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  #1    
Old May 24th, 2009, 01:08 PM
Minorthreat0987
Pokemon Tellurium
 
Join Date: Oct 2005
Nature: Adamant

Developed in RMXP

Contents:
Part 1 – Features
Part 2 – Quick Update
Part 3 – Introduction
Part 4 – The Project Scarlet Team
Part 5 – Credits
Part 6 – The Story
Part 7 – The New Pokémon of Shiozu
Part 8 – The New Region of Shiozu
Part 9 - The Main Characters
Part 10 - Screenshots and Other Media
Part 11 - Support Us
Part 12 - Further Information
Part 13 - Want to help?


====================================
1. Features
====================================


New TMs/HMs
New items and berries
8 New Gyms and Gym Leaders
150 new Pokémon
Pokémon from other regions
New region - Shiozu
New characters
New type: Light
A visual update for most core systems
You will be able to choose between being a Male or Female (unlike the original Scarlet)

====================================
2. Quick Update
=================================
===

Check here to see the latest updates to the thread

====================================
3. Introduction
====================================


I'm sure that the name Pokémon Scarlet is a name that most of you are familiar with, as well as I assume that most of you have heard of Pokémon Iridium. My name is Minorthreat, and I am the creator of Pokémon Iridium. Not too long ago Houdoomed asked me if I would take over the reigns of Scarlet and help him by continuing his wonderful project. At first I was skeptical, Iridium was important to me, I wasn't too keen on giving it up completely. I spent many days comtemplating the prospects of the deal, and I ultimately realized, why not take what was superb about Iridium, and incorporate it in the my own version of Pokémon Scarlet. This version of Pokémon Scarlet is what you see here today.

Enough about me, lets talk about Pokémon Scarlet. Pokémon Scarlet began way back in February 2007, and has suffered the same fate as Iridium many times. We have gone through many changes and many losses, the struggles that Pokémon Scarlet has faced has only made it stronger. The project has been handed around many times to many developers, but none of them have been able to breathe life into the project. However, this time is different, we have made a lot of progress in the short few months that I have been part of the project. I look foward to your support, and I hope to have you all itching for updates by the end of this thread.

====================================
4. The Project Scarlet Team
====================================


Minorthreat - Project Coordinator, Mapper, Story Developer, Overworld Spriter, Tile Artist

Houndoomed - Project Founder

Sprite Killer - Lead Spriter, Pokémon Developer

Concore - Pokémon Developer

eebit - Pokédex Managment and Pokémon Concepts

Riceeman - Pokémon Developer, Mapper

Strelitzia - Pokémon Developer, Spriter

Yuoaman - Mapper, Story Developer

~Magma King~ - Move/Learnset and Base Stats Developer

====================================
5. Credits
====================================


Poccil - The Pokémon Essentials Starter Kit

Wichu - General Script assistance

Fangking Omega - Inspiration in game making, and the thread structure

Kyledove - His wonderful Sinnoh Tiles

Atomic_Reactor - Overworld Sprites

Esmas - Overworld Sprites

====================================
6. The Story
====================================


Pokémon Scarlet takes place 15 years before the events of Pokémon R/B/Y (even though new Pokémon feature in Shiozu, they do not appear in any other region). You play as a young Lance, who grows up to be one of the world's most famous Pokémon Masters, and one of the Kanto Elite Four. Lance’s cousin, Clair, is also a character in this game. Clair grows up to be the Gym Leader of Blackthorn City Gym. Both Lance and Clair move to Blackthorn City when they are older. Pokémon Scarlet expands the history of these two characters in an exciting and new, not used before in a Pokémon game, way.

So without further ado, I present the story of Pokémon Scarlet.

----

Your name is Lance*. You live in the town of Risehome in the region of Shiozu, along with your Aunt and Uncle, and your younger cousin Clair. You have been living here for a long time, and things have always been more and less peaceful... until now.

You and your friend Giovanni are out on Route 297 and he is showing you how to battle. Giovanni has been like an older brother to you for several years, since your parents left to journey faraway lands. Giovanni was also a traveling trainer, but he would always return to Risehome Town to spend the Winter with you. But recently Giovanni took a position as assistant to Prof. Maple, who has a lab in Risehome. After Giovanni finishes your lesson he tells you to head home and that he will see you in the morning, on your birthday.

You wake up the next morning to your cousin yelling for you. She says that she was up in Steadytree Town and she saw some shady looking characters hanging around. She decided that you and her would go talk to Prof. Maple and see if you could get your first Pokémon.
You head downstairs, where your Aunt is waiting for you. She allows you to go and get your Pokémon from Prof. Maple. Once you arrive at Prof. Maple's Lab, one of her other Aides says that she and Giovanni have gone to the Dragon Shrine in the eastern part of Risehome Town, and that you should go there if you needed to see her. You and Clair make your way to see Prof. Maple and Giovanni, you ask her about getting your first Pokémon, and she says that you are in luck because she has brought three Pokémon with her. You insist that Clair chooses first, but she declines, because it is your birthday, and you should choose first. You choose first, and then Clair chooses hers.

As soon as Clair made her choice the three of you are ambushed by two shady looking characters. You and Clair use your new Pokémon to battle the two shady characters, however in the excitement of battle you and Clair fail to notice that Prof. Maple and Giovanni are now missing. You and Claire look around, but can only find Giovanni’s hat, which must have fallen off when he and Prof. Maple were taken.

You and Clair rush back to your house to talk with your Aunt about what had just happened. You tell her about the horrible thing that just happened. After you tell your story you decide to check around town to see if there are any more clues to who took Giovanni and Prof. Maple. Near the entrance to Route 297 you find a note which reads: “Capture the Professor, and bring her to HQ. I will follow.” It seems that this plan was orchestrated by someone, but whoever wrote the note did not sign it.
Clair comes to the conclusion that Prof. Maple must know something that these people want. You two decide that you will try to find this ‘HQ’ and rescue Prof. Maple. Clair says that you can still be a Pokémon Trainer at the same time. She believes that if you train your Pokémon by defeating all of the Gym Leaders in Shiozu, you would be strong enough to defeat the people who kidnapped Prof. Maple and Giovanni.
The two of you return to Clair’s house and tell your Aunt your decision. She is proud of your decision to rescue Prof. Maple and Giovanni, and gives you permission to go. Your Uncle then gives you a pair of Running Shoes as a birthday gift.

And with that, you and Clair begin your quest for rescuing Prof. Maple, but with many questions, the most important being why exactly these people want Prof. Maple. What would she know that they were so desperate for that they would be willing to kidnap her? You won’t know until you find this ‘HQ’ and rescue Prof. Maple.

* Note that you can choose any name for yourself. Lance is the default name.

