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Reload this Page Ruby hack: [Hack of the Year 2011] Pokémon Ruby Destiny - Life of Guardians

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  #26    
Old December 16th, 2008 (06:30 PM).
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Mehish hack.

Pretty Decent overall, DJG.(WHY U NEVER TALK TO ME ON YIM. ARE YOU MAD AT ME?? D

Though I think the overworlds could of been replaced D=.
  #27    
Old December 16th, 2008 (09:18 PM).
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well that was quick...*downloads* gonna play beta 1 up to.... ... ... ... ... ... .. .? hey how many badges does the beta end and at what point of it???
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  #28    
Old December 17th, 2008 (05:47 AM).
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The Pokemon your shaman was talking about in the forest... What's it called... Can we see it?
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Old December 17th, 2008 (06:13 AM).
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Quote originally posted by Tropical Sunlight:
Hey are you changing the tiles to Platinum?
If so, cool!
If not, cool!
Keep it up!
and if maybe...? still cool...?
I will add new tiles when I feel like adding new ones though~

Quote originally posted by ¿TB Pro™:
Alright, I decided to report all the bugs I find, as to further the progress of the hack. NOTE: I will report every little tiny bug, even if it cannot be fixed/is hardly noticable

-the long spoiler thingy removed-

That's as far as I got, because I couldn't find the go-goggles, and I accidentally deleted my save. What I played of the hack, was wonderful, I only had one complaint. There were too many existing scripts from Ruby, which was a bit of a turn off, but somehow this hack has motivated me to begin working on my hack again. It just gave me a good feeling while playing it. Kudos, and Luck~
those movements errors... I better fix them then...
and about the grammar errors, I kinda agree with the 'come' instead of 'came', but I need to read my grammar book first though, and also, I think 'saw' suits best than 'see' 'cause it's in the past tense already...

and the Go-Goggles will be given to you after you got your second badge/symbol, unfortunately, the current available beta's only up to defeating the first master the second time.

and by Ruby scripts, you mean...? :\
I need to know so I can see if I can remove them(if you mean the sandstorm, I rescripted it, 'cause if I reuse the old Ruby sandstorm script, it causes the maps not to show their names anymore, I think)...

but thanks~

Quote originally posted by >Dante<:
this hack is relly good...
I've see a lot of number of script..
I hope to see a new graphical for this hack..
good work destinedjagold
I ain't good at graphics though, so I doubt I can make it graphically-excellent... :\

but thanks~

Quote originally posted by treecko 22:
When i start the game, i can't go out of the van + the border is glitchie.
no idea...
maybe bad patching, or ROM incompatibility, maybe?

Quote originally posted by megiddo:
I'd like to report that the boat script(the one where you meet the guy on board) froze for me.
are you maybe playing with No$GBA, 'cause the same happenes to me while I was beta testing through No$GBA...
I forgot to add that in the first post...

Quote originally posted by wildarms001:
wow finally the LoG is coming :D im happy youre back in hacking DJG :D im excited to see the new tile set and grapics :D GL ill support this one all the way
er, when did I stop? :\
but anyways, thanks~

Quote originally posted by .Exiled:
Mehish hack.

Pretty Decent overall, DJG.(WHY U NEVER TALK TO ME ON YIM. ARE YOU MAD AT ME?? D

Though I think the overworlds could of been replaced D=.
It'll be replaced, it is just that my spriters are busy with their lives, so I don't bother bothering them if they are too busy~

also, sorry if I don't talk to you through YM...
but I always reply when someone talks to me.

Quote originally posted by abyssthesavior:
well that was quick...*downloads* gonna play beta 1 up to.... ... ... ... ... ... .. .? hey how many badges does the beta end and at what point of it???
er.., read the first post on the Beta Info...

