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Tool: ASM COMPILATOR

249
Posts
11
Years
  • Seen Apr 17, 2024
Andrea Hacking Tools

Hello guys :)
Hello :) i decided to change this thread to post all of my tools ^^

Showpokepic Limit Editor:
Spoiler:

Remove Showpokepic Block to display more showpokepic in the same time :)
Versione 1.3 RUBY & FIRE RED & EMERALD (USA and ITA)
Showpokepic Limit Editor 1.3

Binary Sprite Converter:
Spoiler:

Load png o bmp image and convert ti binary file (image & palette), for now only 64x64 and index 16 color:
Download:
BINARY SPRITE CONVERTER 1.1

HOPE YOU LIKE IT :D

If you have bug REPORTED ABSOLUTELY writing a comment.
 
Last edited:

Sniper

ふゆかい
1,412
Posts
10
Years
You're very good at ASM, no wonder!
Yay, so this makes it easier. Since I don't know how to insert
ASM routines.. -_-
 

Kakarot1212

Resident Programmer
562
Posts
10
Years
Wow! Nice! Good to see a ASM compiler finally ^^
Oh and BTW you should update your thread, dont just post the updates on comment. ;)
 

Kawaii Shoujo Duskull

The Cutest Duskull
276
Posts
10
Years
  • Age 27
  • Seen Sep 10, 2023
The tool seems to be in some other language. A translation would be nice if you can do it. ^^
 

Le pug

Creator of Pokémon: Discovery / Fat Kid
870
Posts
10
Years
Wow! Nice! Good to see a ASM compiler finally ^^
Oh and BTW you should update your thread, dont just post the updates on comment. ;)

This.

Anyways, great contribution. This is amazing and I will definitely use it to further my studies into the ASM world! Thanks a lot and keep up the great work. I'll be on the lookout for bugs.
 

ep!c

Banned
124
Posts
11
Years
  • Seen Jan 4, 2015
Nice, an ASM editor + compiler in once!
But.. what about commands like OR, LSL, LSR, STMIA, LDMIA, XOR..?
Aren't they supported? :(

Edit: Also, I miss CMP and branch instructions..
 
249
Posts
11
Years
  • Seen Apr 17, 2024
Hello guys ^^
Today I worked on the tool and here are the changes I've made:
2wggfbo.png

- Possibility to change the size of the image you want to convert
(64x64,64x128,64x160,128x64,128x128,128x160)
- Added a small bar for you to see the progress of the conversion of the image ^^
Download:
BINARY SPRITE CONVERTER 1.2

IMPORTANT: THERE IS ANY MODERATOR CHANGE THE TITLE OF THREAD? IF I CHANGE THAT DOESN'T WORK :C anyway the title should be Andrea Hacking Tools. Thanks :)
 
249
Posts
11
Years
  • Seen Apr 17, 2024
Hello guys :D
Today i release lastest version of this tool :)
Now the tool support these dimensions:
16x16,16x32,32x16,32x32,32x64,64x32,64x64,64x128,64x160,128x64,128x128,128x160,240x160
Download:
BINARY SPRITE CONVERTER 1.3
 
249
Posts
11
Years
  • Seen Apr 17, 2024
I read all the comments. If someone wants the English version I have no problem to post it.
As soon as I saw that comment I send an English version for user above for MP .-.
 
146
Posts
11
Years
  • CO
  • Seen Mar 16, 2023
Thank you Can't wait to see it in English ^_^

Also have you thought about adding a small function disassembler?
From what I know all you really need is Objdump and the right commands...
 
249
Posts
11
Years
  • Seen Apr 17, 2024
Genius <3
Yeah, for example i made a option "Open DMP file" and when you open display image? right? :)
 
249
Posts
11
Years
  • Seen Apr 17, 2024
Hello guys :)
These days I decided to work on a tool that wasn't working for some time, Showpokepic Limit Editor.
Now the tool supports the rom:
RUBY (USA, ENG); EMERALD (USA, ITA) and FIRE RED (USA, ITA).
I also added the possibility to open the rom to 32MB.
SHOWPOKEPIC LIMIT EDITOR 1.3.0.0
Later I will work to compatibility with Leaf Green and Sapphire ^^
 

Orifiel

Priestess
413
Posts
10
Years
Hello guys :)
These days I decided to work on a tool that wasn't working for some time, Showpokepic Limit Editor.
Now the tool supports the rom:
RUBY (USA, ENG); EMERALD (USA, ITA) and FIRE RED (USA, ITA).
I also added the possibility to open the rom to 32MB.
SHOWPOKEPIC LIMIT EDITOR 1.3.0.0
Later I will work to compatibility with Leaf Green and Sapphire ^^

Excuse me but, after applying it, how do I make it work?
 
249
Posts
11
Years
  • Seen Apr 17, 2024
showpokepic 0x1 0x0 0x5 <---- first showpokepic
pause 0x1 <----pause for load second showpoekpic for display correct palette
showpokepic 0x1 0x15 0x5 <----second showpokepic
special 0x140 <----display correct palette of mugshot

Ta daaaaaaa two pokepic ^^
 
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