====================================
7. The New Pokémon of Shiozu
====================================


Pokémon Scarlet will contain 150 brand new Pokémon native to the Shiozu region.
Our Pokédex is still being developed so this list is subject to change, and will definitely fill up.

The Pokédex
Spoiler:
No. 001 STIPOLDOS - THORN Pokémon - :Grass: - Designer: Concore
No. 002 BARBATOPS - THORN Pokémon - :Grass: / :Rock: - Designer: Concore
No. 003 THORADON - THORN Pokémon - :Grass: / :Rock: - Designer: Concore
No. 004 MOLTAMB - KINDLE LAMB Pokémon - :Fire: - Designer: Sprite Killer
No. 005 FLAMIFLECE - BURNING LAMB Pokémon - :Fire: - Designer: Sprite Killer
No. 006 INCINIRAM - IRON RAM Pokémon - :Fire: / :Steel: - Designer: Sprite Killer
No. 007 WABOUY - LUNGFISH Pokémon - :Water: - Designer: Concore
No. 008 LIZOAT -LUNGFISH Pokémon - :Water: / :Dragon: - Designer: Concore
No. 009 FLAGOON -LUNGFISH Pokémon - :Water: / :Dragon: - Designer: Concore
No. 010 ROBLE - NESTING Pokémon - :Normal: / :Flying: - Designer: Concore
No. 011 BOBIN - NESTING Pokémon - :Normal: / :Flying: - Designer: Concore
No. 012 BASTICK - STICK Pokémon - :Bug: / :Grass: - Designer: Concore
No. 013 SHIMPLE - COCOON Pokémon - :Bug: / :Grass: - Designer: Concore
No. 014 MINIMOTH - MINAMALIST Pokémon - :Bug: / :Grass: - Designer: Concore
No. 015 MOSERVAE - LARVAE Pokémon - :Bug: / :Water: - Designer: Concore (Concept by Skaar)
No. 016 MOVOLENT - MOSQUITO Pokémon - :Bug: / :Water: - Designer: Concore (Concept by Skaar)
No. 017 ASQUITO - BLOODSUCKING Pokémon - :Bug: / :Poison: - Designer: Concore (Concept by Skaar)
No. 018 GERBOP - BOUNCY Pokémon - :normal: - Designer: Riceeman
No. 019 GERBOING - POUNCING Pokémon - :normal: - Designer: Riceeman
No. 020 HEDGETOX - POISON SPIKE Pokémon - :poison: - Designer: (Concept by Lorem Ipsum)
No. 021 PORQUILL - POISON SPIKE Pokémon - :poison: - Designer: (Concept by Lorem Ipsum)
No. 022 CARDI - REDBIRD Pokémon - :fire: / :flying: - Designer: Riceeman (Concept by Skaar)
No. 023 CHARDINAL - CARDINAL Pokémon - :fire: / :flying: - Designer: Riceeman (Concept by Skaar)
No. 024 VOLERY - BERRY MOUSE Pokémon - :normal: / :grass: Designer: Concore
No. 025 FLORRIRAT - BERRY MOUSE Pokémon - :normal: / :grass: - Designer: Concore
No. 026 BARROW - SAD Pokémon - :fire: - Designer: Sprite Killer
No. 027 RASTOV - BITTER Pokémon - :fire: / :ghost: - Designer: Sprite Killer
No. 028 MURCIMOR - BITTER Pokémon - :fire: / :ghost: - Designer: Sprite Killer
No. 029 ---
No. 030 ---
No. 031 ---
No. 032 ---
No. 033 ---
No. 034 ---
No. 035 CINISWILLI - BAKING Pokémon - :normal: / :fire: - Designer: Concore
No. 036 JUMPGAROO - KANGAROO Pokémon - :normal: - Designer: (Concept by eebit)
No. 037 ---
No. 038 ---
No. 039 NYMPHIN - MAYFLY Pokémon - :bug: / :water: - Designer: Riceeman
No. 040 DAMSENNA - DRAGONFLY Pokémon - :bug: / :dragon: - Designer: Riceeman
No. 041 BRAINTLE - SWARMING Pokémon - :bug: / :psychic: - Designer: Sprite Killer
No. 042 VENDLE - DECEIVING Pokémon - :poison: / :ghost: - Designer: Sprite Killer
No. 043 BORTASH - [???] Pokémon - :fighting: / :rock: - Designer: (Concept by Concore)
No. 044 ---
No. 045 SHLEEP - WOOLLY Pokémon - :psychic: - Designer: Strelitzia
No. 046 SLUMBAA - DREAMER Pokémon - :psychic: - Designer: Strelitzia
No. 047 DUMEER - DIGGING Pokémon - :ground: - Designer: (Concept by Skaar)
No. 048 SURISAN - MEERKAT Pokémon - :ground: / :fighting: - Designer: (Concept by Skaar)
No. 049 FEARIT - TERRIFIED Pokémon - :normal: / :ghost: - Designer: Concore (Concept by Pokeyking)
No. 050 EVILIVE - EVIL Pokémon - :normal: / :ghost: - Designer: Concore (Concept by Pokeyking)
No. 051 ---
No. 052 ---
No. 053 ---
No. 054 ---
No. 056 ---
No. 057 ---
No. 058 ---
No. 059 ---
No. 060 ---
No. 061 ---
No. 062 ---
No. 063 ---
No. 064 ---
No. 065 WHIRRIT - SPINNING Pokémon - :steel: - Designer: Sprite Killer
No. 066 TWIRRON - SPINNING Pokémon - :steel: - Designer: Sprite Killer
No. 067 TEOY - JOYFUL Pokémon - :light: - Designer: Concore (Concept by Riceeman)
No. 068 SCARULB - SIGNAL Pokémon - :electric: / :ground: - Designer: Riceeman
No. 069 PHAROLT - GENERATOR Pokémon - :electric: / :ground: - Designer: Riceeman
No. 070 HYBIRD - DUAL ENERGY Pokémon - :grass: / :electric: - Designer: Concore (Concept by Skaar)
No. 071 TURBOLT - SHELL Pokémon - :electric: - Designer: Riceeman (Concept by Skaar)
No. 072 SHELSHOCK - BOMBSHELL Pokémon - :electric: / :rock: - Designer: Riceeman (Concept by Skaar)
No. 073 KRYTE - KITE Pokémon - :fire: /:flying: - Designer: (Concept by eebit)
No. 074 FLIDER - GLIDER Pokémon - :fire: / :flying: - Designer: Concore (Concept by eebit)
