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  #1    
Old November 16th, 2009, 07:11 PM
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"Every legend has a beginning and an end."

[ STORY ]
" Legends of Darkness have been at it for years and they still are. "
The story begins with a hero who is sixteen years of age. They came to the X region with their parents from the Orre region. The hero's father is a talented engineer working for Legendlight, a global organization that is working to stop the capturing of every legendary creature in the world at the hands of Legends of Darkness. Due to the hero's father's demonstration of ace engineering, he has been requested to work under Professor Thibault, the leading engineer of the X region. Once heralding from a quaint town in Orre, the hero's family now resides in Mist Town. It is a quiet and comfortable town, free of crime and violence. Tucked away in its own little corner of the universe, Mist Town is a very safe place. Thus, it is one of the places that Legendlight has chosen to hand out pokemon in. Professor Thibault was entrusted with three and like his/her father, the hero is a part of Legendlight. They have trained in the X region for six years and can finally show their true talent. One pokemon is to be placed into the hero's hands for the hero lacks any pokemon of their own. Orre is a region with few pokemon. The remaining pokemon are designated to go to two other recruits, one of them being a future rival of the hero. Although, it will not be so simple as stopping Legends of Darkness immediately in their tracks. Their dark organization is not reckless. Traps will be laid out along the way and the hero's trials will be fierce. The natural landscape will also hinder progress. Many know that gym badges have a strange sort of power that allow pokemon to exceed their limits and use new abilities. The X league was not originally part of the hero's calling, but they discover that it too is necessary. Feel free to battle the Elite Four and champion if you wish, but the dreams of Ash Ketchum have not diffused into the hero of this story. It is not their one true wish. The adventure will take you across the exotic X region and elsewhere, as you uncover more and more about your surroundings and find the beings beyond the human plane. Every legendary pokemon will be available, as well as a special brand new one. Are you up to the challenge? ….. No one is sure of Legends of Darkness' motives. Why Kurogane, their mysterious leader, has chosen to capture all of them, rather than one of the most powerful, is a question that has yet to be answered entirely. The best and brightest scientists of Legendlight have speculated that Kurogane does not want the power of legendary creatures, but rather to destroy it. They suppose that Legends of Darkness is an organization of people seeking to create a dominion over nature that is ruled by mankind. The pokemon of the greater plane are nothing more than pests to them. Barian, the leader of Legendlight, and his just operatives and workers are ready for Legends of Darkness' actions in the X region. Will the nature of the world stay in place or will a new era dawn in this tale of good versus evil?
This next part is here because the intro isn't perfect in game.
Oh wow, I didn't expect you to arrive so late. I am Professor Thibault. It's quite nice to meet you. It's so dark out here. I can't see you well, and I'm tired from work. Are you a boy or a girl. And what is your name? [PLAYER]? I hear that you don't have a pokemon. Drop by the lab tomorrow morning to get your first. I have them because Mist Town is a very safe place. You'll need it for your mission if I know our enemy well enough. Oh yes, two others are coming as well. I'm sure you'll have first pick though. Well you'd better rest up for tomorrow. Also, with enough missions under your belt, you could get a promotion. Show true skill and you could even become leader.

[ ROM INFO ]
Hack Of: FireRed (U) [BPRE]
Language: English
Author: megiddo

Heya, I'm megiddo. I've been hacking for quite a while and this is my one true project. I started this back in 07 when I was a total newbie. Since then, I've developed an affinity for scripting and have acquired skill in all the general areas of pokemon rom hacking. So, without further ado, here are the fruits of my labor.


[ FEATURES ]
New Pokemon
New story (duh)
New Rivals
New evil team
Be part of the good team
New Tiles
New graphics, such as sprites
New Trainers
New Region
New Music :D
Possibly being able to visit part(s) of Hoenn, Orre, and Sinnoh
All legendaries and one new one. Events will be completely different from DJG's. I did not steal his ideas. I had this planned out before I ever saw Ruby Destiny.