Quote originally posted by Tropical Sunlight:
The Pokemon your shaman was talking about in the forest... What's it called... Can we see it?
Shaman in the forest? you mean the old lady in Sinister Woods?
no-no-no... that wasn't your shaman...
maybe I better change one of their overworlds to avoid confusion...
anyways, the PKMN it said was GUIBIT, but it's backsprite, and preevolution sprites aren't sprites yet, so I haven't inserted the sprite in the ROM yet, but it will be, soon, when it's done.
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  #30    
Old December 17th, 2008 (06:39 AM).
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Ah. I was playing on my psp.
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  #31    
Old December 17th, 2008 (07:28 AM).
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Oh boy oh boy..I was really waiting for this one. And I think it looks great. I would recommend a darker pallete for the D/P styled tree though. Overall it looks great. I hope I get some free time to check out the beta. Good luck!
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  #32    
Old December 17th, 2008 (08:01 AM).
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GUIBIT, huh...
I suggest different palletes, but other that that, the beta is nearly-perfect. Why? There are some movement bugs and grammar errors for example:
Did you came out of that cave?

It should be:
Did you come out of that cave?
or:
Have you came out of that cave?
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  #33    
Old December 17th, 2008 (12:26 PM).
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NOOOOOOO!!!

The beta's out, and I still haven't beaten Rescue Rangers or Reign of legends ...

Oh well... Nice hack DJG :D!
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  #34    
Old December 17th, 2008 (04:55 PM). Edited December 17th, 2008 by Kile986.
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YEAH LIFE OF GUARDIAAAAAAANS finally after so much time grats on finishing it DJG

omg.... i saw a Felinar in the grass and hadnt even gotten pokeballs yet.....AWW MAN~!~~~~
  #35    
Old December 17th, 2008 (05:25 PM). Edited December 17th, 2008 by Blazichu.
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Nice I just seen this hack showcase.
I been waitting for this for a very long time and by the way everybody talking so nicely about it, it must be good!
But one question, where does this beta end?

Quote originally posted by nitercap:
Nice I just seen this hack showcase.
I been waitting for this for a very long time and by the way everybody talking so nicely about it, it must be good!
But one question, where does this beta end?
never mind about the question.
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  #36    
Old December 17th, 2008 (08:59 PM).
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Quote originally posted by destinedjagold:


and if maybe...? still cool...?
I will add new tiles when I feel like adding new ones though~



those movements errors... I better fix them then...
and about the grammar errors, I kinda agree with the 'come' instead of 'came', but I need to read my grammar book first though, and also, I think 'saw' suits best than 'see' 'cause it's in the past tense already...

and the Go-Goggles will be given to you after you got your second badge/symbol, unfortunately, the current available beta's only up to defeating the first master the second time.

and by Ruby scripts, you mean...? :\
I need to know so I can see if I can remove them(if you mean the sandstorm, I rescripted it, 'cause if I reuse the old Ruby sandstorm script, it causes the maps not to show their names anymore, I think)...

but thanks~
Actually It would truthfully be "see". I have no idea why, but it truly is. Neways, I couldn't battle Janice the second time, for some reason. I believe it was because the script in that town didn't activate for some odd reason. And I mean the original Ruby talking scripts that are littered throughout the hack. But it was nice overall, keep it up! Luck~
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  #37    
Old December 17th, 2008 (09:04 PM).
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...So you mean the Go-getters created the world that the hero in the first game went into? Wow, this is a superb plot!

I wish you the best of luck!
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  #38    
Old December 17th, 2008 (11:55 PM). Edited December 18th, 2008 by Pokedra.
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Really great hack! The bit at the start with the truck noise is weird but it doesn't matter this is an awesome hack!

You should add D/P sprites for the starters.
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  #39    
Old December 18th, 2008 (08:30 AM).
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well iv try'd all sorts of ruby roms but it's still glitchie, so it must be that patch.
can someone pm it to me patched please ?
i will love you forever (not in that way)XD
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  #40    
Old December 18th, 2008 (08:58 AM).
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Quote originally posted by treecko 22:
well iv try'd all sorts of ruby roms but it's still glitchie, so it must be that patch.
can someone pm it to me patched please ?
i will love you forever (not in that way)XD
Giving out links to Roms anywhere on the forum is not allowed.
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  #41    
Old December 18th, 2008 (09:01 AM).
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Quote originally posted by .Pichu-kun:
Giving out links to Roms anywhere on the forum is not allowed.
well how can i play it then ?
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  #42    
Old December 18th, 2008 (02:07 PM).
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Quote originally posted by treecko 22:
well how can i play it then ?
Google is your best friend.
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  #43    
Old December 18th, 2008 (02:24 PM).
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yeah log has a thread!