No. 075 BROCIBAA - GROWING Pokémon - :grass: - Designer: Concore
No. 076 VEGIRAM - VEGATABLE Pokémon - :grass: / :ground: - Designer Concore
No. 077 FRUITEWE - [???] Pokémon - :grass: / [???] - Designer: Concore
No. 078 URCKLE - URCHIN Pokémon - :water: - Designer: Strelitzia
No. 079 PUNKCHIN - PUNCTURE Pokémon - :water: / :poison: - Designer: Strelitzia
No. 080 ---
No. 081 ---
No. 082 ---
No. 083 ---
No. 084 ---
No. 085 ---
No. 086 ---
No. 087 ---
No. 088 DETONITE - COMBUSTION Pokémon - :dark: / :fire: - Designer:(Concept by ~Magma King~)
No. 089 VOLCANITE - MANIC Pokémon - :dark: / :fire: - Designer:(Concept by ~Magma King~)
No. 090 ---
No. 091 ---
No. 092 COFFIR - COFFIN Pokémon - :ghost: / :ground: - Designer: Riceeman
No. 093 CORPSIRI - DECEASED Pokémon - :ghost: / :ground: - Designer: Riceeman
No. 094 PIXXI - PIXIE Pokémon - :grass: - Designer: Concore (Concept by Skaar)
No. 095 PRYTHE - MISCHIEVOUS Pokémon - :grass: :psychic: - Designer: (Concept by Skaar)
No. 096 ELFLORA - ELF Pokémon - :grass: :psychic: - Designer: (Concept by Skaar)
No. 097 FRAWN - FAWN Pokémon - :ice: - Designer: (Concept by eebit)
No. 098 FREZELK - REINDEER Pokémon - :ice: - Designer: (Concept by eebit)
No. 099 VAYPRE - VAPOUR Pokémon - :water: / :ghost: - Designer: Riceeman
No. 100 EVAPORAYTE - VAPOUR Pokémon - :water: / :ghost: - Designer: Riceeman
No. 101 FREBI- ABUNDANT Pokémon - :fighting: - Designer: Concore
No. 102 SIMPLUME - DISTRACTED Pokémon - :fighting: / :flying: - Designer: (Concept by Concore)
No. 103 BUBEE - [???] Pokémon - :bug: - Designer: Sprite Killer
No. 104 ABLEBE - [???] Pokémon - :bug: / :dark: - Designer: Sprite Killer
No. 105 ---
No. 106 ---
No. 107 ---
No. 108 ---
No. 109 ---
No. 110 ---
No. 111 CORRADIA - RADIOACTIVE Pokémon - :poison: - Designer: (Concept by Skaar)
No. 112 CORRUSAR - VOLATILE Pokémon - :poison: / :ice: - Designer: (Concept by Skaar)
No. 113 WENDIGOR - HUNTER Pokémon - :ice: / ?:dark:? - Designer: Riceeman
No. 114 SLUSHPY - PLAYFUL Pokémon - :normal: / :ice: - Designer: Riceeman
No. 115 ??? - LOYALTY Pokémon - :normal: / :ice: - Designer: (Concept by Riceeman)
No. 116 ??? - FEARLESS Pokémon - :normal: / :ice: - Designer: (Concept by Riceeman)
No. 117 YAWNIC - TIRED Pokémon - :psychic: - Designer: Concore
No. 118 BIBBOWACK - MONARCH Pokémon - :normal: / :water: - Designer: Riceeman
No. 119 GLORIF - SEPARATED Pokémon - :light: - Designer: Sprite Killer
No. 120 FARIVAL - SEPARATED Pokémon - :dark: - Designer: Sprite Killer
No. 121 RUFFBRANDT - ARTISTIC Pokémon - :normal: - Designer: Concore
No. 122 HABIORRM - BAGWORM Pokémon - :bug: / :grass: :ground: :steel: - Designer: Concore
No. 123 ISSTAL - CRYSTAL Pokémon - :rock: - Designer: (Concept by Skaar)
No. 124 RUBIS - RUBY Pokémon - :rock: / :light: - Designer: (Concept by Skaar)
No. 125 SAPHIX - SAPPHIRE Pokémon - :rock: / :light: - Designer: (Concept by Skaar)
No. 126 EMRIL - EMERALD Pokémon - :rock: / :light: - Designer: (Concept by Skaar)
No. 127 VELOCEON - SPEED Pokémon - :light: - Designer: Concore
No. 128 HOCUS - WIZARD Pokémon - :psychic: / :light: - Designer: Concore (Concept by Asuran)
No. 129 POCUS - MAGICIAN Pokémon - :psychic: / :dark: - Designer: Concore (Concept by Asuran)
No. 130 WINDUR - [???] Pokémon - :ice: - Designer: Sprite Killer
No. 131 FURRICANE - [???] Pokémon - :ice: / :dragon: - Designer: Sprite Killer
No. 132 MONOWAR - NERVE DAMAGE Pokémon - :poison: / :electric: - Designer: Concore
No. 133 ORUSOL - SOLAR HAWK Pokémon - :fire: - Designer: Sprite Killer
No. 134 SOLAWL - SOLAR HAWK Pokémon - :fire: / :psychic: - Designer: Sprite Killer
No. 135 OISERA - SUN CARRIER Pokémon - :fire: / :psychic: - Designer: Sprite Killer
No. 136 ---
No. 137 ---
No. 138 METRAZOR - BLADEBACK Pokémon - :rock: - Designer: Strelitzia
No. 139 SPINOSAW - RAZORBACK Pokémon - :rock: / :steel: - Designer: Strelitzia
No. 140 TRIOCULA - HORRIFIC Pokémon - :rock: / :water: - Designer: Sprite Killer
No. 141 GILLIKID - PATTERNED Pokémon - :poison: / :water: - Designer: Concore
No. 142 WARNETEEN - PATTERNED Pokémon - :poison: / :dragon: - Designer: Concore
No. 143 DULTATHAL - PATTERNED Pokémon - :poison: / :dragon: - Designer: Concore
No. 144 ---
No. 145 ---
No. 146 ---
No. 147 TRAGONY - EMOTIONLESS Pokémon - :dragon: / :dark: - Designer: Sprite Killer
No. 148 LUCITER - SHINING Pokémon - :dragon: / :light: - Designer: Sprite Killer
No. 149 CONGINE - GRAVITY Pokémon - :steel: / :dark: Designer: Concore
No. 150 ATLANTIA - RUINATION Pokémon - :water: / :psychic: - Designer: Sprite Killer (Concept by eebit)


