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  #26    
Old December 19th, 2008, 04:24 AM
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what do you mean exactly???
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  #27    
Old December 20th, 2008, 01:38 AM
choatix
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the NDS tracks do not sound like they would min the game, like thier using diferent insturments or something o that effedt
  #28    
Old December 20th, 2008, 11:57 AM
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The game changes the tracks massively (on Meta Knight's Revenge from Kirby Super Star Ultra) or minimally (VS. Regirock/ice/steel from Pokemon Platinum) to make them sound different. What you are hearing is the original and if you don't like it, delete some tracks temporarily and see what you get. Use back-ups.
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  #29    
Old December 22nd, 2008, 05:32 AM
choatix
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ok then... and how will that change anything???

OH WELL.

What is the stream folder for? The picture says wav files; what wav files? That folder is also empty for me from each of the games I have extracted from: Nintendogs, Pokemon Diamond and New Super Mario Bros. Is trhis my falt or someone elses?

As by wav does it mean the actual songs (as they sound in game) because this is what I eralyl want.

And another thing...
Options:
-x extract files only(no decoding)
-s show processing status
--help show this usage
How do you use these options? And what do they all do? Or, do I chanmge something or other?
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  #30    
Old December 22nd, 2008, 07:41 AM
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useless ask because aminex will be absent for very a long time
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Last edited by darlly; December 22nd, 2008 at 07:46 AM.
  #31    
Old December 22nd, 2008, 10:22 AM
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I'm not sure what is the stream folder and ignore the options, they are useless. The stream folder may be for streaming files, but the Nintendo Dual System, Dual System Lite, and Dual System(i) do it by themselves.
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  #32    
Old December 24th, 2008, 07:59 AM
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  #33    
Old December 24th, 2008, 11:40 AM
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Yeah, well, this program does rip music from mainly 75-85% out of all 3200+75(demos and G&W Collections) or over roms. I just found that out by trying it with 20 random roms.
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  #34    
Old December 25th, 2008, 08:27 AM
choatix
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Well I need help from someonme. Can this program extract sound files as WAV files that are the soundtracks as the game would play them? The strean folder, After all, in the image in the first post it does mention it contains wav files.
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Last edited by choatix; December 25th, 2008 at 08:39 AM. Reason: Added something and correct bad typing
  #35    
Old December 28th, 2008, 09:04 AM
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Yes, in the third folder it does. But those are just SFX, so I don't bother. Just change the folder with midi files to read by size and done. You will find music easier, that's my hint. Also, WINAMP is a great program for those files. Try using that for them.
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  #36    
Old January 9th, 2009, 11:56 PM
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If you want to extract the Nintendo DS Music without it remixed, why don't you get VGMTrans?
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  #37    
Old January 10th, 2009, 08:05 AM
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Some songs have an extra part to it. How do I know? There are unused songs and Eterna City/Game Corner are partially distorted compared to the games.
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  #38    
Old January 27th, 2009, 06:22 PM
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I can't get this right. I'm dying to put the soundtrack on my iPod, but I can't get the files right.

Does anyone have a link to download the soundtrack to PMD 1 and/or 2? If so, can you PM it to me?
I've been looking for it for a LONG time! I CAN'T FIND IT!!! ='(
  #39    
Old January 28th, 2009, 09:23 AM
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It's easy. Download the rom (do it yourself) and put it in the same folder as the program. Move the ROM over the program to extract the music and waste a lot of hours ordering it and then converting to mp3 (which is easy!)
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  #40    
Old January 28th, 2009, 10:33 AM
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Yes, I know how to extract the files, but the raw MIDI files are warped. It doesn't sound anything like the in-game rendering. You can sometimes tell what its SUPPOSED to be, but its severely warped.
  #41    
Old January 28th, 2009, 04:18 PM
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Quote:
Originally Posted by WiiGamin View Post
Yes, I know how to extract the files, but the raw MIDI files are warped. It doesn't sound anything like the in-game rendering. You can sometimes tell what its SUPPOSED to be, but its severely warped.
Correct. That is the ORIGINAL *.midi* file that makes this happen. That is how it is supposed to sound, all you have to do it clean up the instruments by a remixer and then you got a good song. The game just changes the file, all right? I had this a few times, but I didn't care.
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  #42    
Old February 6th, 2009, 02:17 AM
choatix
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I dfont understand how to "unremix" as such music from VGMTrans
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EPOSIDE 1
http://uk.youtube.com/watch?v=5FiGJmAQfcc
EPOSIDE 2
http://uk.youtube.com/watch?v=pq_QSdewD2c
  #43    
Old February 6th, 2009, 09:43 AM
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Quote:
Originally Posted by choatix View Post
I dfont understand how to "unremix" as such music from VGMTrans
Try using Anvil Studio for such matters.
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  #44    
Old February 8th, 2009, 01:15 AM
choatix
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and then what?
i really dont get what to do
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Currently making a special fanfiction video in my region of Flareo! Check out the videos at

EPOSIDE 1
http://uk.youtube.com/watch?v=5FiGJmAQfcc
EPOSIDE 2
http://uk.youtube.com/watch?v=pq_QSdewD2c
  #45    
Old February 8th, 2009, 10:14 AM
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Quote:
Originally Posted by choatix View Post
and then what?
i really dont get what to do
Try reading the README file as it must have one. I don't really use it, but I know it. Remixes *.mid* formats quite well. Try moving/deleting the instruments a bit. And you'll have a remix sooner or later!
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  #46    
Old April 9th, 2009, 12:37 PM
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Hi everybody i'll be direct ..hum
Since i have no time to manage this thread i announce that it's closed.
If you have any question just post from main page of my website.
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