IMPORTANT: Following a takedown request, the following hacks have been delisted from PokéCommunity:
What is the palette offset for the palette the player uses in FR/LG?
OW. Sorry about that, forgot to mention :/What Sprite? Intro, Trainer, or OW? :/
Hey does anyone know where I can find a classic misty trainer sprite/OWs for gen 3? When I mean classic I mean the same cloths/hair colour as she has in the show. Please let me know where I can find this, I am terrible at making sprites :(
What is the palette offset for the palette the player uses in FR/LG?
In Fire red where is the Tall Grass tileset?
I cannot find it in any map/tileset.
IN R/S/E there are 2 type of grass.. normal grass, and Tall grass.
Using NSE with Fire red i can see the image of the second type of grass, but in advance map can't find it.
Here is an example of the grass i'm refering to (from Emerald):
hxxp://img442.imageshack.us/img442/5958/grassm.jpg
Thanks! I was changing a palette for a new OW sprite and when I imported it I happened to realise it was the palette for the player OWs :/The palette can be found at 0x35B968, but be careful when changing it as it is shared by both player genders. If you do want to have different palettes for the boy and girl then you can repoint the pointer at either 0x3A5198 (Boy) or 0x3A51C0 (Girl) to some empty space and create a new palette. If you're using JPAN's engine then the male/ female pointers have been changed to 0x1A2440 and 0x1A2468 respectively.
Thanks! I was changing a palette for a new OW sprite and when I imported it I happened to realise it was the palette for the player OWs :/
Are there any unused OW palettes I could screw around with?
I made all my overworlds for this character (Replacing misty) and when I get her to walk, she stays in one position. She only stays in the 1st frame while she moves and looks around so it looks extremely bad. Anyone know why this is happening? I have all the frames finished (except for the last 2) but I should still see the other frames when she is moving around.
Make sure the frames have different offsets. Misty, I believe, has frames that are all the same (I might be wrong, but I believe most of them are the same thing). You need to change the offsets in a hex editor to "delink" the frames so that each one can be different.
Hey I know I just asked a question but I have been doing a lot of ROM hacking latelly and I really need help for this one.
For most tutorials I need to have JPANS firered hack engine applied to my ROM, but I don't know how to do that. Pretty much what i'm asking is, how do I apply "Hacked Fire Red Engine V 1.1.ips" to my ROM? When I double click on it, it says what program would I like to open it with, what do I do at this point? I know this might be a stupid question but I feel like the instructions were not clear enough, that's why I am having trouble applying the engine to my ROM.
You need to download either A-Patch from HackMew, or the one I use still is LIPS (which comes with Elite Map and such, you can get it from WAH). Then you open the programs and it'll ask you what IPS you want to use, and then what ROM to patch it to (or the other way around...it tells you when you use it).
If anyone can help me get around the error that YAPE gives me when I get to my 16th pokemon please message me.
It helps if you post what the error is that you're getting :P
I'm trying to install JPAN's engine to add more OW palettes but when it gets to the variables for Dynamic OWs promptbox it can never progress when I put in a free variable. Am I missing something?