====================================
8. The Region of Shiozu
====================================




The Region
This section will fill up as the towns and landmarkes are created, and properly named.
Spoiler:
1. Risehome Town
2. Steadytree Town
3. Marshspring City
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.

a.
b.
c.
d.
e.
f.
g.
h.
i.
j.


The land of Shiozu is a large and populous region, known for its warm tropical climate and several attractions. But it is also well known for the many mysteries and folklore surrounding it.
For generations, there have been several tales about the Dragon Gods and the balance of Dark and Light they have provided for the region ever since it came into existance. Tragony, the Dragon of Pain and Sorrow, and Luciter, the Dragon of Peace and Harmony.
There is also an ancient tale of a legendary city that was lost to the sea centuries ago, and a Pokémon so powerful that could destroy the entire region if ever awoken that rests there - Atlantia. It is also said that it was Tragony and Luciter who caused the fall of Atlantia, and who caused the lost city to be plummetted to the bottom of the sea in the first place all those centuries ago, solely to prevent Atlantia from destroying the region. And surely, if Atlantia was ever awoken from its ancient slumber, all hope would indeed be lost.
Are these legends true? Or simply just myth...?

====================================
9. The Main Characters
====================================



Lance & Clair
The Hero and the Heroine
Prof. Maple

Top Pokémon Professor in Shiozu
Lance's Neighbor
Give Lance his first Pokémon

The Gym Leaders

Shelley
Gym Leader Of Marshspring City
Uses Bug Types

Boris
Gym Leader Of ???
Uses Normal Types

Amelia
Gym Leader of ???
Uses Flying Types

Charlie
Gym Leader of ???
Uses Fire Types

Caspian
Gym Leader of ???
Uses Water Types

Ms. Demina
Gym Leader of ???
Uses Ghost Types

Clint
Gym Leader of ???
Uses Rock Types

Sunni
Gym Leader of ???
Uses Light Types

====================================
10. Screenshots and Other Media
====================================


*All screenshots are from a test build of the game, and are subject to change


Lets start with some screens from the systems of Pokémon Scarlet

The Pokémon Selection Menu


The Trainer Card


The Battle System


Thats it for system screens right now, keep an eye out for more though!
Now lets go for some normal screens!


The Introduction


A few overworld/story screens





====================================
11. Support Us
====================================


COMING SOON

====================================
12. Further Information
====================================


For further information join us at our forums, the link is in my signature.

====================================
13. Want to help?
====================================

We are currently looking for a spriter who can help us sprite Trainers in DP style, and a Talented RGSS scripter.

Thanks to everyone for their endless support. We'd be nowhere without you. I hope you enjoy the game!
__________________

Check out my DeviantArt account for info on my new project! Pokemon Tellurium.
My DeviantArt

Last edited by Minorthreat0987; January 14th, 2010 at 01:26 PM.
  #2    
Old May 24th, 2009, 03:00 PM
Blazers's Avatar
Blazers
L.A.S.E.R.S.
 
Join Date: Jan 2008
Location: Connecticut
Age: 20
This is great man!
everything is looking awesome.
good luck!
i really like your storyline.
The concepts look great too, can't wait to see them finished.

Last edited by Blazers; May 24th, 2009 at 03:06 PM.
  #3    
Old May 24th, 2009, 04:10 PM
ryushin5's Avatar
ryushin5
In College YAY! :3
 
Join Date: Jun 2008
Location: illinois
Age: 21
Nature: Jolly
Send a message via AIM to ryushin5
Cool the new thread is up, well I have to say the storyline is great the sprites are awesome and I love the screenshots, can't wait to see more.
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  #4    
Old May 24th, 2009, 05:13 PM
HeavyOctillery
Locked & Loaded
 
Join Date: Apr 2008
Looks & sounds even better than the first go.

I'd stick with the original rendition of Ruffbrandt, though.
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  #5    
Old May 24th, 2009, 11:09 PM
Atomic Reactor's Avatar
Atomic Reactor
@atomicreactor
Community Supporter
 
Join Date: Jul 2007
Location: Minnesota
Age: 21
Gender: Male
Nature: Rash
Awesome man, I'm glad you got the thread up :P
Everything looks great... except i think lances backsprite looks odd. His hair is to spiky..
But yeah, good luck everyone :P
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  #6    
Old May 25th, 2009, 03:52 AM
aaniil
 
Join Date: May 2009
Gender:
Looks very promising and I like the idea regarding Giovanni being your friend.
Presuming Giovanni is the Team Rocket Leader?
Or I could be barking up the wrong tree XD
Still, I like the idea
Good luck.
And I don't want an official job at spriting but I'm pretty good at pixel art so if you need anything doing give me a shout (:.
  #7    
Old May 25th, 2009, 05:40 AM
Minorthreat0987
Pokemon Tellurium
 
Join Date: Oct 2005
Nature: Adamant
Quote:
Originally Posted by Atomic Reactor View Post
Awesome man, I'm glad you got the thread up
Everything looks great... except i think lances backsprite looks odd. His hair is to spiky..
But yeah, good luck everyone
Well, as soon as Sprite Killer gets out of school, she said she was going to redo the concept of lance, so I'm pretty sure a new back sprite would be included in the redesign.

Quote:
Originally Posted by aaniil View Post
Looks very promising and I like the idea regarding Giovanni being your friend.
Presuming Giovanni is the Team Rocket Leader?
Or I could be barking up the wrong tree XD
Still, I like the idea
Good luck.
And I don't want an official job at spriting but I'm pretty good at pixel art so if you need anything doing give me a shout (:.
No that is the right tree, this is the same Giovanni as the Team Rocket leader... but we'll see how long he stays your friend..
Quote:
Originally Posted by HeavyOctillery View Post
Looks & sounds even better than the first go.

I'd stick with the original rendition of Ruffbrandt, though.
We'll Concore didn't like the original, and to be perfectly honest, I don't feel that it looked like a Smergel evolution enough, it looked too much like a dog (Yes I know smergel is a dog pokemon, but the old Rurrbrandt looked too much like a dog). So I think that this Ruffbrandt will be staying, plus it will surely look a lot cooler after Sprite Killer pounds out the sprite!

Thanks for the comments everyone, its fuel for the Scarlet fire.
__________________

Check out my DeviantArt account for info on my new project! Pokemon Tellurium.
My DeviantArt
  #8    
Old May 25th, 2009, 06:11 AM
Zephyr+'s Avatar
Zephyr+
Community Supporter Tier 4
 
Join Date: Sep 2005
Location: USA
Age: 20
Gender: Female
Nature: Sassy
...Hey, remember when boldcommenting was in fashion? Well, now that I have a full storyline to look at here, I feel like it needs a little critique. Do you mind if I do? (actually you don't really have a choice ;D)

Quote:
Your name is Lance*. You live in the town of Risehome I'm willing to bet it's small in the region of Shiozu, along with your Aunt and Uncle, and your younger cousin Clair Seeing as we're talking the Dragon leaders here... I thought her name was Claire? Also this kills any sort of romantic subplot... not that that's a bad thing, exactly. You have been living here for a long time 10 years xD, and things have always been more and less peaceful... until now.

