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Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.
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  #26    
Old June 15th, 2007, 04:53 AM
the3rdhardyboy's Avatar
the3rdhardyboy
trainer?
 
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ok i fixed its k hey thx for the tools
  #27    
Old June 15th, 2007, 09:42 AM
RelaxRelapse's Avatar
RelaxRelapse
Beginning Trainer
 
Join Date: Jun 2007
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in the free space finder do I find the numbers in a hex editor or do I use a certain program?
  #28    
Old June 15th, 2007, 01:31 PM
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wmoor0826
Trainer
 
Join Date: Mar 2007
Age: 22
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Hey, can you PM me or post a tutorial or something on how to use APE?
Spoiler:
What were you looking for???
  #29    
Old June 15th, 2007, 01:40 PM
HackMew's Avatar
HackMew
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Quote:
Originally Posted by RelaxRelapse View Post
in the free space finder do I find the numbers in a hex editor or do I use a certain program?
Sorry but your question doesn't make really sense. Could you explain it a bit better?


Quote:
Originally Posted by wmoor0826 View Post
Hey, can you PM me or post a tutorial or something on how to use APE?
I'm currently improving APE and I've already planned a related tutorial. So please wait for both!
  #30    
Old June 15th, 2007, 01:57 PM
RelaxRelapse's Avatar
RelaxRelapse
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Nature: Adamant
ok sorry...

When I use it and click search you get a number such as 6B09F8.
What do I do with that number?

Do I use a hex editor to do what I want with the space or do I use another program?
  #31    
Old June 15th, 2007, 02:02 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
Join Date: Jun 2006
Quote:
Originally Posted by RelaxRelapse View Post
Do I use a hex editor to do what I want with the space or do I use another program?
What you get are offsets, as you know. And yes, you can use an hex editor. But you can also use another program, it depends on what you're going to do.
  #32    
Old June 15th, 2007, 02:07 PM
RelaxRelapse's Avatar
RelaxRelapse
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Nature: Adamant
ok cool thanks for the reply
  #33    
Old June 15th, 2007, 02:41 PM
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wmoor0826
Trainer
 
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Age: 22
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Quote:
Originally Posted by - HackMew - View Post
Sorry but your question doesn't make really sense. Could you explain it a bit better?




I'm currently improving APE and I've already planned a related tutorial. So please wait for both!
Okay, but can you PM me when you post the tutorial?
Spoiler:
What were you looking for???
  #34    
Old June 15th, 2007, 02:44 PM
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HackMew
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Quote:
Originally Posted by RelaxRelapse View Post
ok cool thanks for the reply
No problem


Quote:
Originally Posted by wmoor0826 View Post
Okay, but can you PM me when you post the tutorial?
If you really insist... read the readme, in the meanwhile
  #35    
Old June 15th, 2007, 03:05 PM
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wmoor0826
Trainer
 
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Yeah I did, but I can't figure out how to find a specific pokemon.
Spoiler:
What were you looking for???
  #36    
Old June 16th, 2007, 04:14 AM
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D-Trogh
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Quote:
Originally Posted by wmoor0826 View Post
Yeah I did, but I can't figure out how to find a specific pokemon.
Oh boy.. Open up UnLZ-GBA (I hope you use the hacked one..)
And look for your 'specific Pokémon' there.. Look at the pallete offset, copy it to APE and CHECK the 'Compressed Pallete' box.. Load the pallete and voila..
[NTME | WPEDS | HTPE | SGPE | TGPE | PDEDS]
  #37    
Old June 16th, 2007, 11:40 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
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Quote:
Originally Posted by dhame View Post
hey you think a tool for editing pokemon types is possible?
Tools like that already exists. Their names are BaseEdit (which comes with EliteMap) and Amplifier 2006 Ae.
Anyway, remember that this thread is not a tool request one.
  #38    
Old June 23rd, 2007, 06:07 AM
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Gradon
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I've used some of your tools I've found off some sites, they're very helpful! =D
You've done very well with these, lol.


Cna yuo raed tihs? Olny 55% of plepoe can.

I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre
  #39    
Old July 8th, 2007, 12:15 AM
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kamikaze watermelon
< He will OWN you!!!!!!!!1%one
 
Join Date: May 2007
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Nature: Adamant
your tools are uber sweet
  #40    
Old July 8th, 2007, 06:47 AM
dhame
Beginning Trainer
 
Join Date: Apr 2007
Nature: Adamant
I found Pokemon Amplifier AE, it works for changing names but sadly not for types, at least not for me. But I don't mind that anymore.
I was having a problem however with your Overworld Editor. When I load a Fire Red or Leaf Green Rom it works fine. Its when I load in a Ruby or Sapphire rom, this comes up

"Error 63 (Bad Record number) in procedure LoadSpriteStructer of frmOverworldEditor"

Anyone know what I should do?
  #41    
Old July 11th, 2007, 05:39 AM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
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Quote:
Originally Posted by Gradon View Post
I've used some of your tools I've found off some sites, they're very helpful! =D
You've done very well with these, lol. ^^
Thx ^^
Anyway don't download elsewhere my tools: only here you will always find the most updated versions!

