View Single Post
September 10th, 2013 (11:28 AM).
Nearby my feet.
Originally Posted by
How is it resource-wise, and is it something you are going to port over to essentials? But it looks good, just a lot of polygons :/
Explain by resource wise? I'm assuming you either mean what does it require to run (it uses Irrlicht, OpenGL, and my own wrapper), or how much system resources (which is not really to heavy)
It should work in essentials without any custom port (or at this stage before I do some serious modifications to it)
Joined Aug 2009
View Public Profile
Send a private message to Umbra
Find all posts by Umbra
Find threads started by Umbra
Ignore Posts by Umbra