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  #26    
Old August 9th, 2006, 02:17 AM
bug catcher wokka's Avatar
bug catcher wokka
Beginning Trainer
 
Join Date: Jul 2006
Gender: Male
Nature: Bashful
nice hack looks good cant wait
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  #27    
Old August 9th, 2006, 02:21 AM
Amachi's Avatar
Amachi
(。・ω・)ノ゙ Hello, I am Amachi-chan~♪
 
Join Date: Jun 2006
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It ain't a hack man ... this is the games showcase section
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  #28    
Old August 9th, 2006, 02:27 AM
aKaDeMiKs's Avatar
aKaDeMiKs
Kiss my pixels
 
Join Date: Aug 2005
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Hack lol...

Your team certainly has talent. :D
  #29    
Old August 9th, 2006, 06:23 AM
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Fangking Omega
Acanthite founder
 
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Hack. ROFL

I know they do! And most of them have only been on the project for a few days! XD

Currently there's a good lot of work going on. I'm pleased to welcome venomwind to the staff, who is doing a good job on writing up what the random trainers in the region say before and after a battle, as well as Crazy Weavile is developing some cool sidequests.

As always, KangasKid's sprites continue to be excellent, and there should be a new batch coming up. I'm also very happy to have received some sweet new trainer sprites from [ray.z] and Maneachicken, including 2 hippies, a tough school kid, and an evil captain of a ship.

Plateface's ideas continue to be useful, including an awesome redesign of Squink who I've never been hugely keen on.




Pokémaniac's been busy sorting out attacks and a TM list, which is coming together nicely.


I'm personally about to tackle the new Hazelfrost City with the new snow tiles. YAY!

Incidentally, Ivar has created this:
http://www.yourfilelink.com/get.php?fid=151061

Which is the music for Hazelfrost! Try it out, see what you think
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  #30    
Old August 9th, 2006, 06:46 AM
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Naas02
Cerulean cool trainer
 
Join Date: Jan 2005
Age: 30
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man, yall put in WORK on the original pokemon, some of those look better than Nintendo's usually Im totally against made up pokemon and moves but I am VERY eager to see this game. Good Job
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  #31    
Old August 9th, 2006, 03:17 PM
Fangking Omega's Avatar
Fangking Omega
Acanthite founder
 
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Thanks! :D

Here is the new and much much improved HAZELFROST CITY



Very self-explanitory. It's a real treat to walk around it with Ivar's music!
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  #32    
Old August 9th, 2006, 03:29 PM
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abed
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This is really awsome man. I wish you luck in u r game and is there any banner so i can put it in my signature just to support u?
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  #33    
Old August 9th, 2006, 04:15 PM
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Vampire://Krimm
→ clocks everywhere →
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Wow! amazing. some pokemon look a little strange, but some look totaly awsome! I wish good luck O_^
  #34    
Old August 9th, 2006, 09:21 PM
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mattgcn
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The new Hazelfrost looks AMAZING.

And man, that music is GREAT. Awesome composer you've got there.
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  #35    
Old August 9th, 2006, 10:36 PM
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Chizzy
Comic coming soon...
 
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Plateface's Squink Design looks much Better than the Origional Fangking. Is it too late for us to change it?

Oh yeah, the Female Rocket Grunt is done too.

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  #36    
Old August 9th, 2006, 10:47 PM
pepsi.max
[ game designer ]
 
Join Date: Oct 2005
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wow this game is coming along nicely. i like the re-design, the tileset looks a lot better. your whole team is doing excelent. keep it up and i look forward to seeing more.
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  #37    
Old August 10th, 2006, 02:15 AM
Fangking Omega's Avatar
Fangking Omega
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Quote:
Originally Posted by abed
This is really awsome man. I wish you luck in u r game and is there any banner so i can put it in my signature just to support u?
Thank you

There IS a banner but it's pretty big (the one in my sig - LOL RHYME) so perhaps I should make a smaller one, so that you can fit it in your sig? I notice you already have a few banners.

And yeah, we're going with Plateface's Squink design.

Thanks for the support guys
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  #38    
Old August 10th, 2006, 02:29 AM
aKaDeMiKs's Avatar
aKaDeMiKs
Kiss my pixels
 
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Don't abandon this half way through like most developers lol would be such a shame and waste
  #39    
Old August 10th, 2006, 02:37 AM
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Amachi
(。・ω・)ノ゙ Hello, I am Amachi-chan~♪
 
Join Date: Jun 2006
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As if we would man!

There's already been so much progress and a number of people working on this, who are very devoted to the completion of this game.

I don't see it ever being abandoned.

