Thanks for that report, I had fixed Brock way before but I guess updating things regressed that. On the topic of abilities, does anyone know if a similar case happens on similar ability cases like say... if Tangled Feet Pidgey evolved and the ability turns into Keen Eye?
As for the "why did you throw in the INIs and encourage hacking, then say please don't use this as a base?"
If you'd take a look into the actual rombase I used (which actually has things I didn't include like an actual Fairy Type by the way, it's in the Hacking Resources thread) and actually read the purpose of the hack, you would see why this isn't a base and how different they are. This hack is
not intended to be a rombase, or I would've thrown it into the Hacking Resources thread. There will be more differences in time as well, I do have some things planned. I merely threw in the INIs for those who wanted to customize their experience: add in a different starter for nuzlocke purposes, modify the rivals, etc. (basically things that people want to do with most other hacks though this one requires the INI files and proper tools to do so), and to counter a question that would be popped eventually right along with it.
I guess you could say I'd rather someone didn't use this and they would use the rombase I used instead as more potential can come from it than by using my own as a base. I guess I couldn't stop anyone, but they would be shooting themselves in the foot in one way or another.
3.4b:
I wanted this to be released alongside a data list, but I have been making rather merry lately. I wanted one last release of fixes and such to be out before Christmas. On that note, a Happy Holidays to everyone and I hope Santa Delibird didn't bring you a Hard Stone!
-Fixed a regression in Brock's name being spaced improperly.
-New sprites for Pineco, Forretress, Dunsparce, and Gligar. Thanks again to The DS-Style 64x64 Sprite Resource.
-While I was fixing sprite positions, I made Geodude no longer float (what was Game Freak thinking again?)
-ThunderStone now has no space like the badge names. This fixes a text bug in the Dept. Store's Wiseman Gifts.
-Decap'd the rest of the Tea event. I thought I did that all at once before, apologies!
-Did not fix a text bug with the Game Freak staff room computers on purpose (I thought this was actually funny because of the computer directly next to it).
-Elekid/Electabuzz now learn Charge Beam instead of Shock Wave. This actually makes more sense anyway.
IPS:
http://www.mediafire.com/download/y2gizk30r1tbuv2/Pokemon_Fire_Red_251__3.4b.ips