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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Tlachtli

Crit happens.
267
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Hrm, any idea where this image might be located then? The dragon- and ???-type ones are multicolored so it may be split into two half images, but again I didn't find the base for them even with the unLZ deep scan. I figured they'd be with or near the Type/Power/Accuracy images, but I couldn't find those either ~_~

I'm betting they'll be part of a menu tilemap or something

Well I feel silly. I couldn't find them in unLZ because they weren't compressed images :| After sorting through a couple regions of interest in NSE, I managed to find them.

In BPEE they're found at 0xDC4378 and use the palette at 0xDC4338, in case anyone else is curious. PNG attached below.
 

Kawaii Shoujo Duskull

The Cutest Duskull
276
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10
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  • Age 27
  • Seen Sep 10, 2023
How do you make a scripted loss? Like for example in the beginning of my hack I want a fight with a level 70 Giratina right after getting your starter but I want it to be when you lose the game continues instead of making you continue the battle until you win. Like right after your pokemon faint you would "wake up" in your room... How would I do this?

Hmm, that could be tricky.


Maybe make it so the player's location after losing the battle(where they'll reappear, like when you lose a battle and return just outside of a pokemon center) is the bed in their room or something.
If that doesn't work out, then ASM might be needed to create some alternative battle form or something...

Does anybody know how to edit base stats of Deoxys? In the various editors I tried, it just showed the stats of the normal form, which is used during the battle against it I am guessing.
I opened the ROM in a hex editor and searched for the base stats of the speed form (Since my ROM is Emerald,) but it didn't find anything.



There is only one form of deoxys in each version of the GBA games(sorta).
- attack and defense go for FR and LG(forget which gets which)
- R/S get speed I think
- emerald gets normal.


So there is only one deoxys form in emerald.
(correct me if I'm wrong somebody)

Now for another question of my own.


I can't recall if I saw anything that helped with this or not.


Okay, lets say I have a hack that's already been started a bit, but on a regular FR rom (BPRE). If I wanted to add JPAN's hacked engine, would I patch the rom with the hack followed by the engine, or would I patch the engine on first? Or (and I'd expect this) is there some other process to follow to apply the hack and hacked engine onto a rom?
Or is that just not possible?


I have the same question for MrDollSteak's decapped rom base.


Thank you to anybody who decides to help here.
 
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64
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  • Age 27
  • Seen Mar 30, 2016
JPAN made a hack-tool-applier, which is included in his zip-folder.
You simply choose which hacks you want to insert, it automatically searches new offsets for it. :)

@karatekid: I fixed it myself, but thanks for that information :)
 

Kawaii Shoujo Duskull

The Cutest Duskull
276
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  • Age 27
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JPAN made a hack-tool-applier, which is included in his zip-folder.
You simply choose which hacks you want to insert, it automatically searches new offsets for it. :)

@karatekid: I fixed it myself, but thanks for that information :)



So it can be applied to a hack in progress then? And does the order they're applied matter?
 
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There is only one form of deoxys in each version of the GBA games(sorta).
- attack and defense go for FR and LG(forget which gets which)
- R/S get speed I think
- emerald gets normal.


So there is only one deoxys form in emerald.
(correct me if I'm wrong somebody)

FR = Attack
LG = Defense
R/S = Normal
E = Speed

But that still doesn't answer how to change the stats of the one you get when you catch it.
When you battle it, it uses it's normal form. =\
 

Le pug

Creator of Pokémon: Discovery / Fat Kid
870
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10
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anyone know how to change the actual animation of the pokemon in emerald? like if i replace lunatone with another pokemon, the pokemon will sway back and forth like lunatone but i want the animation to be like lets say jolteon.. how would i go about doing this
 

Eminence

Pokemon Eminence
19
Posts
10
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I was inserting new indoor tiles, everything went smooth, in Advance map it shows the border to be a really dark blue, but when I go in-game it's a fluro pink. How would I go about fixing this?
 

destinedjagold

You can contact me in PC's discord server...
8,593
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16
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  • Age 33
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I was inserting new indoor tiles, everything went smooth, in Advance map it shows the border to be a really dark blue, but when I go in-game it's a fluro pink. How would I go about fixing this?

In Ruby, use the other one for your border block.
lifs4.jpg


In FireRed, it's this one.
i255he.jpg
 
107
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11
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  • Seen Jan 30, 2016
No. Not that I have known. There isn't. You just gotta enhance your skills if you're not that good yet.
But the harder you try, the better the results.

That's annoying. I'm pushing to get a beta ready for my own hack, but it has a few Fakemon (all of them fusions or forced evolutions, with plot relevance). I've put in a couple now, but they look dishearteningly bad. Considering my struggles with spriting and scripting, I've been considering asking a couple people to join me on a team. What can people tell me about the etiquette of looking to assemble a team with an already-in-progress hack? I'm inclined to think not many people would want to join a newbie hacker on his pet project, and that the team-building forum is more for skilled specialists to get together to build top-tier hacks. Is that impression correct?

...Yeah, that's kind of a meta question for this board. Oh well.

EDIT:

PET is super old. Use Advance Trainer of Jambo51's trainer editor instead.

