[Gen III]: Battle Scripting with BSP
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August 22nd, 2013, 12:39 PM
Glory To Arstotzka
Join Date: Jun 2009
Originally Posted by
Would it be possible to check the levels at the beginning of any wild battle, and if your level is a certain amount higher, it automatically wins the battle?
For instance, I'm running around with a level 62 Charizard. I run into a wild Caterpie at level 4. I want to be able to automatically win the battle and gain the experience, without
battling the Pokémon. Is this at all possible?
Not using this, no. What you want to do would require ASM to implement, and would be exceedingly complex.
Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! -
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