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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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karatekid552

What happens if I push it?....
1,771
Posts
11
Years
@karatekid552 - Thanks bro.

I got a new question, this script:
Code:
Offset 92BFBA

'-----------------------
#org 0x92BFBA
goto 0x89DB2AC
end

'-----------------------
#org 0x9DB2AC
call 0x892D901
call 0x892BD97
buffernumber 0x1 0x8006
buffernumber 0x2 0x8007
compare 0x8006 0xA
if 0x0 goto 0x89DB2E5
compare 0x8007 0xA
if 0x0 goto 0x892BFE2
msgbox 0x892BE44 '"Today is [buffer1], [buffer2]:[buff..."
callstd 0x2
release
end

'-----------------------
#org 0x92D901
copybyte 0x20370CA 0x300553D
copybyte 0x20370CE 0x300553E
copybyte 0x20370CC 0x300553F
copybyte 0x20370C8 0x3005540
copybyte 0x20370C2 0x3005541
copybyte 0x20370C4 0x3005542
copybyte 0x20370C6 0x3005543
compare 0x8006 0x0
if 0x1 call 0x892DB4F
compare 0x8006 0x1
if 0x1 call 0x892DB4F
compare 0x8006 0x2
if 0x1 call 0x892DB4F
compare 0x8006 0x3
if 0x1 call 0x892DB39
compare 0x8006 0x4
if 0x1 call 0x892DB39
compare 0x8006 0x5
if 0x1 call 0x892DB39
compare 0x8006 0x6
if 0x1 call 0x892DB44
compare 0x8006 0x7
if 0x1 call 0x892DB44
compare 0x8006 0x8
if 0x1 call 0x892DB44
compare 0x8006 0x9
if 0x1 call 0x892DB44
compare 0x8006 0xA
if 0x1 call 0x892DB44
compare 0x8006 0xB
if 0x1 call 0x892DB44
compare 0x8006 0xC
if 0x1 call 0x892DB44
compare 0x8006 0xD
if 0x1 call 0x892DB44
compare 0x8006 0xE
if 0x1 call 0x892DB44
compare 0x8006 0xF
if 0x1 call 0x892DB44
compare 0x8006 0x10
if 0x1 call 0x892DB44
compare 0x8006 0x11
if 0x1 call 0x892DB44
compare 0x8006 0x12
if 0x1 call 0x892DB44
compare 0x8006 0x13
if 0x1 call 0x892DB44
compare 0x8006 0x14
if 0x1 call 0x892DB44
compare 0x8006 0x15
if 0x1 call 0x892DB4F
compare 0x8006 0x16
if 0x1 call 0x892DB4F
compare 0x8006 0x17
if 0x1 call 0x892DB4F
call 0x8972B24
return

'-----------------------
#org 0x92BD97
checkflag 0x17C2
if 0x1 call 0x8973D17
checkflag 0x17C2
if 0x0 call 0x8973CC8
return

'-----------------------
#org 0x9DB2E5
compare 0x8007 0xA
if 0x0 goto 0x89DB2FB
msgbox 0x89DB305 '"Today is [buffer1], 0[buffer2]:[buf..."
callstd 0x2
release
end

'-----------------------
#org 0x92BFE2
msgbox 0x892D8EB '"Today is [buffer1], [buffer2]:0[buf..."
callstd 0x2
release
end

'-----------------------
#org 0x92DB4F
setflag 0x1765
setflag 0x1764
clearflag 0x1766
return

'-----------------------
#org 0x92DB39
setflag 0x1765
setflag 0x1766
clearflag 0x1764
return

'-----------------------
#org 0x92DB44
setflag 0x1764
setflag 0x1766
clearflag 0x1765
return

'-----------------------
#org 0x972B24
checkflag 0x17C2
if 0x1 call 0x8972B38
checkflag 0x17C2
if 0x0 call 0x8972B87
return

'-----------------------
#org 0x973D17
compare 0x8005 0x0
if 0x1 goto 0x892BDEE
compare 0x8005 0x1
if 0x1 goto 0x892BDF6
compare 0x8005 0x2
if 0x1 goto 0x892BDFE
compare 0x8005 0x3
if 0x1 goto 0x892BE24
compare 0x8005 0x4
if 0x1 goto 0x892BE2C
compare 0x8005 0x5
if 0x1 goto 0x892BE34
compare 0x8005 0x6
if 0x1 goto 0x892BE3C
return

'-----------------------
#org 0x973CC8
compare 0x8005 0x1
if 0x1 goto 0x892BDEE
compare 0x8005 0x2
if 0x1 goto 0x892BDF6
compare 0x8005 0x3
if 0x1 goto 0x892BDFE
compare 0x8005 0x4
if 0x1 goto 0x892BE24
compare 0x8005 0x5
if 0x1 goto 0x892BE2C
compare 0x8005 0x6
if 0x1 goto 0x892BE34
compare 0x8005 0x0
if 0x1 goto 0x892BE3C
return

