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  #26    
Old February 16th, 2009 (09:17 PM).
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Will you be using any old pokemon in your game (I see you got an eevee in it)
Nice sprite for Prof Hawthorn, the arms looks a little "thin" though.
Nice swimming feature. Will you be able to swim in any water?
And... I must say it once again... the maps looks so cool!
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  #27    
Old February 16th, 2009 (09:21 PM).
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Quote originally posted by blueguy:
and they all use tiles and sprites they didn't even take the time to make.
That's a bit unfair, you can't just generalize people and a lot of people have little or no artistic talent when it comes to pixel art.


Other than that, this game is wonderful, it reminds me of the old GSC games, which I loved. You're spriting style leaves me truly awstruck.
Now the maps, I have nothing to critisize except that, you should never put grass in a town.
It's amazing the details that you have worked into the sprites and tiles, I love the small different features you've put into the npc's that make them look like real civilians.
The fakemon are okay, but they seem a bit blocky at times, I won't go further in that since I'm not a fakemon spriter myself.

Great job so far!
I hope to see more!
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  #28    
Old February 16th, 2009 (09:30 PM). Edited February 16th, 2009 by blueguy.
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Quote originally posted by .Phones:
That's a bit unfair, you can't just generalize people and a lot of people have little or no artistic talent when it comes to pixel art.

Other than that, this game is wonderful, it reminds me of the old GSC games, which I loved. You're spriting style leaves me truly awstruck.
Now the maps, I have nothing to critisize except that, you should never put grass in a town.
It's amazing the details that you have worked into the sprites and tiles, I love the small different features you've put into the npc's that make them look like real civilians.
The fakemon are okay, but they seem a bit blocky at times, I won't go further in that since I'm not a fakemon spriter myself.

Great job so far!
I hope to see more!
That's really nice of you. Thanks! About the grass: You'll notice that next to that mansion there is a fenced off area with exotic trees. For a fee, the owner of this garden will let you stroll about, and you can catch rare Pokémon there. I wouldn't put grass in a town for no reason!

Also, I realize that everyone has different talents. I think it's great to work together, and what-have-you. But it's all relative. If a person isn't going to be creating any new visuals for their game, what else are they doing? You know? That's what I meant to say.

Quote originally posted by Itachi Senpai:
Will you be using any old pokemon in your game (I see you got an eevee in it)
Nice sprite for Prof Hawthorn, the arms looks a little "thin" though.
Nice swimming feature. Will you be able to swim in any water?
And... I must say it once again... the maps looks so cool!
Yes, of course! So far, you can find Glameow, Caterpie, Hoothoot, and Spinarak (and then Bluebrr and Hamchu) on Route C1. A girl in the Primrose Pokémon Center will trade you a Sporrow for a Spinarak. I think that's all. And Amy's Eevee may be a placeholder. I'm deciding whether or not I want her to have one of the Starters. Blaire will have the opposite type Starter as usual, seeing as she is your "real" rival, although I aim to make it that both are challenging to fight against. I had this idea the other day that different choices you make should shape how Amy's team develops... Like, I dunno... you do certain things and she decides she really wants to specialize in Water-types...

As for the Prof.'s sprite, looking at it just now, I totally agree. I want to to tweak her shoes too.

Right now, for swimming, you can swim in shallow water.
  #29    
Old February 16th, 2009 (10:16 PM).
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Lol, cool!
I see that in Primrose City there is a Roselia Statue, it looks nice, will you be creating a forest?
i am a fairly good Pokemon Recolorer so I could help you create new varieties of Pokemon if you want.
For example... A Caterpie with a darker shade of green on its skin.
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  #30    
Old February 16th, 2009 (10:53 PM).
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Ohh... nice game your making there BlueBoy!
I just love your mapping techniques, it makes the towns looks so natural and quiet.
Some of your fakemons looks so cute! <3
  #31    
Old February 17th, 2009 (10:13 PM).
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Wow for a on off thing it looks like you have been workin on that day in and day out. I hope my game looks that good at some point.
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  #32    
Old February 17th, 2009 (10:16 PM).
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Hamchu is the cutest thing but the other sprites need work.
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  #33    
Old February 17th, 2009 (10:24 PM). Edited February 17th, 2009 by blueguy.
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Quote originally posted by Ⓗⓐⓩⓐ(Red Poison Like a Virus):
Hamchu is the cutest thing but the other sprites need work.
Thanks! I'm always looking to improve my Pokémon sprite work, so if you have some specific suggestions on what I can change, or just what seems off in general, I'd love to hear them.

