Ok, I was just looking at the "flaming map" and had an idea which would make it more interesting (in my opinion). How about because of the fires and things such as fallen down trees, flames, burnt down trees and such like. The map changes and you have to take a new route through to get to the other side.
It would make it a more interesting way to pass through the map and would be more realistic than the same map as before just with some fire.
"Creativity requires the courage to let go of certainties"
Well here we go.
I've been out of game development for a few months and decided to come back.
I've decided to re-make my game from scratch again and give it a brand new make over so with out further a do, time to show some screens.
The FR/LG tiles are only temporary untill I decide on the style of my game.
The black on the top part is not supposed to happen but hey, I've only just managed to get this working slightly using common events.
-I do what i can when I can
-I'm not joining the project team, so I will maintain my free schedule
-I need credit for what I do =3
things im really good at
-AI programming (through eventing)
-System Programming (through eventing)
-I can draw but I rarely draw for others, and even rarer for free =/
-writing (but not for people under the age of 16, im a very dark writer)
-Idealist (i think outside the box like the creators of Assassin Creed II)
again only if you want the extra side help
You're one of a few people who is interested in helping this game lol.
At the moment I'm pretty much re-making all of my game to a better standard than the old screen shots show, you can do pretty much anything you feel comfortable with plus you will not end up getting nothing out of this. With helping out you can choose what the reward for helping is i.e scripts, graphics ect.
I pretty much accept any form of help, even if it is just simply testing and saying what sort of direction to take.
Drop by via PM or VM to what you feel is best suited for you.