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How To Insert An OW Sprite In NSE Classic Step By Step.

ADLFM14

Legendary Spriter
42
Posts
11
Years
Hello Guys ill be making a tutorial because a lot of people have been asking this question how to insert you mini OW Sprite with it's 9(+)frames
Now let's begin.
Tools Needed:
1)Your OW Sprite (It's recommended to be 16x32)
2)NSE Classic (To Insert You OW Sprite)
3)IrfanView (To Index your Image To 16 Color)
4)GIMP (To optimize palette)
5)MS Paint (To Put a background for your OW sprite)
Ill will be easily making that in 6 steps

STEP 1:
Spoiler:

STEP 2:
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STEP 3:
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STEP 4:
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STEP 5:

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STEP 6:
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if you are facing any problems just post it and ill be happy to help.
 
3
Posts
11
Years
  • Seen Aug 13, 2012
thanks, but can i get an old version? coz i cant instal that ini this old windows. lol
 

socko

[i]VERY ANGER!!![/i]
361
Posts
11
Years
  • Age 25
  • Seen May 18, 2020
Hello, I need help. I have all the sprite and some are back sprite so there are no face colour in the sprite. When I insert the sprite the whole thing changed to the sprite's palette meaning that if I go back to front sprite the face will not be face colour because back sprite got no face colour. What do do?
 

Orifiel

Priestess
413
Posts
10
Years
Thanks.. But I'm the kind-of person to learn tutorial like this
through seeing it on images, so will you please?
 
Last edited:

Alexander Nicholi

what do you know about computing?
5,500
Posts
14
Years
Hello, I need help. I have all the sprite and some are back sprite so there are no face colour in the sprite. When I insert the sprite the whole thing changed to the sprite's palette meaning that if I go back to front sprite the face will not be face colour because back sprite got no face colour. What do do?

I think I'm having the same problem. The thing is, I'm doing recolorings of existing sprites (so I'm only editing the palettes) and I'm utilizing the junk palettes (19-26). The problem is, whenever I insert the sprites' palettes in NSE they show up fine (and in APE the palettes look normal), but in Advance Map the palettes render as a second thing, and when I test the game in VBA they show up as something completely different from the other two. How can I fix this? >_>
 
35
Posts
9
Years
  • Age 24
  • Seen Dec 24, 2014
Every time i try to import a pallette, it says "Index was outside the bounds of the array" and upon entering the game in VBA, the pallette is all messed up.
 
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