Quote originally posted by sherm:
Wow for a on off thing it looks like you have been workin on that day in and day out. I hope my game looks that good at some point.
Thanks a lot! That's really nice of you.

I haven't had a whole bunch of time the past few days, but I've been continuing to work on Primrose City. All the lights are set up, so it looks really cool at night. I have a few more things to finish up in Primrose, such as the garden, and one of the houses, but aside from that it's all good! Then I'll start work on Chiffon Woods.

Additionally, I scrapped the region map I showed off last time. Last time, I didn't put a whole lot of thought into the layout of my region; I simply sprited up a shape and slapped cities and routes onto it, but I've put a lot of thought into it this time, and I really like the redesign. I'm going to post it, labeled with all the towns, routes, forests, caves etc. in a few days.

Also, I've been working on new Pokémon, including the Fire-type Starter, Fanglow. Actually, it's a Fire/Poison-type. My sketch is all finished, so I'm going to scan it and try to make it look Sugimori-style with photo-editing bling for shizzle. XD

Anyways... : P


That's the current sprite for Bluebrr, and if you guys think it's mukty then I think I'm gonna use the move Explosion, and give up. XD
  #34    
Old February 17th, 2009 (10:35 PM).
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Quote originally posted by blueguy:

That's the current sprite for Bluebrr, and if you guys think it's mukty then I think I'm gonna use the move Explosion, and give up. XD
That sprite looks fine, nothing to fix there.
And I can't wait to see Chiffon woods, hopefully its gonna look eerie and creepy and not like the peaceful towns you made
(But I still like the peaceful towns =D)
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  #35    
Old February 18th, 2009 (01:45 PM).
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only thinkg i dont like about the sprite is its wings position. shouldnt they be more behind the bird?
otherwise its hot :]
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  #36    
Old February 19th, 2009 (09:56 AM).
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Just curious, why do you have to make a new thread about the same game when the old thread remains unlocked in game showcase forum:
http://www.pokecommunity.com/showthread.php?t=145899
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  #37    
Old February 19th, 2009 (10:48 AM).
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@: HOF
Because he is not allowed to revive old threats that's why (november 11th 2008, is the last post date)..
So this is the best solution, else he would be breaking some rules

Nice game btw Blueguy, it looks really promising!
Keep up the good work!

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  #38    
Old February 19th, 2009 (11:52 AM).
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Quote originally posted by PoKéMaKeR:
@: HOF
Because he is not allowed to revive old threats that's why (november 11th 2008, is the last post date)..
So this is the best solution, else he would be breaking some rules

Nice game btw Blueguy, it looks really promising!
Keep up the good work!

PoKéMaKeR
This doesn't make sense at all. People should be permitted to revive their own threads at any time they want...
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  #39    
Old February 19th, 2009 (11:57 AM).
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Quote originally posted by Hall Of Famer:
This doesn't make sense at all. People should be permitted to revive their own threads at any time they want...
It may seem unlogical to you but sorry:

Threads can only be "revived" within a month.
A thread that has gone past an approximate month may not be posted in
. For restarting topics, create a new thread.

So maybe that's clear now?

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  #40    
Old February 19th, 2009 (01:07 PM).
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I'm pretty sure for this section they make an exception for the creator to revive the old thread. I remember reading that awhile back.
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Old February 19th, 2009 (01:58 PM).
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I don't think it matters too much now :?