'-----------------------
#org 0x9DB2FB
msgbox 0x89E1F50 '"Today is [buffer1], 0[buffer2]:0[bu..."
callstd 0x2
end

'-----------------------
#org 0x972B38
compare 0x8005 0x0
if 0x1 call 0x892DA98
compare 0x8005 0x1
if 0x1 call 0x892DAAF
compare 0x8005 0x2
if 0x1 call 0x892DAC6
compare 0x8005 0x3
if 0x1 call 0x892DADD
compare 0x8005 0x4
if 0x1 call 0x892DAF4
compare 0x8005 0x5
if 0x1 call 0x892DB0B
compare 0x8005 0x6
if 0x1 call 0x892DB22
return

'-----------------------
#org 0x972B87
compare 0x8005 0x1
if 0x1 call 0x892DA98
compare 0x8005 0x2
if 0x1 call 0x892DAAF
compare 0x8005 0x3
if 0x1 call 0x892DAC6
compare 0x8005 0x4
if 0x1 call 0x892DADD
compare 0x8005 0x5
if 0x1 call 0x892DAF4
compare 0x8005 0x6
if 0x1 call 0x892DB0B
compare 0x8005 0x0
if 0x1 call 0x892DB22
return

'-----------------------
#org 0x92BDEE
bufferstring 0x0 0x892BE5A '"Monday"
return

'-----------------------
#org 0x92BDF6
bufferstring 0x0 0x892BE63 '"Tuesday"
return

'-----------------------
#org 0x92BDFE
bufferstring 0x0 0x892BE6D '"Wednesday"
return

'-----------------------
#org 0x92BE24
bufferstring 0x0 0x89667B2 '"Thursday"
return

'-----------------------
#org 0x92BE2C
bufferstring 0x0 0x892BE83 '"Friday"
return

'-----------------------
#org 0x92BE34
bufferstring 0x0 0x892BE8C '"Saturday"
return

'-----------------------
#org 0x92BE3C
bufferstring 0x0 0x892BE97 '"Sunday"
return

'-----------------------
#org 0x92DA98
clearflag 0x1204
setflag 0x1205
setflag 0x120C
setflag 0x1207
setflag 0x120A
setflag 0x1208
setflag 0x1203
return

'-----------------------
#org 0x92DAAF
clearflag 0x1205
setflag 0x1204
setflag 0x120C
setflag 0x1207
setflag 0x120A
setflag 0x1208
setflag 0x1203
return

'-----------------------
#org 0x92DAC6
clearflag 0x120C
setflag 0x1205
setflag 0x1204
setflag 0x1207
setflag 0x120A
setflag 0x1208
setflag 0x1203
return

'-----------------------
#org 0x92DADD
clearflag 0x1207
setflag 0x1205
setflag 0x120C
setflag 0x1204
setflag 0x120A
setflag 0x1208
setflag 0x1203
return

'-----------------------
#org 0x92DAF4
clearflag 0x120A
setflag 0x1205
setflag 0x120C
setflag 0x1207
setflag 0x1204
setflag 0x1208
setflag 0x1203
return

'-----------------------
#org 0x92DB0B
clearflag 0x1208
setflag 0x1205
setflag 0x120C
setflag 0x1207
setflag 0x120A
setflag 0x1204
setflag 0x1203
return

'-----------------------
#org 0x92DB22
clearflag 0x1203
setflag 0x1205
setflag 0x120C
setflag 0x1207
setflag 0x120A
setflag 0x1208
setflag 0x1204
return


'---------
' Strings
'---------
#org 0x92BE44
= Today is [buffer1], [buffer2]:[buffer3].

#org 0x9DB305
= Today is [buffer1], 0[buffer2]:[buffer3].

#org 0x92D8EB
= Today is [buffer1], [buffer2]:0[buffer3].

#org 0x9E1F50
= Today is [buffer1], 0[buffer2]:0[buffer3].

#org 0x92BE5A
= Monday

#org 0x92BE63
= Tuesday

#org 0x92BE6D
= Wednesday

#org 0x9667B2
= Thursday

#org 0x92BE83
= Friday

#org 0x92BE8C
= Saturday

#org 0x92BE97
= Sunday

This was originally compiled in Fire Red. It works well, it checks the date and time and says:
Code:
 Today is (Day of the Week), (Hour):(Minutes)
in RTC.

But when I compile it to RUBY, it always says:
Code:
 Today is Sunday, 00:00

Is this an error of RUBY? I already inserted an RTC in RUBY using DNS but still the same.



Why don't you try doing it again? Understand every bit of word and sentence and absorb it in your mind. Lol! I'll try later but I think it will work out perfectly for me.

That script seems really, really complicated for what you are trying to do, and once again we have a problem with flags: NO FLAGS OVER 900. And why are you setting so many of them? Also, the free ram space in Ruby is completely different from FR. I believe the location of the rtc is different, which would cause your problem.
 