You and your friend Giovanni That's strange, I thought Giovanni was in his 40s while Lance was 20-something are out on Route 297 and he is showing you how to battle The player already knows how to battle!. Giovanni has been like an older brother to you for several years, since your parents left to journey faraway lands Parents are such a cumbersome plot element. You'd win awesome points if they returned at some point. Giovanni was also a traveling trainer, but he would always return to Risehome Town to spend the Winter with you. But recently Giovanni took a position as assistant to Prof. Maple *shakes head*, who has a lab in Risehome. After Giovanni finishes your lesson he tells you to head home and that he will see you in the morning, on your birthday. ASDJKL; BRITHDAYS. GUH. WHY IS IT ALWAYS YOUR BIRTHDAY

You wake up the next morning to your cousin yelling for you. She says that she was up in Steadytree Town xD; and she saw some shady looking characters Here's a hint: they're Team Rocket hanging around. She decided that you and her would go talk to Prof. Maple and see if you could get your first Pokémon. Why would she give a Pokemon to some random kid she doesn't know? Even if it is his birthday?
You head downstairs, where your Aunt is waiting for you. She allows you to go and get your Pokémon from Prof. Maple. Once you arrive at Prof. Maple's Lab, one of her other Aides says that she and Giovanni have gone to the Dragon Shrine in the eastern part of Risehome Town, and that you should go there if you needed to see her. You and Clair make your way to see Prof. Maple and Giovanni, you ask her about getting your first Pokémon, and she says that you are in luck because she has brought three Pokémon with her. You insist that Clair chooses first, but she declines, because it is your birthday, and you should choose first. lol. what a cheater. You choose first, and then Clair chooses hers.

As soon as Clair made her choice the three of you are ambushed by two shady looking characters teamrocket. You and Clair use your new Pokémon to battle the two shady characters, however in the excitement of battle you and Clair fail to notice that Prof. Maple and Giovanni are now missing. I propose we put a GPS on every professor in the world! That way they can't be kidnapped! You and Claire look around, but can only find Giovanni’s hat Giovanni, um, doesn't wear a hat ._. , which must have fallen off when he and Prof. Maple were taken.

You and Clair rush back to your house to talk with your Aunt about what had just happened. You tell her about the horrible thing that just happened. After you tell your story you decide to check around town to see if there are any more clues to who took Giovanni and Prof. Maple. Near the entrance to Route 297 you find a note which reads: “Capture the Professor, and bring her to HQ. I will follow.” rgbl. She's just a professor. Come on people. Also, THIS IS THE MOST ABUSED PLOT ELEMENT ON FANGAMES AFTER BIRTHDAYS RRRRGHBLDFFFFF It seems that this plan was orchestrated by someoneteamrocket, but whoever wrote the note did not sign it. They're not idiots.
Clair comes to the conclusion that Prof. Maple must know something that these people want. You two decide that you will try to find this ‘HQ’ and rescue Prof. Maple. Why can't they, say, call the police? Clair says that you can still be a Pokémon Trainer at the same time. She believes that if you train your Pokémon by defeating all of the Gym Leaders in Shiozu, you would be strong enough to defeat the people who kidnapped Prof. Maple and Giovanni. That... is one of the lamest excuses for undertaking an adventure I've ever heard. Sorry. :/ Especially because she's some woman Lance has never met before.
The two of you return to Clair’s house and tell your Aunt your decision. She is proud of your decision to rescue Prof. Maple and Giovanni, and gives you permission to go Gee, what a responsible parent <<. Your Uncle then gives you a pair of Running Shoes as a birthday gift.

And with that, you and Clair begin your quest for rescuing Prof. Maple, but with many questions, the most important being why exactly these people want Prof. Maple. Do YOU, as the developer, know? What would she know that they were so desperate for that they would be willing to kidnap her? You won’t know until you find this ‘HQ’ and rescue Prof. Maple.

* Note that you can choose any name for yourself. Lance is the default name. This entire plot preview is written in the context of playing as Lance. But what if you play as Clair(e)?
...This is dry. And monotonous. The characters are generic and don't appear to have personalities, and the plot is copypasted from every other fangame on the face of the earth. I can see where it's going: Professor knows about plot element which is key to accessing region legendary, who TR desires to awaken and control. Please. Spare me the pain and throw in some plot twists, or tweak the characters and give them some development, or take a course in cliche avoidance. You've got a lot of experience under your belt, and it doesn't really take that long to rethink some of the plot. Since you can't have more than the first few towns and routes mapped and the first events scripted, it's not too late to change stuff around.

I'm sorry I couldn't sugarcoat this, but I figured you deserved to hear what was on my mind. This project is auspicious-- in its third? incarnation, and with all these cool Fakemon-- so you've got to bring the plot up to par as well and stop perpetuating clicheity.
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Old May 25th, 2009, 07:04 AM
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Quote:
Originally Posted by ZephyrPlusle
Your name is Lance*. You live in the town of Risehome I'm willing to bet it's small in the region of Shiozu, along with your Aunt and Uncle, and your younger cousin Clair Seeing as we're talking the Dragon leaders here... I thought her name was Claire? Also this kills any sort of romantic subplot... not that that's a bad thing, exactly. You have been living here for a long time 10 years xD *Actually 14 or 15...*, and things have always been more and less peaceful... until now.

You and your friend Giovanni That's strange, I thought Giovanni was in his 40s while Lance was 20-something *Lance, at this time is about 15 and Giovanni about 18-19.* are out on Route 297 and he is showing you how to battle The player already knows how to battle!. Giovanni has been like an older brother to you for several years, since your parents left to journey faraway lands Parents are such a cumbersome plot element. You'd win awesome points if they returned at some point *Don't worry, we have plans for the parents...*. Giovanni was also a traveling trainer, but he would always return to Risehome Town to spend the Winter with you. But recently Giovanni took a position as assistant to Prof. Maple *shakes head*, who has a lab in Risehome. After Giovanni finishes your lesson he tells you to head home and that he will see you in the morning, on your birthday. ASDJKL; BRITHDAYS. GUH. WHY IS IT ALWAYS YOUR BIRTHDAY

You wake up the next morning to your cousin yelling for you. She says that she was up in Steadytree Town xD; and she saw some shady looking characters Here's a hint: they're Team Rocket *You'd assume that, wouldn't you?* hanging around. She decided that you and her would go talk to Prof. Maple and see if you could get your first Pokémon. Why would she give a Pokemon to some random kid she doesn't know? Even if it is his birthday? *Why wouldn't they know each other? They've been neigbors for years...*
You head downstairs, where your Aunt is waiting for you. She allows you to go and get your Pokémon from Prof. Maple. Once you arrive at Prof. Maple's Lab, one of her other Aides says that she and Giovanni have gone to the Dragon Shrine in the eastern part of Risehome Town, and that you should go there if you needed to see her. You and Clair make your way to see Prof. Maple and Giovanni, you ask her about getting your first Pokémon, and she says that you are in luck because she has brought three Pokémon with her. You insist that Clair chooses first, but she declines, because it is your birthday, and you should choose first. lol. what a cheater. You choose first, and then Clair chooses hers.