[ SCREENSHOTS ]
Spoiler:

Some are older, some newer.
Screenshots:








Beta 1 Link: http://www.sendspace.com/file/6mlma2_





[ VIDEOS ]
Old Youtube Channel
New Youtube Channel
First Gym
First Mission
Bank Script
Bandit Battle
Hermit
Route 4 Mystery



Beta 1.5: http://www.sendspace.com/file/z1w40s

[ BUGS ]
» Weird warp image in Route 1 and Cedar Village
» Don't lose to rival
Some border and tile issues
Minor text errors


[
STATUS ]
Working... slowly xD


[ TEAM ]
megiddo: Leader, all around
omomo0725: spriter
Antwhan - Story reviewer
pokemonrulze - beta tester
tainui - beta tester
hunt587 - beta tester
Positions available: Spriters(2)




[ CREDITS ]
Colcolstyles, Darthatron, Interdpth - Rng weather
ZodiacDaGreat, Interdpth, Mastermind_X - Day and Night, Realtime Clock
JPAN - For
incredible
new hacks to the FR engine
Wichu - For his tools and indexed sprites
874521 - For dpp pokemon icons
itman1234- tutoring and ideas
Don Patch - tutoring and inserting tiles. Pokemon Center, Mart, Flowers, and Tree Tiles, other tiles
phcompany - grass tile
pho- trees
Kazuma- Hero OW front still frame
Luck- mapping, sprites
LastHand - mapping
omomo0725 - spriting
~*Pikafan*~ - 1 script
Tony the Awesome - Music Looping
TB Pro! - banner, scripting, map fixing
thethethethe - scripting help
cooley - scripting help
Horus - scripting help
zel - scripting help, hexing help
blaster911 - spriting
kyledove - stair tiles
pe2k- sprites
Shadow Arcanine - Sprites
NINTENDO AND GAMEFREAK - MAKING FIRERED
X-buster - Region Map editing
clonex25 - music
wikipedia - pokemon data/descriptions
Yung Hove - banner
Kawa - sprites
Neti - banners
Wind~ - map fixes
Atomic_Reactor - sprites
dshayabusa - general help and css template
Ozumas - tree tile
Fangking Omega - tiles
serg!o- cactus tile
Disturbed - Logo
interdpth and haruki hanai - Anti-piracy screen
diegoisawesome - Dp font



[ BANNERS ]




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Hashire! Asu e tsudzuku shinka no micha wa

Last edited by Megiddo-san; July 29th, 2010 at 04:11 PM. Reason: Added Credits
  #2    
Old November 17th, 2009, 03:15 PM
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Great work as usual adam, this looks like a decent hack, it's been out for quite a while. I still need to try it. I've been busy
Good luck anyways man!
  #3    
Old November 17th, 2009, 04:42 PM
colcolstyles's Avatar
colcolstyles
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I still hate that textbox
It's good to see that this is back again. It's lookin' good. That sprite on the titlescreen is pretty cool, though I haven't the faintest idea what it is^^
Anyway, I'll be sure to play through the beta when I get the time. Keep up the good work.
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  #4    
Old November 17th, 2009, 08:05 PM
Megiddo-san's Avatar
Megiddo-san
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Thanks guys. It's a gigantic tiger thing =P.
Muahaha the textbox will not die.
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  #5    
Old November 17th, 2009, 08:05 PM
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shaygonnagon
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good job on working for the hack! I cant wait until the beta comes out.

Can I be a beta tester?
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  #6    
Old November 17th, 2009, 09:28 PM
Megiddo-san's Avatar
Megiddo-san
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Beta 1.5 link is already up. Do you have past experience?
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  #7    
Old November 18th, 2009, 06:32 AM
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Satoshi Ookami
Memento Mori
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Hey this looks good Megiddo, textbox is better then default FR one.
Player's OW is very nice as well as tiles.
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  #8    
Old November 18th, 2009, 03:19 PM
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yea i do i helped with a few glitches on hacks
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  #9    
Old November 18th, 2009, 03:25 PM
Megiddo-san's Avatar
Megiddo-san
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Can you tell me a couple of hackers that you've worked for?
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  #10    
Old November 19th, 2009, 02:44 AM
Matteron (96)'s Avatar
Matteron (96)
Difference is everything...
 
