Latest Updates
-6 Layers, you asked i listend
-New Encryption Routine (safe guards your scripts)
-The .dll files are now included installed and registerd for you
-The screen rendering routines have been optimized for faster smoother drawing
-A new Demonstration map function if i make demonstration maps the a few words will apear on the screen just so people dont take the demo maps and claim them as their own
-All the bugs you told me are fixed
-The tutorial has been updated a little
- 6 Layers yay \o/
- Encryption sounds good because I don't want to steal my movies and claim them as being their own :P
- dlls will help a lot of people who don't have much experience with them :)
- sweet, the smoother the better XD
- I didn't quite get this one but I'll probably notice it when I download the program in like 2 minutes :D
- DarkDragon the bug catcher o_o (tha's me)
- Tutorials R0k :)
OK, now that I made my comments I shall try the program and find more bugs in case they appear to be there ;)
--EDIT1--
From Layer 3 to 6, whenever you select a tile, when u actually try to put that tile in the map, some other tile appears :\
-This is actually a request, but in a future version could we be able to click with the right mouse button on a tile that is in the actual map and the program selects that tile as the current one?
oh, and a grid would be useful too :P
I'll keep you up with anything else I find out :)
--EDIT2--
OK, I kinda cracked the encryption thingy o_o
I encrypted and selected Finalize Script and saved the file.
Then I tried to play it, and the image of Hiro would appear on the map, but nothing would happen, so I realise: sh** there must be smth wrong with the code o_O
not being able to reedit the script I opened the GSP file with notepad and I got this really nice thing:
after that I copied that code to the script editor and tried to decrypt, it said smth about error and smth about 5, can't really remember, so I deleted the first 5 characters in the code (which were the 5 "weird" ones before the upper case letters) and I got this:
after that I tried to decode again and guess what?
thanks to that I am going to be able to correct whatever errors I had made.
I suggest you improve the encrypt thing somehow so that what I did is not possible but at the same time I would suggest a option in the script editor that lets us test the maps before we save them forever or smth like that :)
--EDIT3--
I just realised I should have only removed the first 4, when removing the first 5 the T at the end of the script will not appear where it says ENDSCRIPT, instead you will only get ENDSCRIP, so just remove the first 4 (the space counts as a character btw :) ) and you will get the full script back o_o
oh, and btw I just realised that if you actually typed a script up and then you accidentally select File -> Open and then you cancel, it is gonna say "Cannot open this file" and if you press OK it will delete all your script text, I think it tries to open some blank file that doesn't exist or smth like that when you press cancel and that's why it replaces the current script with nothing o_o
--EDIT4--
Your Ash Abduction GaMov, when I try to play it it says error encryption 5 smth like that (just like when I tried to decode the stuff that I got from my main file at first), although this time it gives the error in the player because it can't open the GaMov, so I tried to crack that one and see the code but strangelly enough it gives me more encrypted code when I decrypt it and that, I suspect, is why the player can't open it (smth wrong happened in the encryption process)
and I just realised that those first 4 characters might be there to tell the program that the script is finallized :P