Quick Research & Development Thread
View Single Post
August 27th, 2013 (9:53 AM).
The behavior bytes in Advance Map are stored in a really weird format. The later ones such as 80s-90s usually display messages. Each script is 9 bytes long, and is stored in a table. So I decided to find the start of said table by going 9 bytes left until I hit 0. The problem is, The area where I ended contains scripts like adding an item from "MSG_OBTAIN". So this is a stumble...
I believe in Jesus Christ my Savior. If you do too, and aren't scared to admit it, then copy and paste this into your signature.
The HGSS Music Patch
The BW/2 Music Patch
ASM: Switch Music Based on Seasons
Support me at my site!
Join us in the romhacking chat
Pokémon Platinum Red and Blue
Joined Nov 2012
View Public Profile
Send a private message to GoGoJJTech
Find all posts by GoGoJJTech
Find threads started by GoGoJJTech
Ignore Posts by GoGoJJTech