Unless there is a - actually, better stop typing before I jinx the game
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  #40    
Old August 10th, 2006, 03:28 AM
Fangking Omega's Avatar
Fangking Omega
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I've been working on this for about a year, if you don't include the original Acanthite in which I've had just under 2 years of making, and I'm still going strong

Not to mention in the last few days the recruiting of several new staff who have been fantastic.
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  #41    
Old August 10th, 2006, 03:41 AM
aKaDeMiKs's Avatar
aKaDeMiKs
Kiss my pixels
 
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Are you adding reflections in the water? Always thought that was a nice touch lol.
  #42    
Old August 10th, 2006, 08:35 AM
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Pichu1
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Amazing... Thats all I can say the new town looks great. Keep at it everyone.
  #43    
Old August 10th, 2006, 08:54 AM
RenegadePrime
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Join Date: Sep 2005
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aKaDeMiKs, there is already a script that allows for reflections in water. Shouldn't be too hard for Fangking to implement it.
  #44    
Old August 10th, 2006, 09:08 AM
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Fangking, you probably already know this but I think you, Cascade Gonpory, Kangaskid and the rest of us are very talented in what we are doing. I am pleased with how the game is going and I can't wait to play it!
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  #45    
Old August 10th, 2006, 09:53 AM
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Fangking Omega
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It's thanks to a magnificent and dedicated staff that my vision is finally coming to life, not to mention the support of all those who have stayed interested over the last year - I thank you all
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  #46    
Old August 11th, 2006, 01:23 AM
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Ronmaster
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Great game! Looks awesome! Keep it going
  #47    
Old August 11th, 2006, 06:39 AM
Batista_112
I love Lucario
 
Join Date: Aug 2006
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Help please do you now a object for do my pokemon game?
  #48    
Old August 11th, 2006, 09:49 AM
junior403's Avatar
junior403
The Show Must Go On...
 
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Boy, the game looks really awsome!!
Keep it up!!Just one question, this game is for rmxp right?
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  #49    
Old August 11th, 2006, 11:38 AM
Fangking Omega's Avatar
Fangking Omega
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Yes, this is being made in RMXP.

Batista, you made no sense to me.



What's new in the world of Acanthite?

A new, and much better weather system has been made. It's much easier to set up teleports now, and it relies on a timer rather than an ongoing event. It's integrated with ccoa's weather effects script, so I was able to customise the rain effect somewhat. RMXP's default rain is disappointingly out of place in a Pokémon game - so I ripped the graphic from Emerald. I then made a system out of common events that would randomly trigger a weather effect, and also be able to hide it if you went indoors - although if it rains, you can still hear the sound effects, just a bit quieter.

Not only does it rain, but you can also now get a full storm, an overcast effect, and a bright sunlight effect (bright sunlight only occurs during the main day phase, never during morning, evening or night). However, if you travel to the snowcapped region, it will not rain or storm - it sometimes snows or even a full scale blizzard may occur with howling wind to complete the effect.

Time for a few shots

I won't bother taking shots of the storm or blizzard as you can scarcely tell the difference between rain or normal snow in a screenshot - it's the speed, direction and sounds that give it away (and the lightning in the case of the storm). Also, cloud isn't that interesting it's just the slight darkening of the screen without an additional effect.

Rain


Snow


Bright


KTHX LOL


What else? Ah yeah....

Not only is there fame for all the battles you win, but there is reputation, or alignment so to speak, based on the things you do. There's a new feature added to this game. Rather than you following the story, the story follows YOU.

You're given choices throughout the game that dictate whether you are good or evil, whether you assist Team Rocket, either for their or your own gain, or work against them.

You effectively do good or evil missions, and your reputation points change as according. It ranges from -100 to 100; the lower it is, the more evil you are; the higher, the more good. Somewhere in the middle is simply neutral.

The people you meet in game might react differently to you depending on how well known you are and how good or evil you are - you are either respected or feared (or if a person is evil, such as a Rocket, you are respected if you yourself are evil or otherwise treated with contempt).

It's an indicator of which Legendary you will obtain first - the counteracting Legendary will disappear until you have completed the main game.

By the time you face the champion, your reputation score will dictate which of the 7 endings you will see. Oooooh


Thanks to everyone on the team as always, some brilliant ideas and sprites are coming through, and some more cool music from Ivar. Brilliant stuff :D
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  #50    
Old August 11th, 2006, 12:11 PM
Blizzy
me = Scripter.new("Noob")
 
Join Date: Jan 2005
Location: ~The Netherlands~
Age: 24
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Nature: Relaxed
just to mention that my battle is almost finish except for the catch bug,
you'll get it soon fangking i hope less then a week

progress is going very slow because i'm more interessed in netplay and vb
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