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  #101    
Old August 23rd, 2006, 06:25 PM
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Samson
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i'm thinking you should change the color of the pokemon garden building. it's just a little too white, and out of tune with all the other buildings in that town. a light grey or beige would be nice. everything else is awesome. the bird looks a little too much like moltres, but awesome nevertheless.
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  #102    
Old August 28th, 2006, 03:56 AM
pepsi.max
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the building is to white, specialy if it is in a poluted town. u would think it would have crap on it. :D that would sorta make it weirda but u no. lol. keep it up.
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  #103    
Old August 29th, 2006, 10:12 AM
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Fangking Omega
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The actual thought I've invested in this city is that the people who run it have poured a ton of money into the main attractions - the Mall is new and very glossy, the Aspen office building is nice in comparison with everywhere else, and the City Hall is obviously sublime. Even the game corner would have been made attractive because it generates wealth for the city. But the rest of the city is pretty run down and polluted - the Pokéball factory being the main offender.
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  #104    
Old August 31st, 2006, 04:16 AM
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Chizzy
Comic coming soon...
 
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I Think that sounds fair enough Fangking.
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  #105    
Old August 31st, 2006, 05:37 AM
ccoa
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I've actually seen this in practice. Downtown Vancouver, BC is spotless. The buildings are white and blue with glittering windows, the sidewalks and parks are free of litter, and the docks and "beach" are kept free of drifting garbage, all by a small army of city employees. Why? The huge tourist income of this area. But if you take a public bus off the beaten path, you'll find buildings stained by polution, empty lots full of garbage and abandoned shopping carts, cigarette butts in the gutters, and everything else you'd expect of the largest city in Canada.
  #106    
Old August 31st, 2006, 07:01 PM
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Samson
no, i don't know milk drink
 
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yah, it's pretty much like that in most large cities. i guess i didn't consider that logic. it would probably be neat if in the city, you talk to someone and they point out why some of the buildings look so fresh.
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  #107    
Old September 17th, 2006, 10:11 AM
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Well... We finally are getting somewhere. Hopefully the first Beta soon...
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  #108    
Old September 18th, 2006, 10:26 AM
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Someone at RMXP.org said that you've released some of your resources. Have you?
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  #109    
Old September 23rd, 2006, 12:17 PM
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Fangking Omega
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Hii from your favourite Fangking!



A new and much improved Limeburg is now here. One must remember that there will also be some cut trees. 2 of the exits are only available via Surf, but are altogether fairly useful.


Most of the gym leaders have been sprited. Still waiting for a sprite for Helena.

Magnus

Gym Leader of Pinefall City
Uses Electric types
Sprite by Serebii.net, edit from RSE, and The Fangking

Fiona

Gym Leader of Alderford City
Watcher of Larix Cave
Uses Grass types
Sprite by ccoa

Duncan

Gym Leader of Mezereon City
Leading scientist of S.U.M.
Designer of the Porygon program
Uses [indefinite – science/technical(?) +Virus] types
Sprite by ccoa

Joel

Gym Leader of Taramind Island
Uses Ghost types
Sprite by ccoa

Hyde

Gym Leader of Overlake City
Uses Water/Ice types
Sprite by Feli and KangasKid

Darren

Gym Leader of Paloverde City
Uses Dragon types
Sprite by ccoa

Helena
Gym Leader of Hazelfrost City
Uses Dark types

???
Gym Leader of Elderwood City


Exciting times for Acanthite! Only 2 interiors need to be made for the demo, and all of the necessary sprites and graphics are done already; once I receive a certain special package the path is clear - the demo will be on the brink of release!