As soon as Clair made her choice the three of you are ambushed by two shady looking characters teamrocket. You and Clair use your new Pokémon to battle the two shady characters, however in the excitement of battle you and Clair fail to notice that Prof. Maple and Giovanni are now missing. I propose we put a GPS on every professor in the world That way they can't be kidnapped! You and Claire look around, but can only find Giovanni’s hat Giovanni, um, doesn't wear a hat ._. *He will... oh he will...* , which must have fallen off when he and Prof. Maple were taken.

You and Clair rush back to your house to talk with your Aunt about what had just happened. You tell her about the horrible thing that just happened. After you tell your story you decide to check around town to see if there are any more clues to who took Giovanni and Prof. Maple. Near the entrance to Route 297 you find a note which reads: “Capture the Professor, and bring her to HQ. I will follow.” rgbl. She's just a professor. Come on people. Also, THIS IS THE MOST ABUSED PLOT ELEMENT ON FANGAMES AFTER BIRTHDAYS RRRRGHBLDFFFFF *I'm pretty sure that Scarlet used this before it became so commonplace* It seems that this plan was orchestrated by someoneteamrocket *Again. You and your conclusions...*, but whoever wrote the note did not sign it. They're not idiots. *What did I say about conclusions!?*
Clair comes to the conclusion that Prof. Maple must know something that these people want. You two decide that you will try to find this ‘HQ’ and rescue Prof. Maple. Why can't they, say, call the police? *Who's going to believe two teenagers reporting that their neighbor was kidnapped?* Clair says that you can still be a Pokémon Trainer at the same time. She believes that if you train your Pokémon by defeating all of the Gym Leaders in Shiozu, you would be strong enough to defeat the people who kidnapped Prof. Maple and Giovanni. That... is one of the lamest excuses for undertaking an adventure I've ever heard. Sorry. :/ Especially because she's some woman Lance has never met before *Again... the lab is in THEIR town, meaning they are neighbors, do you not know your neighbors or what?*.

The two of you return to Clair’s house and tell your Aunt your decision. She is proud of your decision to rescue Prof. Maple and Giovanni, and gives you permission to go Gee, what a responsible parent << *They were probably going to be going anyway... and at least they didn't let them go when they were ten...*. Your Uncle then gives you a pair of Running Shoes as a birthday gift.

And with that, you and Clair begin your quest for rescuing Prof. Maple, but with many questions, the most important being why exactly these people want Prof. Maple. Do YOU, as the developer, know? *I should very well hope we do* What would she know that they were so desperate for that they would be willing to kidnap her? You won’t know until you find this ‘HQ’ and rescue Prof. Maple.

* Note that you can choose any name for yourself. Lance is the default name. This entire plot preview is written in the context of playing as Lance. But what if you play as Clair(e)? *We haven't decided if we will have Clair as a playable character, that might mess up the story*
I critiqued your critique. My comments are between the '*'s.

And nice to finally see the thread up Minorthreat.
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Old May 25th, 2009, 07:36 AM
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Looks very good Minorthreat. Looking forward to seeing more screenshots and information in the future. If you're in need of another mapper, feel free to let me know.

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Old May 25th, 2009, 07:38 AM
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Cool, your making Clair a playable character this time. Sorry I conplained before about playing Lance. I figured that it really didn't matter cause I play Ash on the Pokemon Hall of Fame game with no problems at all.
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Old May 25th, 2009, 08:08 AM
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Quote:
Originally Posted by Yuoaman View Post
I critiqued your critique. My comments are between the '*'s.

And nice to finally see the thread up Minorthreat.
...Can't you just accept my critique instead of deflecting it? :/ You're coming up with petty excuses when you should be accepting what I say as criticism and working on fixing the flaws. (also it would help if your responses were, say, in another color, just for aesthetics' sake)

Triple boldcomments are a pain so I'll make a list instead:

-I don't know my neighbors all that well; especially if they were some older lady in a lab coat, I probably wouldn't talk to them at all. Y'know what would work? The player has an internship at her lab, and has been working to learn to become a Pokemon trainer. Why? Well, that's up to you.

-I assume that it's Team Rocket because I know there's a team and Giovanni is there; Saying "lol no its Neo Team Rocket" is absurd and you're just avoiding the fact that I'm pointing out a very obvious secret that you shouldn't be going out of your way to hide in the first place.

-You know, official Pokemon games used it before you did, I'm sure; Pokemon XD comes to mind, but there's probably others. Also, just because you were "first" doesn't mean you have to stand by it resolutely.

-"Who's going to believe two teenagers reporting that their neighbor was kidnapped?" I'd better hope they believe 'em, and they will when they show up at the lab and can't find the professor anywhere. Otherwise you've got the most inefficient police ever... or, idea! The police are actually under Team Rocket's control! And at some point the player has to infiltrate the police HQ and liberate them, and then they help the player (who by then is stronger than any policeman) attack the Rocket HQ. Fun!

-My mom probably wouldn't let me leave on an advenchurr and I'm 15. These people have some seriously lax morals.

-And yet you put "play as a girl" as one of your features :/ Can you make up your mind?
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Old May 25th, 2009, 08:20 AM
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Okay, Okay okay. Lets stop the fighting...Your point have been noted ZephyrPlusle, and they will definitely be considered in while we rewrite the story line...Yes it is Team Rocket, there is no denying of that, we aren't trying to keep it a secret from the player, its a secret from Lance/Clair.

Prof. Maple is not old, she is probably about 28-29 I would say, so she isn't some crazy person running around Risehome Town. XD She also happens to be a family friend of Lance's aunt and uncle, so that is how Lance and her know one another.

As for the kidnapping cliche that can easily be overcome by developing the story further...and trust me we are working on that everyday.

Oh and to assume that just because Giovanni is there that Team rocket is there isn't a good assumption. Yes Team Rocket is part of the game, but I wouldn't go assuming that Giovanni is the mastermind behind everything just yet...XD

Correct the people do have poor morals in Pokemon games, but thats nothing new, they have always been like that, and to be honest, our morals are a little better off than most pokemon games. Not to mention the pokemon world is pretty safe compared to our world, there are no rapes or killings, the gangs that are in the Pokemon world do nothing productive (well except for the Team Rocket in Scarlet XD) so overall its a much safe society than the true world, so there is less need for the parent to forbid things in the Pokemon world than in the real world.

