[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)
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August 24th, 2013 (09:28 PM).
Join Date: Aug 2012
Quote originally posted by
I'm using Pokemon FireRed and I'm trying to put a Team Aqua member from Pokemon Ruby into Pokemon FireRed via Overworld Sprite Editor Rebirth Edition and I imported the sprites and it shows it normal in the program but when I am in AdvanceMap and I try to put a sprite event on the map, the sprite is like completely different colors, mostly blue like.. if you inverted the color or something. Anyone know why?
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Because in advanced map, the palettes that go with the original sprite will always stick.
For example, let's say I change the first sprites palette to 3, and the original palette for that sprite is 0. When you open the sprite it Advanced map, it will have the palette of 0 and not 3. However, in game, the palette will be correct. This is only an issue for when you are editing, no one else will see this problem.
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