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Connections with maps

16
Posts
11
Years
So i have made different maps (towns, routes, etc). And i made connections between them and all but when i connect a town map to a route map i do the transfer like it should but when i test it in game it fades out and does the door opening sound instead of just going to the next map.

My question is: Is there a way to make that transfer between a town map and a route map seem invisible like in the actual pokemon games or does it all have to be one big map?
 

Lord Varion

Guess who's back?
2,642
Posts
15
Years
  • Age 29
  • Seen Jan 6, 2015
Visual Editor in ''Editor.exe''

Have you tried that yet?
 
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