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nice job, anyway, what's up with the beyblade tiger guy(can't remember name) on the title screen
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  #11    
Old November 19th, 2009, 06:11 AM
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Satoshi Ookami
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Quote:
Originally Posted by Matteron (96) View Post
nice job, anyway, what's up with the beyblade tiger guy(can't remember name) on the title screen
It's Driger, but shadow one so it isn't really the one from the anime.
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  #12    
Old November 19th, 2009, 03:06 PM
Megiddo-san's Avatar
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Erm, Zeikku sprited it. Not sure if he based it on that, but I did not get the idea of putting in a tiger as a legendary from Beyblade.
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  #13    
Old November 20th, 2009, 11:08 AM
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SantasStantler
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:O

I'm loving the screenies, the poke centre does make me cringe, I think the colours are a little "blinding". Anyway, I'm going to watch this hack, I think it has an interesting storyline, nice screenies, and hopefully, you can make this hack work. Good Luck.


~Stantler
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  #14    
Old November 20th, 2009, 03:44 PM
Megiddo-san's Avatar
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How is this new palette?
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Hashire! Asu e tsudzuku shinka no micha wa
  #15    
Old November 21st, 2009, 11:14 PM
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The creature on the title screen is a recoloured driger from beyblade.
  #16    
Old November 26th, 2009, 06:08 AM
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Looks good, Meggido.
I even played the Beta.
Gotta say, it's awesome.
However, I have one suggestion.
You should finish the looping for the Gym Leaders.
The music just cuts off after a while, leaving
the battle being silent.
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  #17    
Old November 26th, 2009, 07:17 AM
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hey,this looks great..the palletes you use is cool,and i love the textbox,gonna try the beta later on.Anyway,if you want music help,maybe i can help you out..
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  #18    
Old November 27th, 2009, 08:35 PM
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Hmm... I found some glitches in your Hack...
It's not a lot, but you should take note of them...

Spoiler:

It should be "Let's", not Lets.


Menticlub and Menticat's Backsprites aren't made yet.
The Female Trainer's Backsprite isn't made too.


A question mark should be added in the end
of the sentence.


The text gets mixed up...
Also, the Female Title Screen Sprite isn't made yet.


You should add some dots at the end of the sentence.


I don't think the text is finished yet.


You should add a period at the end of the sentence.


You should press the spacebar after a period.


The player is under the ground...


The text isn't finished yet.


The remainding bits of player text is still there...


That's all of the glitches.
Now, to the suggestions.
You should make the LoD Grunts have the Rocket Themed
Music like what you did to Alex. (Bandit)
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Last edited by Sarcastic Prince; November 27th, 2009 at 08:40 PM.
  #19    
Old November 29th, 2009, 09:30 AM
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Most of those I already knew. The rival is saying the player's name after it has been given to him in that last one. I'm not even going to attempt fixing that intro text to save space. I'll take a look at that cave thing. The grunts are going to have their own theme, as Alex is not associated with LoD. Hehe. On that guy in the forest I put \n instead of \p. It's supposed to say "Will you help us?"
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Last edited by Megiddo-san; November 29th, 2009 at 09:44 AM.
  #20    
Old December 2nd, 2009, 06:08 PM
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is back...i played the beta 1 but i dont like it very much.

srry for my bad english
  #21    
Old December 2nd, 2009, 07:10 PM
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Chibi Robo
of the entire epoch!
 
