: Emerald hack:
Pokémon: Discovery [Beta 1 Released]
View Single Post
September 7th, 2013 (2:14 PM).
Quote originally posted by
The scripting looks well done, and the story definitely sounds alluring. I'm a bit worried about the mapping and the tiles though, the map you posted
has a number of no-nos, such as simple paths, blocks of trees and narrow pathways. The multicoloured tress also look off.
Wish you all the best, maybe consider some new tiles, and with it some edits to your current outside maps.
View original post
First of all, thanks for the feedback.
Could you elaborate a little more for me, giving a description of what you mean by simple paths? I am trying to add as much detail as possible to have it look more realistic, are you saying I should add more grass tiles? As for the block of trees, I can't really see what you mean because the entire map is pretty much just trees, simply because you arrive on shore, and you go into a forest where I wanted it to have a lot of trees and very little spacing for the pathways because it's suppose to be that no one has been there before. As for the trees, I agree with the colors looking a little off. Do you think I should change the colors of them or just use new trees in general?
Pokémon: Fat Kid
Tile Insertion Tutorial For AdvanceMap
Pokémon Emerald Specials Resource Thread
Pokémon Emerald Decapitalization Patch
Emerald Titlescreen Cloud Removal Tutorial
Tutorial For Fixing Any ROM-related Bug
Joined Aug 2013
View Public Profile
Send a private message to Le pug
Find all posts by Le pug
Find threads started by Le pug
Ignore Posts by Le pug