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  #101    
Old March 21st, 2009 (09:35 AM).
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Hey, here is new update screens for my game look

  #102    
Old March 22nd, 2009 (08:28 AM). Edited March 23rd, 2009 by Awan.
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Hello all~
I would like to show my new menu interface a.k.a. POKéNAV. The three screen on the left side is for the POKéMON. You can only have 3 POKéMON and will get at the start of the games. They will follow you around~ (Caterpillar) EDIT: Credit goes to Kyledove for the Tilesets, Thankies~ Others are 100% made by me~

  #103    
Old March 23rd, 2009 (08:52 AM).
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Quote:
Originally Posted by Awan View Post
Hello all~
I would like to show my new menu interface a.k.a. POKéNAV. The three screen on the left side is for the POKéMON. You can only have 3 POKéMON and will get at the start of the games. They will follow you around~ (Caterpillar) EDIT: Credit goes to Kyledove for the Tilesets, Thankies~ Others are 100% made by me~

uhh.... ur kanto iz upsidedown....
It looks really nice, if a bit dull. and i wish i could use those tiles, they look awesome.
Game temporally on hold.

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Spoiler:

  #104    
Old March 23rd, 2009 (11:17 AM).
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It looks original Awan.
I'm not a huge fan of the font used (not the options themselves, but the rest).

Is that the default menu? I think that would be a nice change to see.


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  #105    
Old March 23rd, 2009 (05:07 PM).
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Alucus_Of_Borg Alucus_Of_Borg is offline
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a screenshot of the surfing and the interface though the poketch is still a work in progress and doesent work yet :D but it will do im just working on the codes for it
i based it around the ds interface but iv made the poketch look like it does in the anime
  #106    
Old March 23rd, 2009 (09:47 PM).
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Quote:
Originally Posted by Jonny Chleevas View Post
uhh.... ur kanto iz upsidedown....
It looks really nice, if a bit dull. and i wish i could use those tiles, they look awesome.
Thanks for the comment Yeah its upside down..juz to make it a bit different and there is a few new town and route. The tiles is from Kyledove, I juz add a few custom tiles to make the map more like a harbor.

Quote:
Originally Posted by Neo-Dragon View Post
It looks original Awan.
I'm not a huge fan of the font used (not the options themselves, but the rest).

Is that the default menu? I think that would be a nice change to see.
Thanks Neo-Dragon Hmm...its Agency FB, I might change it back to Pokémon fonts. And YES, it is the default menu, I called it POKéNAV (a new system one ). I also change the bag to POKéSULE, its a capsule used for storing items (*coughdragonballcough*).

Quote:
Originally Posted by f0r3v3r-70x1c View Post
a screenshot of the surfing and the interface though the poketch is still a work in progress and doesent work yet but it will do im just working on the codes for it
i based it around the ds interface but iv made the poketch look like it does in the anime
Really nice look of poketch, but isnt the screen too small?
  #107    
Old March 24th, 2009 (01:51 AM).
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Alucus_Of_Borg Alucus_Of_Borg is offline
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Quote:
Originally Posted by Awan View Post
Thanks for the comment Yeah its upside down..juz to make it a bit different and there is a few new town and route. The tiles is from Kyledove, I juz add a few custom tiles to make the map more like a harbor.



Thanks Neo-Dragon Hmm...its Agency FB, I might change it back to Pokémon fonts. And YES, it is the default menu, I called it POKéNAV (a new system one ). I also change the bag to POKéSULE, its a capsule used for storing items (*coughdragonballcough*).



Really nice look of poketch, but isnt the screen too small?
what on the poketch??? nope its exactly the same as in the anime :D and dont worry it will work fine
  #108    
Old April 12th, 2009 (12:51 AM).
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Enjoy the latest Excel screenshots
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  #109    
Old April 15th, 2009 (07:00 AM).
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Resurgence maybe?
  #110    
Old April 18th, 2009 (08:31 AM).
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A hint at what's to come?



JPEG'd to prevent theft.
No signature to be found here...
  #111    
Old April 18th, 2009 (08:45 AM).
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Sweet, 32x32 tiles :D
I've always wanted to see a Pokémon game like that!
  #112    
Old April 18th, 2009 (08:53 AM).
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Resurgence maybe?
Looks awesome, Avatar! You're great at mapping!
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  #113    
Old April 18th, 2009 (09:37 AM).
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Sweet, 32x32 tiles :D
I've always wanted to see a Pokémon game like that!
Yeah same. Do you remember the Pokemon HD fan game. Well that's what it was called. I loved that. It used 32 by 32 firered/leafgreen tiles with a custom take on the overworlds.


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  #114    
Old April 19th, 2009 (05:18 AM).
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theres some talented people above me

check this out

Click image for larger version

Name:	suciune sprites.png
Views:	94
Size:	3.9 KB
ID:	46184
NOFAMENOGAME;
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  #115    
Old April 19th, 2009 (07:00 PM).
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A hint at what's to come?



JPEG'd to prevent theft.
Looks very nice
Love the grass pattern.
Quote:
Originally Posted by nofamenogame View Post
theres some talented people above me

check this out

Attachment 46184
Those are good but that is a sprite not a screenshot
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  #116    
Old April 19th, 2009 (08:11 PM).
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i see some pretty talented stuff here. I guess i'll post some pics of Pokemon Midnight..........:





  #117    
Old April 19th, 2009 (08:16 PM).
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Resurgence maybe?
Nice mapping. You're pretty good. But you can't tree shade? That looks horrific.
Brony represent.
  #118    
Old April 21st, 2009 (05:46 AM).
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Hey, i made new script, its edited script for pokegear with new device EventsChecker but its just for show you.
In my game will be other device.
  #119    
Old April 25th, 2009 (12:16 AM).
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  #120    
Old April 25th, 2009 (05:29 AM).
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@Shaggy Typhlosion: It looks out of place. Change that green box with the colors from a palette of a message box from the Pokémon games- add a grey boarder or something too. It would look better with the pokémon font used too.


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  #121    
Old April 25th, 2009 (08:52 AM).
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Quote:
Originally Posted by Neo-Dragon View Post
@Shaggy Typhlosion: It looks out of place. Change that green box with the colors from a palette of a message box from the Pokémon games- add a grey boarder or something too. It would look better with the pokémon font used too.
And also if you changed the graphics and made it so that;
4 pixels = 1 pixel

I mean that you double the size of the pics, so that the HUD fit together with the rest of
the PKMN graphics, which are "doubled".

And I agree with Neo Dragon about the font too.
  #122    
Old April 27th, 2009 (09:55 AM). Edited April 27th, 2009 by Avatar.
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Who could this mysterious youth be?
  #123    
Old April 27th, 2009 (10:10 AM).
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From the way he's centered in the middle of the screen, I'm tempted to say the player... :P

But I bet it's not.
  #124    
Old April 27th, 2009 (10:19 AM).
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I would say that he is a youth... from the Pokemon World? Darn... that's all I got.

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  #125    
Old April 27th, 2009 (11:13 AM). Edited April 27th, 2009 by Avatar.
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Quote:
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From the way he's centered in the middle of the screen, I'm tempted to say the player...

But I bet it's not.
It's close, but I was looking more at what his identity could be

Hint:
Spoiler:
It's my own take (and revision) of a previous character I sprited.
He also happens to be a prominent character in some of the official games.


The screenshot has been updated if you want to see what a more finalized design for the character is going to look like.
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