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I just have a few things to suggest on this hack

1. Graphics

This is my MAIN issue with the hack. I personally as a spriter think these sprites were executed very poorly. The outlines are not very smooth. The shading is very strange, the trainers need a lot more work O__O
What especialy bothers me though is the backsprite. The colors you used are just hideous. It doesnt blend at all ._.'
It also looks like some of the outline is taken out. I either recommend hiring a better spriter or reading some of chesu's spriting tutorials yourself.
Now the tiles, all I have problems with is the tree's. They look really... well flat. I recommend replacing them with fr tiles with a hint of the ruby minitree's. You can keep the pallete's though they look nice~

2. Mapping

Now it seems as if your doing natural mapping as what I can tell from the screenshots. I don't recommend this, natural mapping isn't good for games you want to have a nice game freak style but still add some beauty to the map. Goon is great at doing this, I recommend checking out some of his maps or hiring him to help with this hack.

3. Other

Well the hero I recommend redesigning him he doesnt seem to much in the pokemon game style. And on the titlescreen there is a... DIGIMON? This is a pokemon hack so I wouldnt put a digimon on the front cover, You also need to work on the text.

That would be a few nice features to include in your upcoming beta's.
The story seems fine nothing wrong with it. I hope you make these improvments.
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  #22    
Old December 3rd, 2009, 07:29 PM
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Quote:
Originally Posted by Chibi Robo View Post
I just have a few things to suggest on this hack

1. Graphics

This is my MAIN issue with the hack. I personally as a spriter think these sprites were executed very poorly. The outlines are not very smooth. The shading is very strange, the trainers need a lot more work O__O
What especialy bothers me though is the backsprite. The colors you used are just hideous. It doesnt blend at all ._.'
It also looks like some of the outline is taken out. I either recommend hiring a better spriter or reading some of chesu's spriting tutorials yourself.
Now the tiles, all I have problems with is the tree's. They look really... well flat. I recommend replacing them with fr tiles with a hint of the ruby minitree's. You can keep the pallete's though they look nice~

2. Mapping

Now it seems as if your doing natural mapping as what I can tell from the screenshots. I don't recommend this, natural mapping isn't good for games you want to have a nice game freak style but still add some beauty to the map. Goon is great at doing this, I recommend checking out some of his maps or hiring him to help with this hack.

3. Other

Well the hero I recommend redesigning him he doesnt seem to much in the pokemon game style. And on the titlescreen there is a... DIGIMON? This is a pokemon hack so I wouldnt put a digimon on the front cover, You also need to work on the text.

That would be a few nice features to include in your upcoming beta's.
The story seems fine nothing wrong with it. I hope you make these improvments.
HAHAHAHAHAHA PALETTES ARE MINE SILLY WALRUS.
also the titlescreen poke is a custam. Zeikku maded it.

k Adam, looks sexy. Good to see you are still working on it, however slow it may be. xD
Major luck on this shizzzz
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  #23    
Old December 5th, 2009, 09:52 AM
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Megiddo-san
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You can say that you need Gamefreak style maps, but that doesn't prove anything until you've actually played through the maps I have. Sure, some of them may need a little more space. That can be done with some simple adjustments. Now, if I wanted to be conventional, I would redesign the hero... but this isn't being made by Gamefreak. A hack is about creativity and after all the time I've waited for that titlescreen sprite and the work Zeikku put into it, I don't care that it's like a gosh darn Digimon.

Fix.
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Hashire! Asu e tsudzuku shinka no micha wa

Last edited by Megiddo-san; December 6th, 2009 at 02:55 PM.
  #24    
Old December 11th, 2009, 11:32 PM
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Sarcastic Prince
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Quote:
Originally Posted by megiddo View Post

Fix.
The Title Screen still looks nice, but what's the difference between the one before?
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  #25    
Old December 13th, 2009, 08:50 AM
Megiddo-san's Avatar
Megiddo-san
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I changed the font to make it look nicer.
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Hashire! Asu e tsudzuku shinka no micha wa
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