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Your new download link is accusing me of being a badger farmer. I dislike this.


Edit: Since updating I have to have NM7 activated on my maps or it bugs out for some reason (something to do with the animated autotiles, which I can put on interior maps and have no issue). NM7 lags out the game as well when loading (it actually stops responding for a bit). Even some maps with NM7 won't work when I go to them.

And uh also.. the only way to make your game 3d is with a LOT of events for trees, buildings, etc. which is also laggy. And no, I have not edited my files.

77149164.png

viridianevents.png


When I go to Route 1 I get an error:
Script 'Neo Mode 7 Part 3' line 107: NoMethodError occurred.

undefined method '-@' for nil:NilClass

When I go to Pallet Town I get an error:
Script 'Tilemap' line 47: ZeroDivisionError occurred.

divided by 0
 
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664
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15
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Your new download link is accusing me of being a badger farmer. I dislike this.

It's just a gimmick until i make a proper 404 page, i'm in the process of restructuring my server, so that's why the link is down.


Edit: Since updating I have to have NM7 activated on my maps or it bugs out for some reason (something to do with the animated autotiles, which I can put on interior maps and have no issue). NM7 lags out the game as well when loading (it actually stops responding for a bit). Even some maps with NM7 won't work when I go to them.

I'll look into it.

And uh also.. the only way to make your game 3d is with a LOT of events for trees, buildings, etc. which is also laggy. And no, I have not edited my files.

Try setting the terrain tag of your buildings and trees to terrain tags 1 and 2, as per the Neo Mode 07 instructions. That should work.
 
34
Posts
14
Years
Crazyninjaguy said:
Try setting the terrain tag of your buildings and trees to terrain tags 1 and 2, as per the Neo Mode 07 instructions. That should work.

I just tried and they're currently floating off the correct position, and the trees actually get larger and larger as I reach the top of the map untill they're too big to display.
 
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