I like your Fakémon
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  #42    
Old February 19th, 2009 (02:19 PM).
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Very nice! This game looks great, and I especially like how you took everything from the original game, and made it different. This game has a great deal of originality, and it doesn't matter if all of the sprites look odd, because it's original. I also like how all of the tiles are different, and your style is quite shiny.

Good luck with this awesome game, blueguy! ^^
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  #43    
Old February 19th, 2009 (03:11 PM).
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The game looks very promising at this stage and your maps stand out.
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  #44    
Old February 20th, 2009 (12:27 PM).
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IS this game available for download.. or like a playable demo of what youve done so far =)
  #45    
Old February 20th, 2009 (07:54 PM).
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Quote originally posted by JesusLuvsU:
IS this game available for download.. or like a playable demo of what youve done so far =)
No, there is no playable demo available for Pokémon Grey as of yet.
If there was, there's a large chance that it would say on the first page.

By the way, blueguy, are you going to be showing us some screenshots of what Grey looks like in the daytime (the outside)? You've only showed screenshots of the night, which make them a little less appealing, but they're still very appealing nonetheless.
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  #46    
Old February 20th, 2009 (08:44 PM).
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Quote originally posted by JesusLuvsU:
IS this game available for download.. or like a playable demo of what youve done so far =)
Nope, not yet! So far, there's about 15-20 minutes of gameplay finished. I'm going to be releasing a demo when I've finished up to the first gym. It seems like the standard. ;D

Quote originally posted by Esmas:
Very nice! This game looks great, and I especially like how you took everything from the original game, and made it different. This game has a great deal of originality, and it doesn't matter if all of the sprites look odd, because it's original. I also like how all of the tiles are different, and your style is quite shiny.

Good luck with this awesome game, blueguy!
Thanks a lot! Shininess rules. ;P And just cause you asked about daytime, I decided to post a few more screenshots. It's mostly me just being a night owl, when I post night-time screens. XD



I've been sketching more new Pokémon, and I came up with one I really, really like. Sorry to be a tease, but I'll be posting stuff as soon as it's done.
  #47    
Old February 20th, 2009 (08:50 PM).
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Oh so that's the garden you were talking about!
It's a nce little spin on the safari zone!
But the fr tree, it looks really akward with those palettes, I suggest you edit the tree a bit.
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  #48    
Old February 21st, 2009 (12:21 AM).
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Whoa... Your new PokeMart/Pokemon Center tiles are just beautiful, they fit the games style just perfectly...
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  #49    
Old February 21st, 2009 (08:56 AM).
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Awesome! The tiles give a very colorful and bright feeling to the game, and they're beautiful! Just one thing, though. You should make the outline for your tree's upper area a bit brighter, because it looks very odd.

Your Pokémon Center and Mart tiles (inside and out) are great, too. I really like the light shining out of them.

I can't wait to see the new Pokémon designs, and I guess to play this game.
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  #50    
Old February 22nd, 2009 (02:29 AM). Edited February 23rd, 2009 by blueguy.
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Quote originally posted by Esmas:
Awesome! The tiles give a very colorful and bright feeling to the game, and they're beautiful! Just one thing, though. You should make the outline for your tree's upper area a bit brighter, because it looks very odd.

Your Pokémon Center and Mart tiles (inside and out) are great, too. I really like the light shining out of them.

I can't wait to see the new Pokémon designs, and I guess to play this game.
That's the way I want it to feel! Colorful! But the next part of the game I'm working on is going to be darker. I've been working on the woods. I created an original piece of music in Mario Paint for it. XD Also, I made really big pine trees for the forest. They look cool! I can't wait to show them off.

I agree with you about the trees, so I've lightened the outline at the top. ;D

EDIT: No one's gonna see this, since my thread's way at the bottom (no one hearts me T_T ), but in my next update, I plan to show you the region map, with all the names/places of interest, as well as a new region name. Also, I really don't like Arcticub, and I really want to improve the quality of my Pokémon, so I made a completely new one today! It's so cute! I want to have it on my team... And the name is a lot better! I can't wait to show you guys.
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