0x1E9F68


I am not sure what you mean by "put them where they belong" either.


Quote originally posted by DoesntKnowHowToPlay:
Also, you will want to move the method proper since x1E9F68 isn't free space in Emerald.
The image was from the assembled asm, not the rom. I probably should have noted that Dx.
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