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Tool: Advanced Series (GBA toolbox)

2
Posts
11
Years
  • Seen Sep 7, 2012
I don't know why, but I can't download it on 2 shared!
On FileFront the file doesn't exist, and Megaupload is closed, so..

Could you upload it on an other Webspace pls?

LG

MKFreak
 

tajaros

Hi I'm dawg
855
Posts
11
Years
I don't know why, but I can't download it on 2 shared!
On FileFront the file doesn't exist, and Megaupload is closed, so..

Could you upload it on an other Webspace pls?

LG

MKFreak

Actually Wichu is gone for a while now he/she might not be able to fix the download links anymore... :(
 
2
Posts
11
Years
  • Seen Sep 7, 2012
That's a pity..

Can someone/Is someone allowed to send me the file in a PM pls?
 
3
Posts
14
Years
  • Seen Aug 7, 2014
Can someone please upload this again, every single link does not work. Or as requested above, could I please receive it in a PM?
Thank you. I really need this program for Sprite editing because battle sprites completely screw up.
 
1,770
Posts
15
Years
Since most recent posts are people asking for the files to be reuploaded and it doesn't seem as though Wichu has been around here in a while (and it seems a bit unlikely the files will be reuploaded, sadly), I'm going to close this thread.
Wichu, if you want to reupload the files and update the first post with fixed links, contact either DrFuji or myself, and we'll happily reopen it for you.
In the meantime, this thread will be closed.
 
2
Posts
5
Years
  • Age 34
  • Seen Dec 15, 2019
Attempting to change the color palette in the Ultra Shiny Gold Sigma (based off a FireRed), and I get an error loading it in: "Index was outside the boundaries of the array" and this:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Easy_Icon_Editor.IconData.LoadPokemonIcon(Bitmap& bitmap, Int32 species)
at Easy_Icon_Editor.Form1.DrawIcon()
at Easy_Icon_Editor.Form1.LoadROMToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8000 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Advanced Pokémon Icon Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Mira/Desktop/d%20and%20d/3d%20models/pokes/Advanced%20Series/Advanced%20Pok%E9mon%20Icon%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.7903 built by: Win9Rel
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

All I'm wanting to do is change the player sprite colors as I want to do type-specific playthroughs. It used to work on my computer before it crashed and lost everything, so I'm not sure what to do to change any ini files or what have you. Any pointers would be great. Should be noted that it seems to work on the normal version of FireRed.
 
8
Posts
3
Years
  • Age 22
  • Seen May 2, 2021
Since I've been working on my ROM Hack, I've been using these programs & they're a great help (for Emerald). But whenever I open up the ROM for any other version such as Fire Red or Ruby it shows the message "LZ77 is not compressed". Could you help me out?
 

FireFig

Ignite
199
Posts
3
Years
  • Age 18
  • Seen Jun 20, 2022
Does import all Pokemon work on expanded rom offsets like 1000000, coz it isn't working out for me.
 
392
Posts
3
Years
  • Age 19
  • Seen Nov 24, 2023
O. Hello nearly 10 years after this comment was made. Still have that file handy? I'm in a pickle xD

LeafGreen 1.0:
Spoiler:

Sapphire 1.0:
Spoiler:

It was easy because of the tool HMA
 
Last edited:
1
Posts
2
Years
  • Age 23
  • Seen May 4, 2023
I know it's been 13 years since these were posted, but none of the download links work. Is there a newer version? Or a different site? Or even a similar program? I'm trying to edit pokemon emerald.
 
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