Quote:
Originally Posted by kamikaze watermelon View Post
your tools are uber sweet:)
Thank you too :)

Quote:
Originally Posted by dhame View Post
I was having a problem however with your Overworld Editor. When I load a Fire Red or Leaf Green Rom it works fine. Its when I load in a Ruby or Sapphire rom, this comes up

"Error 63 (Bad Record number) in procedure LoadSpriteStructer of frmOverworldEditor"
It seems like you're not using the version 0 of the ROM... To check the version you can use my RHEA


TO ALL: BIG UPDATE! Check the first post for further info!
  #42    
Old July 11th, 2007, 07:25 AM
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D-Trogh
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Finaly the other people can use the new versions too... no secrets anymore !
Ok, now, let's improve them more ! :D
[NTME | WPEDS | HTPE | SGPE | TGPE | PDEDS]
  #43    
Old July 11th, 2007, 10:02 AM
Wuggles's Avatar
Wuggles
Pokémon Omega
 
Join Date: Mar 2007
Nature: Adamant
Yeah! they're here :3
wohoo!

*downloadin'*
Come visit Pokemon Omega sometime!
  #44    
Old July 13th, 2007, 01:34 PM
magnetflygon
Begginner Rom Hacker
 
Join Date: Jun 2007
Location: US
Age: 21
Gender:
Nature: Relaxed
I have a slight problem with the Overworld editor, whenever I try to open a ruby or sapphire rom it gives me an error which says "Error 63 (Bad Record Number) in procedure LoadSpriteStructure of frmOverworldEditor". I don't think it has had this problem before recently.
Currently looking for a third person to join a Rom Hacking team which Icalasari and I hope to set up. Please PM me or Icalasari if you are interested in joining.

P.S. Especially looking for someone who knows a thing or two about hex editing.
  #45    
Old July 13th, 2007, 03:55 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
Join Date: Jun 2006
Quote:
Originally Posted by magnetflygon View Post
I have a slight problem with the Overworld editor, whenever I try to open a ruby or sapphire rom it gives me an error which says "Error 63 (Bad Record Number) in procedure LoadSpriteStructure of frmOverworldEditor".
I'm sure that you aren't using the version 1.0 of the ROMs, probably you have v1.1 or 1.2 instead. To solve the problem you can do the following:
  • use the version 1.0 of the ROM. To check the version you can use RHEA;
    -or-
  • replace the offsets contained in the "Sprites.ini" file with the appropriate ones for v1.1/1.2.

P.S. This error happens only with English ROMs. Versions 1.1/1.2 in other languages have the same offsets and therefore they will work fine.

Last edited by HackMew; July 14th, 2007 at 12:36 AM.
  #46    
Old July 13th, 2007, 05:15 PM
Short Range's Avatar
Short Range
Chargin' mah Solarbeam!
 
Join Date: Jun 2007
Location: Australia
Nature: Naive
What was the big update? I don't really see a difference. Sorry if I'm being a n00b here. : P
MSN/E-mail ~ [email protected]

Nintendo Wii Code ~ 6691-5507-3921-0167
Pokemon Platinum Code ~ 1849-2990-6860

Feel free to drop me a line on Wii Message or MSN! :D
  #47    
Old July 13th, 2007, 11:52 PM
D-Trogh's Avatar
D-Trogh
Dead
 
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Quote:
Originally Posted by Short Range View Post
What was the big update? I don't really see a difference. Sorry if I'm being a n00b here. : P
WTF - -'
You sure didn't download APE the first time..

Andrea worked the most on APE, in the other tools there's no real (visual) change but a lot of bug fixes !
Just check out the comments under "Latest version" to see what changed.. !
[NTME | WPEDS | HTPE | SGPE | TGPE | PDEDS]
  #48    
Old July 14th, 2007, 12:58 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
Join Date: Jun 2006
UPDATE
Fixed a bug on A-Stater that occurred when saving.
  #49    
Old July 14th, 2007, 01:14 PM
salmjak's Avatar
salmjak
Beginning Trainer
 
Join Date: Jul 2007
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Nature: Adamant
Still got the bug but I get several run time errors from every elitemap program so I'm maybe missing a file?
  #50    
Old July 14th, 2007, 01:21 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
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Quote:
Originally Posted by salmjak View Post
Still got the bug but I get several run time errors from every elitemap program so I'm maybe missing a file?
That's weird
I've just tried the latest version of A-Stater and it works fine.
Are you sure that you're using the newest one?
If so, could you give me a detailed bug report? With all the steps you did.

Talking about EM, that's not the right place to ask. Use the "Simple Questions" thread instead.
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