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Pixel Art For your creative works that focus on every individual pixel. Share (but not steal) your works with others to suit many purposes.


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  #76    
Old June 1st, 2009, 12:38 AM
Seadiga's Avatar
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I had a try a couple of days ago at making Fakemon. They are abit.....small.
-Lamuffy
-Dratyion
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  #77    
Old June 1st, 2009, 08:27 PM
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i guess the last post i put up didnt go thru but....
i tryin to make sprite of reall people like my friends and famous people
for example if i were to take a picture of malcom x what would be the best way to do that?
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  #78    
Old June 1st, 2009, 11:27 PM
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Chesu
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noz mc spooky, if you would bother to look for your original post (it's ONE PAGE back, and there's only been one post on this page!), you would see that I've already responded.

Seadiga, you should give all of your sprite's body parts a more natural shape before worrying about coloring them... and remember, their heads should be oriented on where the player's character will be, not on the player themselves.
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  #79    
Old June 1st, 2009, 11:38 PM
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I believe I could give a little help on hair...
Make sure you draw your hair larger than the head of the sprite... I mean... That would look odd having hair that looks like your head is shrunken on top...
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  #80    
Old June 4th, 2009, 10:06 AM
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I was able to make my avatar thanks to your tutorial. Well done!
  #81    
Old June 4th, 2009, 10:21 AM
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I was able to make my avatar thanks to your tutorial. Well done!
Wow, that Fakemon looks good! ^____^
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  #82    
Old June 4th, 2009, 12:00 PM
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Chesu
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Quote:
Originally Posted by Scarf View Post
I was able to make my avatar thanks to your tutorial. Well done!
I don't know whether that thing's a Pokemon or not, but it looks great! Unfortunately, paired with your name, I can't help but imagine it wrapped around my neck... o~o
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Last edited by Chesu; June 4th, 2009 at 12:10 PM.
  #83    
Old June 4th, 2009, 04:55 PM
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Quote:
Originally Posted by Chesu View Post
I don't know whether that thing's a Pokemon or not
What would you say would make it more Pokemon-y?

Quote:
Originally Posted by Chesu View Post
Unfortunately, paired with your name, I can't help but imagine it wrapped around my neck... o~o
Don't worry, it's mostly harmless.
  #84    
Old June 4th, 2009, 07:14 PM
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Chesu
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Pokemon tend to have instantly-recognizable faces. Even things that wouldn't normally have faces, like Metapod, Shellder, Clamperl... maybe you could angle the head so that it's looking at where an opponent would be, give it some kind of mouth. I don't know what kind of worm or whatever it's supposed to be, but Caterpie, Weedle, Wurmple, and Burmy all have distinct facial features.
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  #85    
Old June 5th, 2009, 02:31 AM
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for some reason trace-overs are so hard, why?!
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  #86    
Old June 5th, 2009, 12:49 PM
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Chesu
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Probably because the original image contains dozens to hundreds of colors, and you have to judge which will become which shade in the finished sprite. What, specifically, are you having trouble with?
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  #87    
Old June 5th, 2009, 08:31 PM
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  #88    
Old June 5th, 2009, 08:41 PM
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Chibi Robo
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I have suggestion for a tutorial chesu Tiles!
It would be great for many spriters to try doing tiles and I believe you could be able to make a tutorial like that~
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  #89    
Old June 5th, 2009, 09:43 PM
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Chesu
Boss Carrot
 
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Actually, tiles are already on the list of upcoming tutorials.

Quote:
Originally Posted by Chesu View Post
Special Sprites

Back Sprites

Coming soon! (priority: B)

Overworld Sprites

Coming soon! (priority: C)

Props

Coming soon! (priority: B)


Background Tiles

Coming soon! (priority: C)

If you happen to think of anything else that you could use a tutorial for, though, let me know!
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Updated 11/07/10.
  #90    
Old June 6th, 2009, 12:07 AM
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Dang your also working on a Calf for Miltank and Tauros Here's what i have...(BTW i suck) I saw you made one so decided to screw making my own...