This basically covers another question I was going to ask. Here's the thing, A-Trainer keeps crashing on me once it opens. Could this be because I already edited some trainers in PET? Did the changes made in PET render the trainer data unopenable by A-Trainer or something like that? Also, I'm not even sure if editing the rival is the most effective way of handling this. Sometime after the third Gym, I plan on the protagonist getting a chance to rescue a Charmander, Bulbasaur, or Squirtle from a mad science lab. The mad scientist becomes a recurring villain, using among other things, a fully evolved fusion of the two you were unable to rescue. Do you think think it would be better to move the choose starter scripts to later in the game and repurpose the rival, or am I better making new scripts entirely?
 
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karatekid552

What happens if I push it?....
1,771
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This basically covers another question I was going to ask. Here's the thing, A-Trainer keeps crashing on me once it opens. Could this be because I already edited some trainers in PET? Did the changes made in PET render the trainer data unopenable by A-Trainer or something like that?

Probably. First, try opening a clean rom. Then try Jambo51's Trainer Editor.
 

Kawaii Shoujo Duskull

The Cutest Duskull
276
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  • Age 27
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Alright, back again.(I know, annoying right?)


So basicly, I've got a program issue. I don't know why, but no matter what rom I open,, when I go into GBAPGE's pokemon editer after loading the rom it lags for a few minutes and then gives a popup for JIT debugging. If I select to continue, it lags a bit but brings up the pokemon editer pretty quick anyway. If I try to scroll even one pokemon down the selection, it stops working, as in (Not responding). If I let it wait, it doesn't do anything, just stays there like that.


At first, I thought it was the hacked roms I tried(I tried with the 649 patch but gave up after several failed attempts to get PGE to work. Also tried with a hack I'm working with), but it won't even work with a clean FR US [BPRE] rom.


So, any ideas on what might be messing with PGE?
 
252
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10
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  • Age 27
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Is there a way to run advance map and other hacking programs here on a mac? I might get a mac soon, and I don't have the money to buy a windows license, so bootcamp is out of the question. Also, I heard wine doesn't support .net framework. Is there a way around this?
 

Cura

[color=DarkCyan][i][b]I see nothing! I know nothin
1,101
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15
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Is there a way to run advance map and other hacking programs here on a mac? I might get a mac soon, and I don't have the money to buy a windows license, so bootcamp is out of the question. Also, I heard wine doesn't support .net framework. Is there a way around this?

On a Mac? I don't believe so, without a windows license, I don't think there is a real way to run most hack programs on a Mac computer, however some programs are made to run on Mac and Windows. Plus, most hack programs need .NET framework, so without a Windows computer, you aren't going anywhere. Since a Mac computer and .NET are incompatible.
 

karatekid552

What happens if I push it?....
1,771
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11
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Is there a way to run advance map and other hacking programs here on a mac? I might get a mac soon, and I don't have the money to buy a windows license, so bootcamp is out of the question. Also, I heard wine doesn't support .net framework. Is there a way around this?

I have successfully installed all programs under wine on Ubuntu. It took FAR too long and it doesn't run really well. (Linux itself runs awesome. It is the .NET framework having issues.) My computer is dual-booted with XP. That runs perfectly. I'm sure you can find a copy of XP on eBay or something really cheap.

This basically covers another question I was going to ask. Here's the thing, A-Trainer keeps crashing on me once it opens. Could this be because I already edited some trainers in PET? Did the changes made in PET render the trainer data unopenable by A-Trainer or something like that? Also, I'm not even sure if editing the rival is the most effective way of handling this. Sometime after the third Gym, I plan on the protagonist getting a chance to rescue a Charmander, Bulbasaur, or Squirtle from a mad science lab. The mad scientist becomes a recurring villain, using among other things, a fully evolved fusion of the two you were unable to rescue. Do you think think it would be better to move the choose starter scripts to later in the game and repurpose the rival, or am I better making new scripts entirely?[/QUOTE]

What you do, is check the starter via a var and then start a different battle based upon it. This is how GF did it. So, you create different battles for it.
 
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Worldslayer608

ಥдಥ
894
Posts
16
Years
I have not had any luck finding the answer to what I am looking for XD.

How can I RIP the battle background and battle bases from the BW or BW2 ROMS?
 

Le pug

Creator of Pokémon: Discovery / Fat Kid
870
Posts
10
Years
Does somebody know how to have standard names for your hero and rival, so you cant choose how to name them?

maybe just let them name the character... but carry on in the story by their nickname.... like if you chose to name your character Sam... just be like Hey Sam! Or Goku, as everyone knows you by...

idk lol

anyone know how to change the actual animation of the pokemon in emerald? like if i replace lunatone with another pokemon, the pokemon will sway back and forth like lunatone but i want the animation to be like lets say jolteon.. how would i go about doing this

quoting this again.
 

Renegade

Time for real life...
995
Posts
12
Years
Hello, people~
Is there a way to check what weather condition is occurring at a certain time? All I really need to do is check for a condition and if the result is true, I store it to a variable for later.
 

AkameTheBulbasaur

Akame Marukawa of Iyotono
409
Posts
10
Years
Is it possible to make the ??? type in Fire Red be a physical/special move type. I turned it into the Fairy type before realizing that if a damage dealing move was of that type, it would do minimal damage. If I can't find an answer, I'll just make Fairy type moves status only, but it would be more fun to have damage dealing moves of that type too. Thanks!
 
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