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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Devil_Silver

Eevee Breeder
231
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16
Years
Another problem:

Normally, when I use the 'Show TownMap' thing, it works perfectly.
But now I use a custom map, and this error shows up when I use pbShowMap:

Exception: RuntimeError
Message: Script error within event 2, map 1 (Your house):
Section104:73:in `pbStartScene'undefined method `[]' for nil:NilClass
Section018:238:in `pbExecuteScript'
Section104:215:in `pbStartScreen'
Section115:101:in `pbShowMap'
Section115:98:in `pbFadeOutIn'
Section115:98:in `pbShowMap'
(eval):1:in `pbExecuteScript'
Section018:1614:in `eval'
Section018:238:in `pbExecuteScript'
Section018:1614:in `command_355'
Section018:466:in `execute_command'
Section018:190:in `update'
Section018:104:in `loop'
Section018:195:in `update'
Section020:98:in `update'
Section020:96:in `loop'
Section020:109:in `update'
Section020:65:in `main'
Section020:62:in `loop'
Section020:69:in `main'
Section117:19:in `mainFunction'
Section117:8:in `pbCriticalCode'
Section117:22:in `mainFunction'
Section117:26
Section117:25:in `loop'
Section117:34
 
2,048
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16
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  • Age 31
  • Seen Sep 7, 2023
Devil_Silver: Have you updated townmap.txt with the name of the new map? And is the map position in metadata.txt accurate?
 
441
Posts
18
Years
  • Seen Oct 26, 2016
Hey poccil, when RPG Maker VX comes out, are you going to modify Essentials to work with it?

Freakish, I was gonna ask that too o.0

Do you think you will? I think it's basically the same thing to be honest, but a lot of people will be changing to VX (possibly because the screen size has been increased).
 
386
Posts
17
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  • Seen Aug 10, 2015
I will wait. The thing is, RPG Maker VX (and RGSS 2) are not yet "ripe".
 

Shirayuki Mizore

Pokemon Raptor is STILL going?
195
Posts
16
Years
Script 'PokemonUtilities' line 266:SyntaxError occured

??

Also, Poccil, is there a script for adding game corner coins?

Oh, is there a way to make the window gameboy screenish sized so it looks more like a Pokemon game?
 
386
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17
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  • Seen Aug 10, 2015
You must have copied the pbPlayTrainerIntroME function I gave in this thread wrong.

As for Game Corner coins, such functionality is already included; see the section "Coin Case and Game Coins" in the documentation for more information.

Reducing the size is one of the options. Select "Option" from the game menu, and set "Screen Size" to "240x160".
 

Shirayuki Mizore

Pokemon Raptor is STILL going?
195
Posts
16
Years
Uh..ok..

Here is what I have there:

Spoiler:
 

Shirayuki Mizore

Pokemon Raptor is STILL going?
195
Posts
16
Years
Thank you!

Poccil, me and lots of other people would be NOWHERE without you. I, on behalf on everybody else, THANK YOU! :D
 

Shirayuki Mizore

Pokemon Raptor is STILL going?
195
Posts
16
Years
@>pbAddPokemon(PBSpecies::POKEMON,LEVEL)

The Pokemon needs to be in all caps. :)

Gah. Emote. The emote is obviously an :P, but before it is still the other :. I didn't make any mistakes, :P


Oh, even when my character doesn't have a pokemon OR a pokemon with surf I can surf..And it just walks on the water...I'd want it to have the character surfing..? o.o

Also, how do I add battle animations? I probably missed it somewhere.
 
Last edited:
386
Posts
17
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  • Seen Aug 10, 2015
Next time, make sure "Disable smilies in text" is disabled on posts.

By design, in debug mode, hidden moves, like Surf, can be used any time, even without Badges or Pokemon. To change the surfing sprite, go to PBS/metadata.txt, find the line below, and replace "XXX" below with a character sprite in Graphics/Characters/.
Code:
PlayerA=PkMnTRAINER_Male,Red,onbike,trback,XXX,Red,Red

Battle animations are covered in the documentation, under the heading "Animations".
 

Atomic Reactor

Guest
0
Posts
that post was pointless...
is you copy one of the time switches and change then umbers. will it work accordingly to those times?
 
312
Posts
16
Years
  • Seen Jul 16, 2023
With the older versions of Pokémon Essentials, you would give a Pikachu by putting this into an event (assuming you want it to be level 5):

Code:
pbAddPokemon(PBSpecies::25,5)

In newer versions, I think you do this though.
Code:
pbAddPokemon(PBSpecies::PIKACHU,5)
 
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