865
Posts
13
Years
  • Age 38
  • Seen Feb 24, 2024
I've been fishing around for a while, and thought I would finally come here to ask this. I've been looking for someway to edit the order of the regional dex in Emerald for my hack... Is there someway to do this? Would anyone be willing to teach me how?
 

TweenyTodd

Quitting cuz i got a job
95
Posts
11
Years
Is there a list of XSE commands? Cuz i want to know the point of this special command:
special 0x16D
 

karatekid552

What happens if I push it?....
1,771
Posts
11
Years
I've been fishing around for a while, and thought I would finally come here to ask this. I've been looking for someway to edit the order of the regional dex in Emerald for my hack... Is there someway to do this? Would anyone be willing to teach me how?

Go download PGE (Pokémon Game Editor). It has the only Pokédex order editor that supports more games than just FR. I believe it supports Emerald.

Is there a list of XSE commands? Cuz i want to know the point of this special command:
special 0x16D

Google "JPAN's Study on the Special and Special2 Commands". For real XSE commands, and not their parameters, strike F1 while in XSE.
 
Last edited:

karatekid552

What happens if I push it?....
1,771
Posts
11
Years
Is there a way to add more than 5 evolutions to Eevee?

It can be done, but you have to edit the routine which loads and carries out evolutions. I have looked at evolution data structure before and it basically is just is a list of every evolution in the game, which can be broken down into groups of five, one group per pokemon. There is no end or starter bytes for each group and therefore the game just counts in order to know which evolutions belong to each pokemon. So, you would have to edit the routine to make it count more evolutions per pokemon, or make a special case scenario for Eevee.

Yes, try YAPE if you are using a clean ROM. There's obviously other ways, but that's the easiest.

No, that won't work since YAPE has precautions against going against the game's limits. See my above post for a little bit more in depth on what need to be done.
 
Last edited:

TweenyTodd

Quitting cuz i got a job
95
Posts
11
Years
Google "JPAN's Study on the Special and Special2 Commands". For real XSE commands, and not their parameters, strike F1 while in XSE.

Thank you, turns out it was linking for the Union Room, which I should have guessed given that I took it from the map script of the Union Room.
 

exedissolve

Straight-edge
40
Posts
16
Years
  • Seen Aug 3, 2013
I'm hacking FireRed, how hard is it to add Pokemon to the extra ?????????? Slots in YAPE?
 

karatekid552

What happens if I push it?....
1,771
Posts
11
Years
I'm hacking FireRed, how hard is it to add Pokemon to the extra ?????????? Slots in YAPE?

Easy, but difficult. Haha, they won't have dex entries, (unless you hack the pokedex, there is a thread in R&D for that), which will cause the game to crash when caught. So, they have to be evolved or given to the character. I use them for some of the extra evolutions added in Gen IV.

However, everything else works fine. Except icons.... Those have to be properly and completely repointed or else it reverses all sprite changes you made. So, just repoint every thing you can that deals with them and you should be fine.
 

exedissolve

Straight-edge
40
Posts
16
Years
  • Seen Aug 3, 2013
Easy, but difficult. Haha, they won't have dex entries, (unless you hack the pokedex, there is a thread in R&D for that), which will cause the game to crash when caught. So, they have to be evolved or given to the character. I use them for some of the extra evolutions added in Gen IV.

However, everything else works fine. Except icons.... Those have to be properly and completely repointed or else it reverses all sprite changes you made. So, just repoint every thing you can that deals with them and you should be fine.

So there's a tutorial for that maybe?
 
534
Posts
11
Years
  • Age 26
  • Seen Jul 24, 2023
That script seems really, really complicated for what you are trying to do, and once again we have a problem with flags: NO FLAGS OVER 900. And why are you setting so many of them? Also, the free ram space in Ruby is completely different from FR. I believe the location of the rtc is different, which would cause your problem.

Thanks again dude, I just woke up so I just had the time to answer. But do you know how to fix it? I just copied that script from Liquid Crystal by LinkandZelda and Zeikku. I really don't know of a Ruby hack that checks the time and date. And also, I don't know how to fix it.
 

karatekid552

What happens if I push it?....
1,771
Posts
11
Years
Thanks again dude, I just woke up so I just had the time to answer. But do you know how to fix it? I just copied that script from Liquid Crystal by LinkandZelda and Zeikku. I really don't know of a Ruby hack that checks the time and date. And also, I don't know how to fix it.

Well, if the script came straight out of LC... Wait. Jambo hacked LC's save routine and storage to allow more vars and flags. You can't use this script as it is. We have to rewrite it as it isn't safe.
 
534
Posts
11
Years
  • Age 26
  • Seen Jul 24, 2023
But why does it work on a clean Fire Red Rom, but the one with RTC installed through DNS?

Also If I rewrite the script for Ruby, is it also that long?
 
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