: [DPPt/HGSS graphics]
Converting HGSS trainer sprites/charsets for RMXP
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September 20th, 2013 (03:17 PM). Edited September 20th, 2013 by the__end.
Join Date: Apr 2010
Quote originally posted by
That helped me resize my sprites faster thank you
but they were still coming out at the same quality.
I'm going to have to paint over them like my initial thought.
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Then you are doing something wrong. It is perfectly possible to resize Gen4 and Gen5 graphics to fit in Essentials without correcting anything. Maybe i should describe you how.
Edit sprite sheet from spriters resources or whatever
Double the size using the "next neighbor" setting
Remove background color
Cut the sprite you want to out
Create a new data with the size 160x160
Add the sprite you cut out there
Align it to the center
Add it to Essentials or replace existing Trainer sprite
It is really not that hard. Overworlds are even easier. I guess your problem was that you wanted to make them 128x128 right? You don't need to. Same goes for the overworlds. You don't need to fit them into the size from existing overworlds of Gen3.
Pixel the World
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