View Single Post
October 4th, 2013 (9:22 AM).
What happens if I push it?....
Do you really want to know? Really?
Quote originally posted by
.word 0x020270B6 + (0x800D * 2)
Assigns the word (32 bits) 0x020270B6 + (0x800D * 2) = 0x020370D0 to .VAR. If you're wondering about the "weird" format, I made that to make it easier changing the variable used. Note however this would work only for temporary variables, 0x800D onwards. For the previous temporary variables, just increase the main address by 2 (in the example above, you would change it to .word 0x020270B8 + (0x8000 * 2), if you were to use variable 0x8000).
But does this way work for any other variables other than the 0x8000 family?
View original post
The others are DMA protected. Check my battle bg changer to see how to check vars of others. There is an in-game decrypter function.
Paired with Simba
Joined Nov 2012
Also Known As:
View Public Profile
Send a private message to karatekid552
Find all posts by karatekid552
Find threads started by karatekid552
Ignore Posts by karatekid552