(I was about to add Turtwig's leafs as ears, Meditate's ears made it look like a sheep xD)


PS Good Guide, I'm going to need it xD
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  #91    
Old June 6th, 2009, 05:10 AM
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Chesu
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Heh... you can still make yours, there have always been conflicting fan-made Pokemon. I call the name Cafickle, though!
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Updated 11/07/10.
  #92    
Old June 6th, 2009, 06:27 AM
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GFA
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Very nice. I wish I had some better C&C, but all I can say is that you explain your steps very well/ Plus, you branch out to all the sprites which earns you top points. All that I have to wine about is that they aren't D/P/Pt, but that's just me being a butt-head.
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  #93    
Old June 6th, 2009, 07:14 AM
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Hey, I have a suggestion: why not add a more advanced texture-shading part to your tutorial? Because I see lots of people shading things with complete disregard to texture, when in fact there's lots of different nuances for stuff like fire, ice, fur, scales, etc. that aspiring spriters should know. If you don't feel like it (or you're busy working on the background tiles-- something I'm really looking forward to, btw), I could do it as a guest-tutorial if you wanted. :3
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  #94    
Old June 6th, 2009, 08:15 AM
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Chesu
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GFA, I'm sorry to break it to you, but... I actually hate D/P/Pt's sprites! XD
I mean, they're nice, big, and colorful, but I prefer the GBA color palette and sizing... it has a certain charm, I suppose. The reason for making these tutorials in the first place was to help people working on GBA rom hacks, and it's easy to adjust a sprite to DS-style coloring and shading, so I'm not really worried about it.

Zeph, if you would like to make a guest tutorial, that would be fantastic! I'm more or less the sole spriter for Pokemon Dissension, and I have about fifty trainer sprites left to make, along with overworld sprites and background tiles. I'm also writing all of the dialog, and constantly bouncing ideas back and forth with the programmer, so I don't have a great amount of time for writing tutorials.

So, if you want to write it, just PM it to me when you're done and I'll put it up. The format I use for the images is cropped as closely as possible, with a transparent background. Also, I couldn't help but notice that you're in my hair... I shave my head, so you must be in my beard. What are you doing in my beard?! >:0

edit: Hey, this was my one hundredth post! I'm so glad that I got to say beard in it!
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Updated 11/07/10.

Last edited by Chesu; June 6th, 2009 at 12:14 PM.
  #95    
Old June 6th, 2009, 11:45 AM
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Wahahaa! Meany! I guess I didn't realize you were trying to stick to GBA...
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  #96    
Old June 6th, 2009, 12:56 PM
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Well this helped me immensely!! I managed to make my first semi-recognizable fakemon with it! i've been doing fusions and recolors for ages, but this was the major switch for me to continue with Fakemon! I present...



This squidish thing (I hate its feet, but whatever!)
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  #97    
Old June 6th, 2009, 01:07 PM
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Chesu
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Ha! Wow, you don't see one of those every day! The back leg seems a bit too far forward, though... it doesn't really look like it can support the creature's weight in that position.
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  #98    
Old June 7th, 2009, 06:44 AM
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Chibi Robo
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Another auggestion how about make a tut on how to pick palettes
Beacause it is hard for most people to pick the right palettes

Another auggestion how about make a tut on how to pick palettes
Beacause it is hard for most people to pick the right palettes
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Last edited by Chibi Robo; June 7th, 2009 at 06:54 AM. Reason: Your double post has been automatically merged.
  #99    
Old June 8th, 2009, 03:25 AM
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Hi Chesu, it's Hazzamon here. I'm working on a project in the Game-Making thread. I don't want to explaninit all but you play as a meerkat (Don't ask, it's all in this thread) and I'm working on a heavily modified Sentret sprite. I haven't added colou, shading or even facial details so before I do, your opinion on it.
EDIT: Fogot to add sprite It's in the attachment.
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File Type: jpg Unfinished Meerkat.jpg‎ (2.9 KB, 10 views) (Save to Dropbox)
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  #100    
Old June 8th, 2009, 04:15 AM
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Quote:
Originally Posted by Chibi Robo View Post
Another auggestion how about make a tut on how to pick palettes
Beacause it is hard for most people to pick the right palettes

Another auggestion how about make a tut on how to pick palettes
Beacause it is hard for most people to pick the right palettes
Just mix and match official palettes until you get the hang of what your palettes should look like.
 
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