Playing as a girl was my decision and I guess Yuoaman missed the post on our forums, but yes, the story events will be tweaked slightly to accommodate playing as Clair.

Now there is nothing wrong with defending our story or critiquing it, but lets not argue about it...its not a good way to start a new thread. XD
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Old May 25th, 2009, 08:21 AM
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You shouldn't make assumptions, you don't know what happens over the next fifteen years (time between Scarlet and RBY), the world is a very different place than what it will become.

EDIT: I guess I missed that meeting Minorthreat XD
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Old May 25th, 2009, 09:14 AM
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I'd like to start off by saying the new thread looks really, really great. Job well done Minorthreat!
But I also think you should include the normal sized, numberless region map, and the town maps. But so far, everything else is looking spectacular!

Quote:
Originally Posted by Atomic Reactor View Post
Awesome man, I'm glad you got the thread up
Everything looks great... except i think lances backsprite looks odd. His hair is to spiky..
But yeah, good luck everyone
Oh yeah, just something I wanted to point out.

The character overworlds in the screenshots are just temporaries until we get the final ones. The Lance and Clair trainer sprites are also set to be changed.

Quote:
Originally Posted by ZephyrPlusle View Post
...Hey, remember when boldcommenting was in fashion? Well, now that I have a full storyline to look at here, I feel like it needs a little critique. Do you mind if I do? (actually you don't really have a choice ;D)



...This is dry. And monotonous. The characters are generic and don't appear to have personalities, and the plot is copypasted from every other fangame on the face of the earth. I can see where it's going: Professor knows about plot element which is key to accessing region legendary, who TR desires to awaken and control. Please. Spare me the pain and throw in some plot twists, or tweak the characters and give them some development, or take a course in cliche avoidance. You've got a lot of experience under your belt, and it doesn't really take that long to rethink some of the plot. Since you can't have more than the first few towns and routes mapped and the first events scripted, it's not too late to change stuff around.

I'm sorry I couldn't sugarcoat this, but I figured you deserved to hear what was on my mind. This project is auspicious-- in its third? incarnation, and with all these cool Fakemon-- so you've got to bring the plot up to par as well and stop perpetuating clicheity.
I understand you're intentions are to help improve the plot, ZephyrPlusle, but I think you're trying to be a bit too overcritical.

First of all, I don't have sufficient time to make this a proper reply as I've got to get going somewhere, but there's just a few things I'd like to point out.

First thing I notice is you're remark "I bet it's small" after the sentence "You live in the town of Risehome". I don't think that was very helpful. And you can't just jump to conclusions without even seeing any evidence.
Also, her name actually is Clair. Again, you seem to be just jumping to your own conclusions.

While you're critisism is greatly appreciated, there's a way of critiquing without actually coming off as rather rude. This project has just very recently been taken over by somebody else and several things have changed already. We are still in the early stages of development, so you've got to expect a lot of things that are still unpolished. We can't just make a brand new start and make everything perfect.

Again, I only got to read through a small portion of your post, and if you want me to give a full reply, I'll do so
Edit: Also, I just wanted to add: It's just a game. A Pokémon game. And everyone knows how silly and childish Pokémon games are. Scarlet is actually a lot more serious than any other Nintendo Pokémon game, and while I know it would be best to make it a lot more serious, we still feel its best to make it feel like one of Nintendo's Pokémon games. That is; more serious that Nintendo, but not overdoing it either.

Last edited by .houndoomed; May 25th, 2009 at 10:56 AM.
  #16    
Old May 25th, 2009, 10:40 AM
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Children we don't want another Malachite episode =)
Let's just drop it.
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Old May 25th, 2009, 10:54 AM
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Blazers, you're right. There's no point in continuing this, we should just let it go
But still, I just wanted to make my point.
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Old May 25th, 2009, 11:24 AM
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(oh, no, not her again. please just make her stop posting in this thread. doesnt she have anything better to do?)

Thanks for responding in an orderly manner, Minorthreat-- that was exactly what a game developer should do. Kudos. :3 The rest of you are running around like headless chickens, though, just because I pointed out plot holes; yes, my review was saturated with sarcasm, but really, for a project that's been worked on for this long, I'm thinking you should probably be used to it. :/

...And really, would you rather have noob after mindless noob tromping into the thread, showering you with praise? Just because I decided to actually post some in-depth critique for once-- and note that I wasn't just bashing it, I suggested ways to improve it and everything-- you immediately tag it as flaming, and gang up and vehemently deny any accusations I make. You must have not gotten much criticism before this, if it's such a shock.

blah blah nag nag whine whine sorry I got this all over your first page. (What an eyecatch! xD) Keep up the good work Minorthreat, and don't think of me as hostile-- I don't hate you guys or anything. Just consider what I'm saying for a bit. ._. Don't dismiss it as flaming, but simply consider it and maybe do some analysis of your plot yourselves and I'll leave you be.
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Old May 25th, 2009, 11:37 AM
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Remember that fan games don't have to follow the official timeline and event line of the Gamefreak games.
As a reader, unless the game developer states it, you should assume this is the developers universe and breaking off from the official games. So while pointing out plot holes is essential to help the developer develop the story, making comments that reference any of the gamefreak series is pointless.

I find that most developers, myself included, use characters from the Pokémon universe to help the player have a notion of the back story and motive of that character (like Giovanni).
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Old May 25th, 2009, 11:50 AM
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Double post XD

And we are (at the moment at least) planning on having Scarlet take place 15 years before RBY in the games chronology, making it somewhat a prequel to the original games.
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Old May 25th, 2009, 12:11 PM
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Thanks to the server error, not only did I double post my first post, but my second post didn't stick.
I'll re-type it.

Okay, so I wanted to comment on the game from the time I approved the thread but I was always really busy. I have a bit of time now, and I re-read the first post to put my mind more up to date.

First off, I have to declare, this game originally had my full support because of it's original developer was Irish- so that has been taken away so I can look at this a bit clearer ha.

I'm not going to comment on the story lol.

The graphics are really nice. A very strong colour palette that has a great look for the tiles and the character overworlds. The battle system.... Hmm, I remember that from somewhere before (I'm assuming one of the older threads), it looks great and has a layout that works well (that diamond shaped look).

As for features- where are they? This game has no defining gameplay features and I think you should get working on it. You have a big team by fan game standards, so have a group chat online and sort this out early in development. Right now, this game is a standard starter kit game with candy like graphics.

