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Tutorials Looking for a guide to help you out? Then you're in the right place! We've got everything you need, ranging from Mapping to Music!
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  #201  
Unread April 15th, 2009, 11:59 AM
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Erm, when I edit the instruments in a midi in Anvil Studio, what does that channel number fir a track do and what effect will it have on the sound of the song in-game?
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  #202  
Unread April 15th, 2009, 06:31 PM
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The track number has no real effect if that's what you're referring to.
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  #203  
Unread April 16th, 2009, 10:10 AM
Larsie13
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Well, he doesn't mean the track numbr, but the MIDI Channel number, as in:
@**************** Track 1 (Midi-Chn.1) ****************@
But if that has any effect on how it sounds, I don't know. Probably not.
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  #204  
Unread April 28th, 2009, 09:13 PM
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I mean that because I have windows xp not vista that the solution to my first question didn't help.
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  #205  
Unread May 21st, 2009, 08:28 PM
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whenever I I click assemble song the program crashes. Ive tryied everything and I need help.
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  #206  
Unread June 3rd, 2009, 08:35 PM
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Quote:
Originally Posted by Larsie13 View Post
Well, he doesn't mean the track numbr, but the MIDI Channel number, as in:
@**************** Track 1 (Midi-Chn.1) ****************@
But if that has any effect on how it sounds, I don't know. Probably not.
Well the channel 10 should be used for the drum track always. The other channels don't matter.

Anyway, I'd just like to express my compliments on this tutorial, I easily learnt how to insert music. And the video tutorial is very helpful
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  #207  
Unread June 4th, 2009, 12:08 AM
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This is a damn good tutorial for this. Worked for me =D
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  #208  
Unread June 19th, 2009, 04:56 AM
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Can you export the music from G/S/C and import it to FR? How do you if you can?
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  #209  
Unread June 19th, 2009, 09:12 PM
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i cant seem to do this, every time i do it (exactly as you have in your tutorial), it gives me the Healing song in place of the Pokemon Theme instead of what i had inserted, i have done all 3 steps correctly and it doesnt work...please help
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  #210  
Unread June 23rd, 2009, 10:58 AM
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Good tutorial if Sappy would work. I get 2 Run-time Errors when I start it. I'm using Vista.
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  #211  
Unread July 6th, 2009, 10:27 AM
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i have the same problem. do you use windows vista? i think the reason i have the problems i do is because i use windows vista
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  #212  
Unread July 6th, 2009, 05:04 PM
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Hey I've download the 2 programs and they both don't work and I have a windows XP can you fix the download?
also can I insert ANY kind of music in my hack?
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  #213  
Unread July 7th, 2009, 05:42 AM
Mr. Twister
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does anybody have vbalCbEx6.ocx

Sappy doesnt wanna start :\
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  #214  
Unread July 7th, 2009, 09:21 AM
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can you convert wav. files into midi files? because that would be helpful
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  #215  
Unread July 7th, 2009, 09:49 AM
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No, .wav files merely store the data of the sound wave. A .midi file stores the actual notes and instruments. It's easy to create a sound wave from notes played on an instrument, but much harder to figure out which instrument and notes are being played from just a sound wave.
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  #216  
Unread July 13th, 2009, 08:49 PM
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Maginus, I have a question...
How long can a song be in order for it to fit into the ROM? I don't want to push it, but the key change to my song really adds depth. Overall, the song is 1:14. Is that too long or am I far from exceeding the limit lol?
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  #217  
Unread July 16th, 2009, 01:56 AM
josdog5
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Quote:
Originally Posted by zaayid View Post
I have a problem with Sappy. When I open my Fire Red rom with it, I get a message saying "Sappy has stopped working". Help anyone? I'm using Vista Ultimate if that helps.
Same Here! It Always Closes Down! I Am Using Vista Home Premium. Please Help!
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  #218  
Unread July 19th, 2009, 01:46 AM
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Wonderful vid tutorial. I added Spiders by System of a down and it worked like a dream. Keep up the good work. Maybe make a vid tutorial about voicegroups sometime.
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  #219  
Unread July 19th, 2009, 07:49 PM
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Thanx ;D Master of Puppets in Title Screen = Win
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  #220  
Unread July 20th, 2009, 08:05 AM
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mine says "Can't find file MPlayDef.s" for incluson. Assembling halted." :/ What does that mean?
Edit: Fixed it. The song had to be in the same folder as Mid2Agb.
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Last edited by LOLMAN656; July 20th, 2009 at 08:13 AM.
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  #221  
Unread July 23rd, 2009, 06:01 AM
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Huh, I have XP and I keep getting the "VbalComEx6.ocx" doesn't work. I've diowloaeded it, put it in System32, and it still doesn't work. So, I downloaded Sappy 2005 and it still doesn't work. Do, you know what might be wrong with it?
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  #222  
Unread July 23rd, 2009, 06:55 AM
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Quote:
Originally Posted by SSJ4 Furatman View Post
Huh, I have XP and I keep getting the "VbalComEx6.ocx" doesn't work. I've diowloaeded it, put it in System32, and it still doesn't work. So, I downloaded Sappy 2005 and it still doesn't work. Do, you know what might be wrong with it?
did you register it? (using command prompt, then using regsvr32)

I've never heard of this happening on xp. I had the same prob on vista, if you're getting that error, you probably need other files which I've included a link for you (along with a readme to help you out) http://www.4shared.com/file/10924290...ppy_Files.html

even after installing all of these, I still had problems with sappy. every time i would load a ROM, it would crash. Sappy 10 seems to work fine with these files though. Hope tis helps you with your problem.
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  #223  
Unread July 23rd, 2009, 08:25 PM
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Quote:
Originally Posted by SSJ4 Furatman View Post
Huh, I have XP and I keep getting the "VbalComEx6.ocx" doesn't work. I've diowloaeded it, put it in System32, and it still doesn't work. So, I downloaded Sappy 2005 and it still doesn't work. Do, you know what might be wrong with it?
Don't use the download from here for Sappy (using the mid2AGB download is fine). Get Sappy from Elitemap's homepage.
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  #224  
Unread July 23rd, 2009, 08:34 PM
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Sappy Suckss! the music always comes out sounding like ****t!
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  #225  
Unread July 25th, 2009, 06:15 AM
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I've tried this out and it works great so far, but I have a question regarding the 2005 version (which I'm forced to use as a vista user). It uses the format &####### when this tutorial and the voice group one use the format 0x######, which doesn't work for that version.

My question is, what exactly is the former format, and how does one convert between them?
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