FYI Some of my resources are in the Resources thread on this very board.
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Last edited by Fangking Omega; September 23rd, 2006 at 12:46 PM.
  #110    
Old September 23rd, 2006, 12:58 PM
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I love them all apart from there is something about Hyde! Amazing and so is the new Limeburg Forest. Unbelievable work as always Fangking and our crew!
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Last edited by Red Rain; September 26th, 2006 at 07:33 AM.
  #111    
Old September 23rd, 2006, 02:17 PM
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Nice sprites very nice, i like Joel he is a new idea for Ghost types
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  #112    
Old September 24th, 2006, 01:30 AM
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Has Cindy, the Fire Gym Leader been Dropped?
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Last edited by Avatar; September 24th, 2006 at 03:39 AM.
  #113    
Old September 24th, 2006, 05:42 AM
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Red Rain
Red Rain is coming down...
 
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Quote:
Originally Posted by Maneachicken View Post
Has Cindy, the Fire Gym Leader been Dropped?
No, she is a member of the Elite-4!
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  #114    
Old September 24th, 2006, 09:21 AM
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Comic coming soon...
 
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Oh! News to me...

I didn't want my sprite to go to waste! XD XD XD
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  #115    
Old September 24th, 2006, 12:05 PM
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Head Automatica
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Wow this game looks great, The pokemon pics are awesome! and I cant wait to play it
  #116    
Old September 24th, 2006, 08:57 PM
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Pikachu_Charizard
Swellow
 
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All I can say is this is so cool,second to only the real games but the custom pokemon rule.
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Last edited by Pikachu_Charizard; September 24th, 2006 at 10:53 PM.
  #117    
Old September 24th, 2006, 09:19 PM
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Booted out - don't be like me!
 
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loln00b.

Don't call them Fakemon, they're Pokemon. Fakemon is an insult.
  #118    
Old September 24th, 2006, 09:23 PM
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Amachi
(。・ω・)ノ゙ Hello, I am Amachi-chan~♪
 
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Yeah don't do that!

They are custom Pokemon.

Remember it well.
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  #119    
Old September 24th, 2006, 10:28 PM
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Fangking Omega
Acanthite founder
 
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I also think that it's better than the real games

But that's a very biased and subjective point of view.
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  #120    
Old September 24th, 2006, 10:56 PM
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Pikachu_Charizard
Swellow
 
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It does have good custom pokemon some are even better than a few official pokemon. And the towns are good(I really like the snow one)
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  #121    
Old September 25th, 2006, 02:40 PM
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this looks awesome
good luck
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  #122    
Old September 26th, 2006, 04:54 AM
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DaVince
Game Creator
 
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This game is looking very nice! I applaud your efforts!
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  #123    
Old September 26th, 2006, 05:49 AM
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Iced Coffee
Beginning Trainer
 
Join Date: Sep 2006
Location: Adelaide
Age: 23
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Wow!!! This is amazing! I'm farmilliar with hacking and RMXP, and this is by far some of the best work I've seen, The sprites are amazing, 5 shades of colour on some!!! And creating night and day, wow! (I attemped at trying to do that, and gave up after 1/2 an hour!), The attention to detail on the mapping/landscapes is just phonominal! (I'm probably going to sound like a total n00b) But did you get the codes from a rom and (you can do this) translated hex to ruby (RMXP basis of language) (I know you can do it from hex to C++) and used the codes there, or did you do the codes from scratch? (because if you did, that's AMAZING!!! Also If there are any free positions, I would very much like to help! (Do I PM you, it's my first time here) I would be very grateful if I could!)

But well done!!! It's going to be a fantastic game (Just by looking at the screen shots!
  #124    
Old September 26th, 2006, 05:58 AM
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Amachi
(。・ω・)ノ゙ Hello, I am Amachi-chan~♪
 
Join Date: Jun 2006
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Gender: Male
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If you wanna lend a hand, just apply at the Pokemon Acanthite forums.

The link can be found in mine, Fangking Omega's, Maneachicken's, Whitey Pokemon God's, Plateface's and I think some other people's signatures.

But bear in mind that there are alot of staff already, and that you'll have to be both very good and dedicated to become a member.

But never the less, you can still offer pointers and idea's for the game, all help is appreciated :D
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  #125    
Old October 6th, 2006, 07:57 AM
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Fangking Omega
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BATTLE SCREEN!



Please enjoy, and look forward to the demo
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