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Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
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  #26    
Old October 13th, 2009, 09:56 PM
saison's Avatar
saison
Black Knight of Dusk
 
Join Date: Nov 2008
Location: I'm there.
Age: 20
Gender: Male
Nature: Bold
Okay, AmazingCouchPotato, I can tell when you're just posting to get your post count up, and and it's quite an eyesore to see four threads in a row with the most recent post from you with a simple reply that adds nothing to the topic.

There are other threads that do need attention as well and you're just bumping them down.
Sorry for doing the same thing right now, and I don't mind being reported on this comment, please do.

ON TOPIC: Okay, Neo-Wolf, good for beginners, but I think this should be very noob friendly since this is pretty much telling an absolute beginner what should be included in a PKMN ROM hack. Other than that, good work on getting down the core parts :D
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  #27    
Old October 14th, 2009, 08:09 AM
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Neo-Wolf
I am back!
 
Join Date: Apr 2009
Location: Faridabad, India
Age: 20
Gender: Male
Nature: Relaxed
Thanks Saison. I am coming up with a Nintendo-styled Mapping tutorial next.
Hope ya guys find this (RHB) good.
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  #28    
Old January 4th, 2010, 09:20 PM
AllenCunningham
Beginning Trainer
 
Join Date: Dec 2009
Gender: Male
Im kind of a noob at this. Ive been using the map editors and stuff for a while but when it comes to scripting im using Score_Unders PKSV to help me... Im trying to script the begginning parts (RUBY) where Professor Birch Is talking and when your mom comes out and starts talking... I cant seem to find her offset number and i have no idea where to find Birchs speech either... Can someone direct me where to go? I cant find a tutorial on it
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