I do worry about the development of this game in the long run. I fear it will suffer the same fate as your older project. I don't doubt the work and passion that anyone has expressed so far, but such a thing is not meant to last. Lack of motivation to work on a project is really the biggest killer of games here (I'm on to all your harddrive crashers- I believe there has been 2 that posted in this thread haha). Try keep the work load managed and work on this as a hobby, never feel you have to, and hopefully that passion will last a bit longer.

As always- good look to the team.
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Old May 25th, 2009, 12:36 PM
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Quote:
Originally Posted by ZephyrPlusle View Post
(oh, no, not her again. please just make her stop posting in this thread. doesnt she have anything better to do?)
Since I'm the only other,'her' on here that's posted, I guess your talking about me right, what did I do to tick you off
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Old May 25th, 2009, 01:26 PM
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Quote:
Originally Posted by Neo-Dragon View Post
Thanks to the server error, not only did I double post my first post, but my second post didn't stick.
I'll re-type it.

Okay, so I wanted to comment on the game from the time I approved the thread but I was always really busy. I have a bit of time now, and I re-read the first post to put my mind more up to date.

First off, I have to declare, this game originally had my full support because of it's original developer was Irish- so that has been taken away so I can look at this a bit clearer ha.

I'm not going to comment on the story lol.

The graphics are really nice. A very strong colour palette that has a great look for the tiles and the character overworlds. The battle system.... Hmm, I remember that from somewhere before (I'm assuming one of the older threads), it looks great and has a layout that works well (that diamond shaped look).

As for features- where are they? This game has no defining gameplay features and I think you should get working on it. You have a big team by fan game standards, so have a group chat online and sort this out early in development. Right now, this game is a standard starter kit game with candy like graphics.

I do worry about the development of this game in the long run. I fear it will suffer the same fate as your older project. I don't doubt the work and passion that anyone has expressed so far, but such a thing is not meant to last. Lack of motivation to work on a project is really the biggest killer of games here (I'm on to all your harddrive crashers- I believe there has been 2 that posted in this thread haha). Try keep the work load managed and work on this as a hobby, never feel you have to, and hopefully that passion will last a bit longer.

As always- good look to the team.
Well we are working diligently on the project, trust me there will be many cool features that will set this above the standard Starter Kit game. *coughonlineplaycough*.

Quote:
Originally Posted by Konekodemon View Post
Since I'm the only other,'her' on here that's posted, I guess your talking about me right, what did I do to tick you off
No she was saying that that must be what I say when I see that she has posted in the thread. XD Which btw ZephyrPlusle is not true. You have been the first person to critique the story so the sarcasm hit a nerve, but we took everything you said into consideration and, I can't say that much will change, but the one difference that has come out of this is that we have be inspired to give our characters more personality, and more motivation in their actions, aswell as stronger back stories for characters like Prof. Maple and such.
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  #24    
Old May 26th, 2009, 04:20 AM
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Originally Posted by Minorthreat0987 View Post
Well we are working diligently on the project, trust me there will be many cool features that will set this above the standard Starter Kit game. *coughonlineplaycough*.
You gave away the secret! Oh no!

And guys, remember there's a lot of stuff going on-I mean a LOT of stuff- behind the scenes.
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  #25    
Old May 26th, 2009, 08:06 AM
.houndoomed
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Quote:
Originally Posted by ZephyrPlusle View Post
(oh, no, not her again. please just make her stop posting in this thread. doesnt she have anything better to do?)

Thanks for responding in an orderly manner, Minorthreat-- that was exactly what a game developer should do. Kudos. :3 The rest of you are running around like headless chickens, though, just because I pointed out plot holes; yes, my review was saturated with sarcasm, but really, for a project that's been worked on for this long, I'm thinking you should probably be used to it. :/

...And really, would you rather have noob after mindless noob tromping into the thread, showering you with praise? Just because I decided to actually post some in-depth critique for once-- and note that I wasn't just bashing it, I suggested ways to improve it and everything-- you immediately tag it as flaming, and gang up and vehemently deny any accusations I make. You must have not gotten much criticism before this, if it's such a shock.

blah blah nag nag whine whine sorry I got this all over your first page. (What an eyecatch! xD) Keep up the good work Minorthreat, and don't think of me as hostile-- I don't hate you guys or anything. Just consider what I'm saying for a bit. ._. Don't dismiss it as flaming, but simply consider it and maybe do some analysis of your plot yourselves and I'll leave you be.
Of course we find your criticism helpful
In fact, it's probably the most helpful critisim we've had so far. I was just ticked because I only really got to read through some of it, and some of the parts I did read through seemed a bit, like you said, sarcastic at the time.

But even though I retired a long time ago, I'd be willing to help in the rewriting of the storyline.

Quote:
Originally Posted by Neo-Dragon View Post
Thanks to the server error, not only did I double post my first post, but my second post didn't stick.
I'll re-type it.

Okay, so I wanted to comment on the game from the time I approved the thread but I was always really busy. I have a bit of time now, and I re-read the first post to put my mind more up to date.

First off, I have to declare, this game originally had my full support because of it's original developer was Irish- so that has been taken away so I can look at this a bit clearer ha.

I'm not going to comment on the story lol.

The graphics are really nice. A very strong colour palette that has a great look for the tiles and the character overworlds. The battle system.... Hmm, I remember that from somewhere before (I'm assuming one of the older threads), it looks great and has a layout that works well (that diamond shaped look).

As for features- where are they? This game has no defining gameplay features and I think you should get working on it. You have a big team by fan game standards, so have a group chat online and sort this out early in development. Right now, this game is a standard starter kit game with candy like graphics.

I do worry about the development of this game in the long run. I fear it will suffer the same fate as your older project. I don't doubt the work and passion that anyone has expressed so far, but such a thing is not meant to last. Lack of motivation to work on a project is really the biggest killer of games here (I'm on to all your harddrive crashers- I believe there has been 2 that posted in this thread haha). Try keep the work load managed and work on this as a hobby, never feel you have to, and hopefully that passion will last a bit longer.

As always- good look to the team.
Hearing you say that actually sort of makes me regret ever retiring as head developer. I quit because I hadn't the time or inspiration for it. I could have actually done quite a good job, if only I was a bit more motivated.

Of course it's a bit too late for that
But like I said, I'd still love to help out more with the storyline and other things, as now I know what things need changing, and of course I've improved a lot since the last storyline I wrote.

Oh yeah and about the battle system, I actually think we used the diamond-shaped boxes first.

And I totally agree on the fact that we should stay motivated but only work on it as a hobby. This is probably where I went wrong, and I'm sure it won't happen again.

Last edited by .houndoomed; May 26th, 2009 at 08:15 AM.
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