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September 18th, 2013 (6:49 PM).
Join Date: Aug 2013
Nah, the idea wasn't that bad. After I started writing that dialogue, the plot actually sounded pretty decent, just needs some tweaking on prolonging the game after a logical warn. And yeah, I know, your wording just kinda made it seem like the character went noob. Not a good thing if the character's suppose to feel alive.
Badhaas, if you do get a chance to read this, you should probably get some help either in the Scripts & Tutorial section if you do decide to go with the whole faint=death thing. A user brought up the Nuzlocke mode I mentioned, and Nickaloose(If he/she is willing), or perhaps Rayd12smitty could help you out. If not, I'll try and find that PC lock method.
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