I wish you the best of luck
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i cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
  #44    
Old December 18th, 2008 (02:31 PM).
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it also freezes on me when you are talking to the guy on the boat, i was useing the visual boy advance.
  #45    
Old December 18th, 2008 (04:18 PM).
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I better answer some questions around here before I'll prepare myself to attend our school's Christmas Party.

Quote originally posted by Kile986:
YEAH LIFE OF GUARDIAAAAAAANS finally after so much time grats on finishing it DJG

omg.... i saw a Felinar in the grass and hadnt even gotten pokeballs yet.....AWW MAN~!~~~~
well yeah, I did that on purpose. It was a script.
I'f you'll at your PokéDex and look up to Felinar's location, it is still unknown so it is not around the wild grasses yet...

Quote originally posted by ¿TB Pro™:
Actually It would truthfully be "see". I have no idea why, but it truly is. Neways, I couldn't battle Janice the second time, for some reason. I believe it was because the script in that town didn't activate for some odd reason. And I mean the original Ruby talking scripts that are littered throughout the hack. But it was nice overall, keep it up! Luck~
you didn't battle Janice the second time 'round?
Why is that? After you exit Mineral Cave, did you talk to your 'mom' in Guardia Town?

Quote originally posted by SoraNoHana:
...So you mean the Go-getters created the world that the hero in the first game went into? Wow, this is a superb plot!

I wish you the best of luck!
Well, yeah, the hero of RoL was sent by Palkia to the world the Go-Getters created. Thanks~

Quote originally posted by Pokedra:
Really great hack! The bit at the start with the truck noise is weird but it doesn't matter this is an awesome hack!

You should add D/P sprites for the starters.
sorry about that, but I still don't know how to remove that script. sorry~

Quote originally posted by treecko 22:
well iv try'd all sorts of ruby roms but it's still glitchie, so it must be that patch.
can someone pm it to me patched please ?
i will love you forever (not in that way)XD
PM you the patch? It is already available in the first post... :\
Or do you mean a ruby ROM? If so, then er, Google it.

Quote originally posted by kinu:
it also freezes on me when you are talking to the guy on the boat, i was useing the visual boy advance.
that is weird. I have beta tested the hack several times now in the past few weeks and I got no problems whatsoever...


by the way pipz...
I am no longer using the Ruby ROM with the MUGS intro...
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  #46    
Old December 18th, 2008 (04:19 PM).
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O rly? :o

Why is that, djg?
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  #47    
Old December 19th, 2008 (10:42 AM).
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hey nice to see you have started your new hack, good luck DJG
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  #48    
Old December 19th, 2008 (11:07 AM).
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it froze on my psp too, but i haven't tried playing it on VBA

but anyways, the game is turning out AWESOME, love the music and the story...:D
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  #49    
Old December 19th, 2008 (03:20 PM).
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i fixed it, it was a personal problem, sorry if i troubled you at all with it.
  #50    
Old December 20th, 2008 (12:11 AM).
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Quote originally posted by .Pichu-kun:
O rly? :o

Why is that, djg?
Well, my two early hacks, which were RoL and RR were both based on the Ruby ROM with the MUGS intro, which I theorized to glitch up when the player progresses further.
So I decided to try hacking a non-MUGS intro Ruby ROM to see if my theory is correct or the flags I used are needed to be reassigned...

Quote originally posted by DarkShadow:
hey nice to see you have started your new hack, good luck DJG
thanks, although I started hacking LoG when I was close to finishing RR...

Quote originally posted by wNtR Azazel:
it froze on my psp too, but i haven't tried playing it on VBA

but anyways, the game is turning out AWESOME, love the music and the story...:D
no idea why it freezes in your PsP's...
Sorry if I may not be able to help you guys out~

Quote originally posted by kinu:
i fixed it, it was a personal problem, sorry if i troubled you at all with it.
oh, I see...
no problem though~
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