[Gen III]: Battle Scripting with BSP
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August 22nd, 2013 (12:39 PM).
Glory To Arstotzka
Join Date: Jun 2009
Quote originally posted by
Would it be possible to check the levels at the beginning of any wild battle, and if your level is a certain amount higher, it automatically wins the battle?
For instance, I'm running around with a level 62 Charizard. I run into a wild Caterpie at level 4. I want to be able to automatically win the battle and gain the experience, without
battling the Pokémon. Is this at all possible?
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Not using this, no. What you want to do would require ASM to implement, and would be exceedingly complex.
Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! -
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